Player Matchup

Rama
Rama
Silver IV
BigGucciJakJak
Rama
Silver IV
Level 84
God Stats
0W - 1L
1,944 SR
Queue Stats
13W - 19L
1,375 MMR
Solo
Ah Puch
Ah Puch
Bronze III
IITanjiroKII
Ah Puch
Bronze III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,468 MMR
Solo
Bacchus
Bacchus
Gold V
TKOxSnakeXeyeS
Bacchus
Gold V
Level 137
God Stats
21W - 14L
1,529 SR
Queue Stats
475W - 492L
1,390 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,657 SR
1,411 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,469 SR
1,416 MMR
Ne Zha
Ne Zha
Platinum IV
SndDatpuss
Ne Zha
Platinum IV
Level 104
God Stats
14W - 9L
1,590 SR
Queue Stats
288W - 260L
1,530 MMR
Party 1
Hades
Hades
Gold V
WagnerSantosRS
Hades
Gold V
Level 153
God Stats
3W - 5L
1,397 SR
Queue Stats
248W - 264L
1,329 MMR
Solo
Bastet
Bastet
Gold I
amgosek
Bastet
Gold I
Level 147
God Stats
48W - 31L
1,420 SR
Queue Stats
497W - 477L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,304
630
3,288
6,940
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
IITanjiroKII
Ah Puch
8
0 / 5 / 0
6,359
636
5,852
7,407
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
6,539
654
4,389
8,249
7,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
XbalanquePoseidonGaneshaKuzenbo

VS

Bans
TiamatAchillesCthulhuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SndDatpuss
Ne Zha
11
2 / 0 / 5
7,935
794
4,720
6,589
6,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 2
8,117
812
8,700
7,364
5,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
amgosek
Bastet
11
1 / 0 / 4
7,667
767
6,053
7,105
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ah Puch
IITanjiroKII
Ah Puch
0
5
0
0
W
Ne Zha
SndDatpuss
Ne Zha
2
0
5
4.5
L
0
0
0
0
W
4
0
2
5
W
Bastet
amgosek
Bastet
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
19,473
22,596
Taken
21,058
12,457
Mitigated
14,088
2,186
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,288
2,899
0
654
6,940
2,254
0
2,165
4,775
0
16,009
L
Ah Puch
IITanjiroKII
Ah Puch
5,852
141
0
325
7,407
2,516
0
3,558
3,849
27,640
0
W
Ne Zha
SndDatpuss
Ne Zha
4,720
332
0
681
6,589
6,004
224
3,374
3,007
0
21,591
L
4,389
378
0
1,207
8,249
7,687
0
3,226
5,023
13,952
0
W
8,700
756
429
3,928
7,364
5,009
728
3,517
3,688
35,647
0
W
Bastet
amgosek
Bastet
6,053
1,087
0
1,814
7,105
3,075
589
3,438
3,427
0
31,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,202
Gold Earned
23,719
72
Minions Killed
127
0
Camps Cleared
0
488,956
Distance Traveled
624,935
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,304
630
19
2
0
169,028
0
L
Ah Puch
6,359
636
39
4
0
128,039
3
W
Ne Zha
7,935
794
24
2
0
216,033
0
L
Bacchus
6,539
654
14
1
0
191,889
0
W
Hades
8,117
812
61
6
0
180,301
0
W
Bastet
7,667
767
42
4
0
228,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role