Player Matchup

Ra
Ra
JUN1OR--08
Ra
Level 121
God Stats
1W - 0L
1,359 SR
Queue Stats
88W - 87L
1,509 Elo+
Party 1
Medusa
Medusa
JayBucketz_07
Medusa
Level 60
God Stats
44W - 37L
1,580 SR
Queue Stats
79W - 75L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
PrincePokefang
Ratatoskr
Level 63
God Stats
65W - 46L
1,550 SR
Queue Stats
218W - 215L
1,466 Elo+
Solo
Fenrir
Fenrir
YOD Gho0st
Fenrir
Level 88
God Stats
5W - 3L
1,483 SR
Queue Stats
229W - 235L
1,473 Elo+
Solo
Yemoja
Yemoja
xAssasin_JoKeRx-
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 110L
1,496 Elo+
Party 1
Team Averages
Level 88
1,494 SR
1,489 Elo+

VS

Team Averages
Level 96
1,397 SR
1,442 Elo+
Zeus
Zeus
CAPTAIN_THORDIC
Zeus
Level 58
God Stats
6W - 17L
1,202 SR
Queue Stats
11W - 31L
1,313 Elo+
Solo
Chronos
Chronos
Mugi-_-Tico
Chronos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,499 Elo+
Party 2
Mercury
Mercury
Not Pyrz
Mercury
Level 108
God Stats
10W - 8L
1,608 SR
Queue Stats
720W - 649L
1,485 Elo+
Solo
Janus
Janus
PORTGASDBLACK
Janus
Level 119
God Stats
9W - 7L
1,344 SR
Queue Stats
90W - 88L
1,520 Elo+
Party 2
Bacchus
Bacchus
Syren08
Bacchus
Level 121
God Stats
3W - 8L
1,333 SR
Queue Stats
31W - 33L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,578
505
7,249
8,129
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
6,764
451
4,868
9,089
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
PrincePokefang
Ratatoskr
15
7 / 2 / 0
9,165
611
9,662
11,228
6,109
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
YOD Gho0st
Fenrir
13
0 / 2 / 2
7,164
478
2,460
10,636
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,585
439
2,021
9,159
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
7,369
491
6,264
10,686
2,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Mugi-_-Tico
Chronos
9
1 / 1 / 1
6,344
423
3,571
5,211
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Not Pyrz
Mercury
12
0 / 1 / 2
7,171
478
2,885
8,600
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 2 / 0
8,089
539
10,567
9,388
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Syren08
Bacchus
11
1 / 0 / 1
7,060
471
2,201
6,147
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
12
Kills
8
8
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
3
1
1
3.5
W
2
2
1
1.25
L
Chronos
Mugi-_-Tico
Chronos
1
1
1
1.5
L
Mercury
Not Pyrz
Mercury
0
1
2
1
L
4
2
0
2
W
Ratatoskr
PrincePokefang
Ratatoskr
7
2
0
3.5
L
Bacchus
Syren08
Bacchus
1
0
1
1.5
W
Fenrir
YOD Gho0st
Fenrir
0
2
2
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
25,488
48,241
Taken
40,032
23,438
Mitigated
15,814
13,527
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
1,364
31
1,365
10,686
2,504
403
775
9,911
39,961
0
W
7,249
1,170
453
2,999
8,129
2,890
0
3,742
4,199
65,022
0
W
4,868
1,484
0
2,441
9,089
3,694
0
3,782
5,291
0
46,039
L
Chronos
Mugi-_-Tico
Chronos
3,571
707
0
747
5,211
1,738
0
699
4,512
34,663
0
L
Mercury
Not Pyrz
Mercury
2,885
869
0
1,122
8,600
3,208
0
2,711
5,889
0
64,003
L
10,567
283
0
809
9,388
3,520
403
3,478
5,910
62,087
0
W
Ratatoskr
PrincePokefang
Ratatoskr
9,662
1,310
0
2,809
11,228
6,109
441
5,734
5,446
0
63,954
L
Bacchus
Syren08
Bacchus
2,201
493
99
2,285
6,147
4,844
0
1,607
4,540
23,481
0
W
Fenrir
YOD Gho0st
Fenrir
2,460
717
0
2,209
10,636
4,635
0
2,871
7,631
0
62,749
W
2,021
637
414
2,202
9,159
6,110
0
5,926
3,071
20,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
36,033
388
Minions Killed
349
0
Camps Cleared
0
1,470,699
Distance Traveled
1,428,410
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,369
491
62
4
0
247,225
0
W
Ra
7,578
505
103
7
0
286,259
1
W
Medusa
6,764
451
60
4
0
297,547
0
L
Chronos
6,344
423
52
3
0
210,518
0
L
Mercury
7,171
478
97
6
0
366,639
2
L
Janus
8,089
539
101
7
0
324,225
1
W
Ratatoskr
9,165
611
102
7
0
327,583
0
L
Bacchus
7,060
471
37
2
0
279,803
0
W
Fenrir
7,164
478
87
6
0
309,963
2
W
Yemoja
6,585
439
36
2
0
249,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role