Player Matchup

Kuzenbo
Kuzenbo
Doflamingo6720
Kuzenbo
Level 79
God Stats
3W - 0L
1,793 SR
Queue Stats
27W - 29L
1,399 Elo+
Party 2
Discordia
Discordia
RegalEagle4920
Discordia
Level 106
God Stats
6W - 1L
1,646 SR
Queue Stats
33W - 33L
1,430 Elo+
Party 2
Mercury
Mercury
XGN Dragonite
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,387 Elo+
Party 2
Team Averages
Level 90
1,646 SR
1,405 Elo+

VS

Team Averages
Level 79
1,589 SR
1,417 Elo+
He Bo
He Bo
SirEdited
He Bo
Level 140
God Stats
0W - 1L
1,281 SR
Queue Stats
67W - 68L
1,451 Elo+
Party 1
Da Ji
Da Ji
Viizzy
Da Ji
Level 37
God Stats
0W - 2L
1,733 SR
Queue Stats
17W - 24L
1,342 Elo+
Solo
Hercules
Hercules
spencethegoat
Hercules
Level 60
God Stats
1W - 4L
1,751 SR
Queue Stats
69W - 69L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
9,192
766
6,280
9,399
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
RegalEagle4920
Discordia
14
8 / 0 / 3
10,632
886
13,739
3,416
1,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
12
1 / 1 / 6
8,779
732
2,916
6,561
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
SirEdited
He Bo
10
1 / 3 / 0
7,895
658
5,241
7,744
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Viizzy
Da Ji
9
0 / 4 / 1
7,475
623
2,787
9,848
4,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
spencethegoat
Hercules
10
0 / 4 / 1
7,702
642
3,188
11,838
10,598
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Discordia
RegalEagle4920
Discordia
8
0
3
9.5
L
He Bo
SirEdited
He Bo
1
3
0
0.33
L
Da Ji
Viizzy
Da Ji
0
4
1
0.13
W
Mercury
1
1
6
4
L
Hercules
spencethegoat
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
11,216
19,376
Taken
29,430
15,176
Mitigated
17,180
4,329
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,280
2,227
0
2,523
9,399
11,083
336
2,310
7,089
17,658
340
W
Discordia
RegalEagle4920
Discordia
13,739
571
0
878
3,416
1,251
1,133
1,245
2,171
51,720
0
L
He Bo
SirEdited
He Bo
5,241
155
0
0
7,744
2,495
0
5,774
1,929
35,713
0
L
Da Ji
Viizzy
Da Ji
2,787
755
0
370
9,848
4,087
0
6,491
3,016
0
17,767
W
Mercury
2,916
742
0
928
6,561
2,842
1,423
2,162
4,399
0
23,554
L
Hercules
spencethegoat
Hercules
3,188
1,252
0
3,091
11,838
10,598
0
6,783
4,604
0
18,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
23,072
118
Minions Killed
97
0
Camps Cleared
0
720,982
Distance Traveled
621,084
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,192
766
9
1
0
232,917
0
W
Discordia
10,632
886
83
7
0
234,269
3
L
He Bo
7,895
658
43
4
0
199,592
0
L
Da Ji
7,475
623
29
2
0
212,851
0
W
Mercury
8,779
732
26
2
0
253,796
4
L
Hercules
7,702
642
25
2
0
208,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role