Player Matchup

Zhong Kui
Zhong Kui
Silver IV
 
Zhong Kui
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver IV
HiipowerHybrid
Yu Huang
Silver IV
Level 157
God Stats
6W - 12L
1,388 SR
Queue Stats
249W - 286L
972 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
SONO_genso
Sylvanus
Silver IV
Level 65
God Stats
17W - 26L
1,377 SR
Queue Stats
125W - 133L
849 MMR
Solo
Mulan
Mulan
Silver III
stonerbear2442
Mulan
Silver III
Level 145
God Stats
10W - 16L
1,472 SR
Queue Stats
244W - 268L
822 MMR
Party 1
Bakasura
Bakasura
Silver III
tombrochill17
Bakasura
Silver III
Level 129
God Stats
0W - 2L
1,287 SR
Queue Stats
269W - 291L
967 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,405 SR
1,022 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,529 SR
998 MMR
Kali
Kali
Silver III
 
Kali
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
ENTENSE2o6
Anubis
Silver IV
Level 234
God Stats
57W - 62L
1,445 SR
Queue Stats
695W - 712L
745 MMR
Solo
Xbalanque
Xbalanque
Silver II
Grimm23
Xbalanque
Silver II
Level 108
God Stats
107W - 91L
1,547 SR
Queue Stats
285W - 312L
1,008 MMR
Solo
Charon
Charon
Silver IV
LucidGuts
Charon
Silver IV
Level 150
God Stats
15W - 19L
1,593 SR
Queue Stats
237W - 273L
813 MMR
Solo
Olorun
Olorun
Silver III
thebabyjuly
Olorun
Silver III
Level 156
God Stats
12W - 11L
1,557 SR
Queue Stats
281W - 320L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 3 / 0
7,109
444
8,366
10,513
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
13
2 / 4 / 2
8,214
513
10,098
11,846
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SONO_genso
Sylvanus
12
0 / 4 / 1
7,445
465
5,102
14,841
13,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 1
7,330
458
3,863
14,099
11,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
tombrochill17
Bakasura
15
2 / 3 / 1
8,372
523
5,464
14,666
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ScyllaCernunnosAwilixArachne

VS

Bans
Ao KuangJanusAresHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 0 / 4
9,183
574
7,842
15,485
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
ENTENSE2o6
Anubis
16
2 / 1 / 2
10,009
626
10,905
8,692
4,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Grimm23
Xbalanque
15
4 / 0 / 2
8,801
550
9,206
8,099
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
LucidGuts
Charon
11
1 / 0 / 6
7,656
479
6,535
13,927
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
15
3 / 5 / 2
9,291
581
8,553
15,053
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
0
0.33
W
Kali
 
Kali
5
0
4
7
W
Anubis
ENTENSE2o6
Anubis
2
1
2
3
W
Xbalanque
Grimm23
Xbalanque
4
0
2
5
L
Yu Huang
2
4
2
0.75
W
Charon
LucidGuts
Charon
1
0
6
4
L
Sylvanus
SONO_genso
Sylvanus
0
4
1
0.13
L
1
1
1
1.5
W
Olorun
3
5
2
0.8
L
Bakasura
tombrochill17
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
43,041
65,965
Taken
61,256
44,776
Mitigated
31,239
14,226
Healing
22,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,366
1,532
0
3,176
10,513
9,440
901
2,163
8,350
49,388
11,175
W
Kali
 
Kali
7,842
4,002
0
4,485
15,485
6,717
204
4,491
10,884
0
69,534
W
Anubis
ENTENSE2o6
Anubis
10,905
219
0
6,107
8,692
4,426
2,059
951
7,370
88,662
0
W
Xbalanque
Grimm23
Xbalanque
9,206
3,847
0
2,944
8,099
3,377
2,438
4,198
3,901
0
76,181
L
Yu Huang
10,098
599
0
792
11,846
5,167
272
6,773
5,073
53,676
0
W
Charon
LucidGuts
Charon
6,535
1,093
102
2,326
13,927
10,635
103
5,585
8,281
20,852
389
L
Sylvanus
SONO_genso
Sylvanus
5,102
1,368
852
4,241
14,841
13,225
414
4,366
10,475
28,596
0
L
3,863
205
0
3,147
14,099
11,309
0
6,542
7,557
0
43,706
W
Olorun
8,553
3,447
170
6,858
15,053
6,084
1,215
7,883
6,880
74,791
7,219
L
Bakasura
tombrochill17
Bakasura
5,464
3,700
0
2,018
14,666
5,635
0
5,597
9,069
0
63,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
44,940
407
Minions Killed
486
0
Camps Cleared
0
1,491,199
Distance Traveled
1,594,285
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,109
444
105
7
0
280,995
5
W
Kali
9,183
574
91
6
0
392,029
2
W
Anubis
10,009
626
137
9
0
280,712
0
W
Xbalanque
8,801
550
112
7
0
303,905
4
L
Yu Huang
8,214
513
84
5
0
280,247
0
W
Charon
7,656
479
19
1
0
335,456
5
L
Sylvanus
7,445
465
36
2
0
296,191
2
L
Mulan
7,330
458
68
4
0
307,591
3
W
Olorun
9,291
581
127
8
0
282,183
0
L
Bakasura
8,372
523
114
7
0
326,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role