Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Smoka1660
Nike
Level 39
God Stats
15W - 13L
1,656 SR
Queue Stats
278W - 294L
1,401 Elo+
Solo
Discordia
Discordia
joey890
Discordia
Level 46
God Stats
2W - 4L
1,257 SR
Queue Stats
61W - 53L
1,345 Elo+
Solo
Fenrir
Fenrir
rbgods
Fenrir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,506 Elo+
Solo
Team Averages
Level 52
1,482 SR
1,450 Elo+

VS

Team Averages
Level 56
1,437 SR
1,372 Elo+
Cthulhu
Cthulhu
Bucci On My
Cthulhu
Level 37
God Stats
1W - 2L
1,194 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Osiris
Osiris
DrakeInc123
Osiris
Level 89
God Stats
2W - 0L
1,806 SR
Queue Stats
12W - 25L
1,382 Elo+
Party 1
Rama
Rama
VirgateGnome
Rama
Level 28
God Stats
1W - 0L
1,239 SR
Queue Stats
6W - 7L
1,522 Elo+
Party 1
Thanatos
Thanatos
macky2005
Thanatos
Level 66
God Stats
15W - 16L
1,471 SR
Queue Stats
175W - 173L
1,380 Elo+
Solo
Janus
Janus
rage_maximus2nv
Janus
Level 59
God Stats
12W - 10L
1,476 SR
Queue Stats
178W - 190L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
4 / 3 / 2
6,687
608
6,936
7,513
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
 
Thanatos
8
0 / 5 / 0
4,794
436
2,629
10,955
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
10
0 / 4 / 0
5,825
530
4,526
9,390
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
joey890
Discordia
8
0 / 3 / 0
4,771
434
2,606
5,105
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
rbgods
Fenrir
9
1 / 2 / 4
5,814
529
5,670
10,968
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bucci On My
Cthulhu
8
1 / 1 / 7
5,862
533
3,548
9,363
4,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
11
2 / 0 / 1
6,963
633
4,848
9,362
9,305
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 5
5,038
458
3,291
9,201
2,695
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
macky2005
Thanatos
13
14 / 1 / 0
8,419
765
11,645
9,397
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 5
6,201
564
3,615
2,842
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
17
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
3
2
1.67
L
Thanatos
 
Thanatos
0
5
0
0
W
Cthulhu
Bucci On My
Cthulhu
1
1
7
4.5
W
Osiris
2
0
1
2.5
L
Nike
0
4
0
0
W
0
4
5
0.63
L
Discordia
joey890
Discordia
0
3
0
0
W
Thanatos
macky2005
Thanatos
14
1
0
14
W
0
0
5
2.5
L
Fenrir
rbgods
Fenrir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
26,947
43,931
Taken
40,165
18,547
Mitigated
21,780
10,807
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,936
3,847
0
2,439
7,513
2,273
720
1,486
6,027
0
42,057
L
Thanatos
 
Thanatos
2,629
713
9
5,248
10,955
2,894
0
1,368
9,587
0
26,477
W
Cthulhu
Bucci On My
Cthulhu
3,548
645
1,196
1,555
9,363
4,954
0
423
8,940
17,247
0
W
Osiris
4,848
1,984
0
825
9,362
9,305
40
0
9,362
0
43,937
L
Nike
4,526
895
0
250
9,390
7,636
0
0
9,390
0
35,740
W
3,291
2,812
0
1,013
9,201
2,695
16
291
8,910
0
25,565
L
Discordia
joey890
Discordia
2,606
0
0
500
5,105
1,133
0
1,562
3,543
20,075
0
W
Thanatos
macky2005
Thanatos
11,645
2,790
0
9,854
9,397
3,832
0
1,348
8,049
0
68,544
W
3,615
103
0
500
2,842
994
0
544
2,298
48,708
0
L
Fenrir
rbgods
Fenrir
5,670
1,526
0
2,361
10,968
4,611
0
2,747
8,221
0
20,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
32,483
229
Minions Killed
303
0
Camps Cleared
0
998,584
Distance Traveled
1,121,820
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,687
608
72
7
0
201,592
0
L
Thanatos
4,794
436
38
3
0
191,294
0
W
Cthulhu
5,862
533
17
2
0
228,434
2
W
Osiris
6,963
633
73
7
0
190,464
0
L
Nike
5,825
530
61
6
0
201,003
0
W
Rama
5,038
458
37
3
0
211,868
0
L
Discordia
4,771
434
31
3
0
170,896
0
W
Thanatos
8,419
765
99
9
0
258,986
0
W
Janus
6,201
564
77
7
0
232,068
1
L
Fenrir
5,814
529
27
2
0
233,799
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role