Player Matchup

Hercules
Hercules
BenjaminsDLuffy
Hercules
Level 104
God Stats
19W - 21L
1,508 SR
Queue Stats
251W - 228L
1,530 Elo+
Party 2
Neith
Neith
DrFrankenstaine
Neith
Level 107
God Stats
1W - 1L
1,338 SR
Queue Stats
99W - 80L
1,439 Elo+
Party 1
Sol
Sol
MulatoBoi31
Sol
Level 86
God Stats
4W - 1L
1,891 SR
Queue Stats
196W - 201L
1,502 Elo+
Solo
Artio
Artio
ScrubbyAshes
Artio
Level 42
God Stats
3W - 4L
1,427 SR
Queue Stats
90W - 81L
1,437 Elo+
Party 1
He Bo
He Bo
WaffleHouseMagic
He Bo
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
53W - 56L
1,493 Elo+
Party 2
Team Averages
Level 73
1,572 SR
1,480 Elo+

VS

Team Averages
Level 74
1,509 SR
1,441 Elo+
Janus
Janus
AlexDG1
Janus
Level 103
God Stats
13W - 14L
1,509 SR
Queue Stats
709W - 776L
1,484 Elo+
Solo
Zeus
Zeus
CAPTAIN_THORDIC
Zeus
Level 58
God Stats
6W - 17L
1,229 SR
Queue Stats
11W - 31L
1,350 Elo+
Solo
Apollo
Apollo
ChronosDiff
Apollo
Level 114
God Stats
3W - 2L
1,573 SR
Queue Stats
144W - 177L
1,469 Elo+
Party 3
Hercules
Hercules
Grant4444
Hercules
Level 46
God Stats
14W - 16L
1,490 SR
Queue Stats
84W - 106L
1,434 Elo+
Party 3
Ymir
Ymir
Rhiji
Ymir
Level 48
God Stats
4W - 3L
1,745 SR
Queue Stats
61W - 49L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
12 / 0 / 0
10,098
721
13,556
17,225
17,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 2
6,673
477
8,374
9,521
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 0
8,395
600
9,037
11,718
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
6,991
499
3,184
11,250
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 2
7,243
517
4,702
8,193
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlexDG1
Janus
13
1 / 2 / 1
7,694
550
10,257
8,536
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 0
6,714
480
7,487
8,006
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
3 / 1 / 0
7,438
531
9,002
12,104
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Grant4444
Hercules
10
0 / 5 / 0
6,138
438
3,829
14,552
14,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Rhiji
Ymir
10
0 / 3 / 3
6,431
459
4,799
15,892
8,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
17
Kills
6
6
Deaths
18
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
AlexDG1
Janus
1
2
1
0.75
W
Hercules
12
0
0
12
L
2
7
0
0.29
L
Apollo
3
1
0
3
W
0
3
2
0.33
L
Hercules
Grant4444
Hercules
0
5
0
0
W
3
0
0
3
L
Ymir
Rhiji
Ymir
0
3
3
0.5
W
1
2
2
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,853
Damage
35,374
57,907
Taken
59,090
37,342
Mitigated
34,035
24,314
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlexDG1
Janus
10,257
189
0
965
8,536
3,871
414
4,948
3,588
69,495
0
W
Hercules
13,556
4,560
0
6,562
17,225
17,123
0
7,386
9,777
0
66,651
L
7,487
546
0
250
8,006
2,473
0
24
7,982
34,781
0
L
Apollo
9,002
5,999
0
3,315
12,104
4,690
658
1,489
10,615
0
58,608
W
8,374
3,035
0
2,892
9,521
3,486
2,090
1,161
8,320
0
50,925
L
Hercules
Grant4444
Hercules
3,829
1,875
0
3,340
14,552
14,116
0
1,729
12,823
0
45,529
W
9,037
3,794
0
7,247
11,718
4,630
1,442
5,898
5,482
81,044
0
L
Ymir
Rhiji
Ymir
4,799
1,254
1,613
2,974
15,892
8,885
50
8,733
7,159
17,739
0
W
3,184
706
425
2,806
11,250
9,288
296
3,442
7,752
17,568
0
W
4,702
66
0
4,382
8,193
2,815
78
3,904
4,033
55,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
34,415
438
Minions Killed
356
0
Camps Cleared
0
1,343,954
Distance Traveled
1,334,349
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,694
550
127
9
0
278,013
0
W
Hercules
10,098
721
116
8
0
322,648
0
L
Zeus
6,714
480
63
5
0
265,508
0
L
Apollo
7,438
531
86
6
0
251,883
3
W
Neith
6,673
477
83
6
0
225,987
0
L
Hercules
6,138
438
63
5
0
267,197
0
W
Sol
8,395
600
128
9
0
260,575
0
L
Ymir
6,431
459
17
1
0
271,748
1
W
Artio
6,991
499
30
2
0
270,627
0
W
He Bo
7,243
517
81
6
0
264,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role