Player Matchup

Pele
Pele
 
Pele
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DC1019
Merlin
Level 28
God Stats
5W - 6L
1,466 SR
Queue Stats
320W - 329L
1,291 Elo+
Party 1
Izanami
Izanami
Deaf Sniper88
Izanami
Level 44
God Stats
129W - 113L
1,406 SR
Queue Stats
209W - 217L
1,264 Elo+
Solo
Team Averages
Level 39
1,457 SR
1,352 Elo+

VS

Team Averages
Level 51
1,497 SR
1,324 Elo+
Chernobog
Chernobog
Ayo-FBI-OpenUp
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,232 Elo+
Solo
Tyr
Tyr
Jay D Munkey
Tyr
Level 41
God Stats
1W - 1L
1,574 SR
Queue Stats
7W - 10L
1,398 Elo+
Solo
Tiamat
Tiamat
KidAlchemi
Tiamat
Level 48
God Stats
0W - 3L
1,417 SR
Queue Stats
61W - 66L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
9 / 0 / 6
9,904
990
8,057
8,345
3,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DC1019
Merlin
11
3 / 1 / 10
8,469
847
8,167
6,989
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
10
4 / 3 / 7
8,406
841
8,891
6,911
2,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ayo-FBI-OpenUp
Chernobog
8
0 / 7 / 4
7,005
701
5,351
12,318
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 2
7,738
774
4,121
10,353
9,584
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
KidAlchemi
Tiamat
9
2 / 6 / 2
7,750
775
6,618
10,367
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
4
4
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
6
12
L
Chernobog
Ayo-FBI-OpenUp
Chernobog
0
7
4
0.29
W
Merlin
DC1019
Merlin
3
1
10
8
W
Izanami
4
3
7
2.5
L
2
4
2
0.75
L
Tiamat
KidAlchemi
Tiamat
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
16,090
22,245
Taken
33,038
8,616
Mitigated
18,573
2,784
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,057
2,031
0
2,510
8,345
3,384
133
2,751
5,533
0
32,488
L
Chernobog
Ayo-FBI-OpenUp
Chernobog
5,351
3,622
0
2,569
12,318
3,504
16
3,105
9,213
0
16,158
W
Merlin
DC1019
Merlin
8,167
1,565
0
250
6,989
2,726
0
2,276
4,710
26,485
0
W
Izanami
8,891
6,664
0
24
6,911
2,506
1,219
1,887
5,018
0
21,157
L
4,121
615
0
1,443
10,353
9,584
66
3,590
6,763
0
17,753
L
Tiamat
KidAlchemi
Tiamat
6,618
453
130
1,941
10,367
5,485
0
1,821
8,546
24,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
22,493
101
Minions Killed
64
0
Camps Cleared
0
593,687
Distance Traveled
550,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,904
990
43
4
0
242,063
0
L
Chernobog
7,005
701
16
2
0
149,508
0
W
Merlin
8,469
847
31
3
0
184,746
0
W
Izanami
8,406
841
27
3
0
166,878
0
L
Tyr
7,738
774
17
2
0
232,969
0
L
Tiamat
7,750
775
31
3
0
167,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role