Player Matchup

Amaterasu
Amaterasu
AfroMercsta
Amaterasu
Level 128
God Stats
1W - 1L
1,652 SR
Queue Stats
12W - 12L
1,445 Elo+
Solo
Lancelot
Lancelot
Black-hat-34
Lancelot
Level 122
God Stats
4W - 2L
1,526 SR
Queue Stats
137W - 116L
1,591 Elo+
Solo
Cabrakan
Cabrakan
Death_Silence_92
Cabrakan
Level 135
God Stats
0W - 2L
1,172 SR
Queue Stats
15W - 32L
1,219 Elo+
Solo
Agni
Agni
LSupremi
Agni
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 79L
1,595 Elo+
Solo
Arachne
Arachne
ggamdoongyi
Arachne
Level 41
God Stats
3W - 3L
1,332 SR
Queue Stats
32W - 24L
1,477 Elo+
Solo
Team Averages
Level 103
1,436 SR
1,465 Elo+

VS

Team Averages
Level 118
1,613 SR
1,518 Elo+
Hercules
Hercules
BTGus
Hercules
Level 127
God Stats
5W - 5L
1,645 SR
Queue Stats
122W - 135L
1,487 Elo+
Solo
Hachiman
Hachiman
JxiceWxrld
Hachiman
Level 81
God Stats
7W - 5L
1,591 SR
Queue Stats
281W - 275L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
MeroMeroo
Baron Samedi
Level 107
God Stats
267W - 239L
1,577 SR
Queue Stats
310W - 291L
1,563 Elo+
Solo
Kumbhakarna
Kumbhakarna
goldenchild129
Kumbhakarna
Level 123
God Stats
17W - 16L
1,512 SR
Queue Stats
299W - 311L
1,483 Elo+
Solo
Vulcan
Vulcan
mattbabyboy27
Vulcan
Level 150
God Stats
2W - 0L
1,739 SR
Queue Stats
33W - 28L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AfroMercsta
Amaterasu
14
1 / 1 / 1
9,371
1,171
9,663
13,585
14,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Black-hat-34
Lancelot
13
1 / 0 / 1
8,482
1,060
4,917
5,876
2,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 2 / 1
7,757
970
2,207
9,575
10,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
14
1 / 1 / 1
8,599
1,075
13,252
6,807
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
ggamdoongyi
Arachne
13
0 / 2 / 0
7,913
989
2,930
6,119
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

294

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BTGus
Hercules
14
0 / 0 / 4
9,044
1,131
4,619
7,436
7,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
JxiceWxrld
Hachiman
14
1 / 3 / 4
8,512
1,064
8,772
8,677
3,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MeroMeroo
Baron Samedi
14
5 / 0 / 1
9,432
1,179
9,000
4,029
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kumbhakarna
goldenchild129
Kumbhakarna
14
0 / 0 / 3
8,627
1,078
3,383
7,905
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 5
8,576
1,072
11,325
8,381
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
6
6
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AfroMercsta
Amaterasu
1
1
1
1.5
W
Hercules
BTGus
Hercules
0
0
4
2
L
Lancelot
Black-hat-34
Lancelot
1
0
1
1.5
L
0
2
1
0.25
W
Hachiman
JxiceWxrld
Hachiman
1
3
4
1
L
Agni
1
1
1
1.5
W
Baron Samedi
MeroMeroo
Baron Samedi
5
0
1
5.5
L
Arachne
ggamdoongyi
Arachne
0
2
0
0
W
Kumbhakarna
goldenchild129
Kumbhakarna
0
0
3
1.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
37,099
41,962
Taken
36,428
33,167
Mitigated
24,512
4,150
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AfroMercsta
Amaterasu
9,663
3,053
0
2,185
13,585
14,644
0
6,988
6,059
0
26,453
W
Hercules
BTGus
Hercules
4,619
717
94
4,309
7,436
7,377
0
3,247
4,189
0
14,579
L
Lancelot
Black-hat-34
Lancelot
4,917
609
0
0
5,876
2,445
0
3,349
2,452
0
18,423
L
2,207
193
0
486
9,575
10,371
0
5,527
3,330
5,860
0
W
Hachiman
JxiceWxrld
Hachiman
8,772
4,966
0
0
8,677
3,348
0
3,439
4,788
0
25,319
L
Agni
13,252
924
0
250
6,807
2,608
0
2,421
3,996
37,850
0
W
Baron Samedi
MeroMeroo
Baron Samedi
9,000
110
1,677
937
4,029
2,021
0
911
3,118
18,874
0
L
Arachne
ggamdoongyi
Arachne
2,930
2,332
0
1,229
6,119
3,099
0
3,657
2,146
0
10,156
W
Kumbhakarna
goldenchild129
Kumbhakarna
3,383
105
0
503
7,905
8,112
0
3,615
4,140
7,590
0
W
11,325
3,394
0
989
8,381
3,654
0
5,200
3,181
26,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
44,191
172
Minions Killed
201
8
Camps Cleared
4
735,558
Distance Traveled
869,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,371
1,171
47
6
1
186,761
0
W
Hercules
9,044
1,131
30
4
1
174,972
0
L
Lancelot
8,482
1,060
36
5
1
165,442
0
L
Cabrakan
7,757
970
8
1
0
113,728
0
W
Hachiman
8,512
1,064
39
5
0
149,577
0
L
Agni
8,599
1,075
63
8
1
166,526
0
W
Baron Samedi
9,432
1,179
56
7
1
178,984
0
L
Arachne
7,913
989
18
2
5
103,101
0
W
Kumbhakarna
8,627
1,078
20
3
1
190,162
0
W
Vulcan
8,576
1,072
56
7
1
175,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role