Player Matchup

Merlin
Merlin
JD_stank
Merlin
Level 124
God Stats
7W - 6L
1,645 SR
Queue Stats
175W - 172L
1,497 Elo+
Solo
Tyr
Tyr
Nitrokiller117
Tyr
Level 109
God Stats
0W - 3L
1,200 SR
Queue Stats
170W - 157L
1,473 Elo+
Party 2
Ares
Ares
PandaSurgeon
Ares
Level 147
God Stats
0W - 4L
1,092 SR
Queue Stats
259W - 221L
1,545 Elo+
Party 2
Charybdis
Charybdis
RaineBowGBT
Charybdis
Level 120
God Stats
1W - 4L
1,289 SR
Queue Stats
76W - 84L
1,472 Elo+
Party 2
Loki
Loki
sdguero_619
Loki
Level 89
God Stats
8W - 11L
1,498 SR
Queue Stats
51W - 54L
1,500 Elo+
Solo
Team Averages
Level 118
1,345 SR
1,497 Elo+

VS

Team Averages
Level 106
1,504 SR
1,507 Elo+
Ganesha
Ganesha
FleshCrunchz
Ganesha
Level 107
God Stats
24W - 28L
1,531 SR
Queue Stats
376W - 425L
1,518 Elo+
Party 1
Ratatoskr
Ratatoskr
PBndeath
Ratatoskr
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 290L
1,523 Elo+
Party 1
Medusa
Medusa
Solaire927
Medusa
Level 98
God Stats
4W - 5L
1,445 SR
Queue Stats
926W - 949L
1,508 Elo+
Party 1
Tyr
Tyr
YKSBrawny820
Tyr
Level 104
God Stats
9W - 13L
1,429 SR
Queue Stats
358W - 350L
1,474 Elo+
Solo
Sol
Sol
n1njan1nja
Sol
Level 127
God Stats
5W - 1L
1,615 SR
Queue Stats
98W - 82L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JD_stank
Merlin
9
2 / 3 / 2
5,633
563
5,817
5,883
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,741
574
6,459
10,829
9,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,131
513
3,698
8,331
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RaineBowGBT
Charybdis
10
1 / 0 / 0
5,687
569
3,184
6,583
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 1
5,265
527
2,454
4,734
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FleshCrunchz
Ganesha
9
0 / 0 / 3
5,506
551
3,681
7,488
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
PBndeath
Ratatoskr
10
2 / 0 / 2
5,759
576
4,013
9,678
3,704
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Solaire927
Medusa
10
1 / 1 / 0
5,899
590
4,897
5,236
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 0
6,199
620
5,933
10,614
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 2
5,163
516
4,491
7,336
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
7
7
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FleshCrunchz
Ganesha
0
0
3
1.5
L
Merlin
JD_stank
Merlin
2
3
2
1
L
1
1
0
1
W
Ratatoskr
PBndeath
Ratatoskr
2
0
2
3
L
0
2
1
0.25
L
Charybdis
RaineBowGBT
Charybdis
1
0
0
1
W
Medusa
Solaire927
Medusa
1
1
0
1
W
4
0
0
4
W
0
5
2
0.2
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
23,015
36,360
Taken
40,352
20,808
Mitigated
21,380
12,884
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FleshCrunchz
Ganesha
3,681
686
0
1,901
7,488
5,277
0
3,163
4,133
17,057
0
L
Merlin
JD_stank
Merlin
5,817
415
0
570
5,883
2,166
0
2,751
3,132
34,144
0
L
6,459
1,756
0
4,218
10,829
9,167
0
1,782
9,047
0
33,929
W
Ratatoskr
PBndeath
Ratatoskr
4,013
855
0
2,599
9,678
3,704
0
1,625
7,923
0
44,625
L
3,698
764
0
1,811
8,331
5,733
0
1,666
6,665
13,643
0
L
Charybdis
RaineBowGBT
Charybdis
3,184
1,816
0
4,156
6,583
2,282
316
738
5,845
0
42,065
W
Medusa
Solaire927
Medusa
4,897
2,306
0
2,488
5,236
1,971
33
858
4,378
0
44,361
W
5,933
1,024
0
3,460
10,614
8,130
0
607
9,949
0
38,066
W
4,491
1,328
0
1,507
7,336
2,298
25
2,574
4,454
34,088
0
L
2,454
381
0
2,129
4,734
1,460
0
1,235
3,499
0
22,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
28,526
255
Minions Killed
257
0
Camps Cleared
0
982,195
Distance Traveled
1,093,275
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,506
551
3
0
0
233,048
2
L
Merlin
5,633
563
61
6
0
209,387
0
L
Tyr
5,741
574
50
5
0
218,437
1
W
Ratatoskr
5,759
576
67
7
0
259,338
0
L
Ares
5,131
513
25
3
0
203,366
2
L
Charybdis
5,687
569
74
7
0
189,965
1
W
Medusa
5,899
590
86
9
0
202,665
3
W
Tyr
6,199
620
54
5
0
235,251
2
W
Sol
5,163
516
47
5
0
162,973
0
L
Loki
5,265
527
45
5
0
161,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role