Player Matchup

Mercury
Mercury
BLACK13LAVENDER
Mercury
Level 69
God Stats
1W - 2L
1,233 SR
Queue Stats
112W - 132L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
Catsincups
Cthulhu
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 27L
1,582 Elo+
Solo
Achilles
Achilles
MerLin the Yeti
Achilles
Level 67
God Stats
0W - 3L
1,176 SR
Queue Stats
68W - 57L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
xLordTyrantx
Hou Yi
Level 18
God Stats
2W - 2L
1,317 SR
Queue Stats
78W - 100L
1,330 Elo+
Party 1
Artemis
Artemis
xXlilhammer5Xx
Artemis
Level 69
God Stats
1W - 1L
1,513 SR
Queue Stats
87W - 90L
1,392 Elo+
Party 1
Team Averages
Level 67
1,348 SR
1,418 Elo+

VS

Team Averages
Level 80
1,546 SR
1,497 Elo+
Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ELEMENTGOD96PYRO
Chaac
Level 144
God Stats
13W - 4L
1,733 SR
Queue Stats
319W - 336L
1,491 Elo+
Solo
Ishtar
Ishtar
SashaKirito
Ishtar
Level 58
God Stats
4W - 4L
1,495 SR
Queue Stats
76W - 65L
1,447 Elo+
Party 2
Hades
Hades
Solo_Modz187
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,595 Elo+
Solo
Chernobog
Chernobog
SorioXjz
Chernobog
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 7
10,889
605
13,904
17,301
9,805
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Catsincups
Cthulhu
19
2 / 8 / 7
11,288
627
20,868
29,954
44,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
20
7 / 5 / 4
12,271
682
9,080
22,487
35,577
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
17
1 / 7 / 8
10,705
595
9,634
18,016
11,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 8
10,210
567
17,494
15,228
9,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
5 / 2 / 15
12,391
688
12,434
18,996
21,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 3 / 18
13,601
756
25,598
18,929
22,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
19
3 / 3 / 20
12,394
689
13,176
15,131
8,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 4 / 12
13,237
735
12,677
18,249
15,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
SorioXjz
Chernobog
20
7 / 3 / 17
13,840
769
30,683
15,026
9,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
116
15
Kills
34
34
Deaths
15
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
15
6.25
L
4
8
7
0.94
L
Cthulhu
Catsincups
Cthulhu
2
8
7
0.69
W
8
3
18
5.67
L
Achilles
7
5
4
1.8
W
Ishtar
3
3
20
4.33
W
11
4
12
4.25
W
Chernobog
SorioXjz
Chernobog
7
3
17
5.17
L
Hou Yi
1
7
8
0.71
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,980
Damage
94,568
102,986
Taken
86,331
110,273
Mitigated
77,251
16,832
Healing
40,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,434
4,462
3,757
5,559
18,996
21,961
551
3,697
15,299
0
17,235
L
13,904
6,742
1,451
1,544
17,301
9,805
0
2,971
14,138
0
26,620
L
Cthulhu
Catsincups
Cthulhu
20,868
1,617
621
2,931
29,954
44,178
0
4,350
25,034
42,734
0
W
25,598
2,224
1,118
7,810
18,929
22,789
793
4,650
14,279
0
48,196
L
Achilles
9,080
2,019
1,558
4,417
22,487
35,577
0
2,925
19,100
0
20,598
W
Ishtar
13,176
6,260
1,438
3,946
15,131
8,035
1,079
4,374
10,757
0
37,484
W
12,677
777
3,556
5,910
18,249
15,042
1,648
3,533
14,716
24,923
0
W
Chernobog
SorioXjz
Chernobog
30,683
19,821
3,325
4,101
15,026
9,424
3,451
4,614
10,412
0
63,069
L
Hou Yi
9,634
4,406
689
1,611
18,016
11,255
248
686
16,946
0
26,281
L
17,494
11,436
507
1,503
15,228
9,458
0
1,745
13,426
0
30,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,363
Gold Earned
65,463
164
Minions Killed
192
0
Camps Cleared
0
1,461,865
Distance Traveled
1,699,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,391
688
13
1
0
430,789
0
L
Mercury
10,889
605
23
1
0
338,409
0
L
Cthulhu
11,288
627
40
2
0
281,986
0
W
Chaac
13,601
756
45
3
0
358,170
0
L
Achilles
12,271
682
21
1
0
324,045
0
W
Ishtar
12,394
689
48
3
0
285,684
0
W
Hades
13,237
735
23
1
0
305,312
0
W
Chernobog
13,840
769
63
4
0
319,330
0
L
Hou Yi
10,705
595
42
2
0
274,480
0
L
Artemis
10,210
567
38
2
0
242,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role