Player Matchup

Medusa
Medusa
FlimsFilms
Medusa
Level 90
God Stats
27W - 30L
1,461 SR
Queue Stats
236W - 251L
1,435 Elo+
Party 2
Pele
Pele
Genoverse
Pele
Level 113
God Stats
5W - 11L
1,489 SR
Queue Stats
229W - 251L
1,516 Elo+
Party 2
Janus
Janus
Kalves25
Janus
Level 49
God Stats
2W - 4L
1,507 SR
Queue Stats
67W - 93L
1,497 Elo+
Party 2
Horus
Horus
SirRebalPalsy
Horus
Level 125
God Stats
1W - 1L
1,768 SR
Queue Stats
202W - 236L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
bdriscoll46
Jormungandr
Level 103
God Stats
10W - 10L
1,623 SR
Queue Stats
188W - 225L
1,512 Elo+
Party 2
Team Averages
Level 96
1,570 SR
1,491 Elo+

VS

Team Averages
Level 70
1,566 SR
1,541 Elo+
Awilix
Awilix
ExtraThinMints
Awilix
Level 47
God Stats
2W - 4L
1,236 SR
Queue Stats
195W - 188L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
MOBup
Baron Samedi
Level 44
God Stats
7W - 5L
1,683 SR
Queue Stats
142W - 128L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
Saul123400
Cabrakan
Level 87
God Stats
7W - 2L
1,905 SR
Queue Stats
305W - 273L
1,501 Elo+
Solo
Anubis
Anubis
VvFamouzsvV
Anubis
Level 94
God Stats
26W - 31L
1,480 SR
Queue Stats
346W - 410L
1,501 Elo+
Solo
Izanami
Izanami
jjbthree
Izanami
Level 79
God Stats
15W - 16L
1,524 SR
Queue Stats
301W - 296L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FlimsFilms
Medusa
8
1 / 3 / 0
4,975
498
3,516
7,444
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
9
1 / 4 / 0
5,252
525
4,181
10,325
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Kalves25
Janus
10
0 / 3 / 0
5,432
543
3,298
5,574
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,788
479
2,647
9,715
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
bdriscoll46
Jormungandr
9
0 / 5 / 0
5,500
550
1,882
9,833
4,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,367
637
5,605
7,345
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MOBup
Baron Samedi
10
1 / 1 / 3
6,226
623
3,434
4,736
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Saul123400
Cabrakan
9
2 / 0 / 7
6,120
612
3,458
3,970
3,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
4 / 0 / 2
7,243
724
7,982
5,487
2,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
jjbthree
Izanami
10
5 / 1 / 1
6,338
634
7,342
6,458
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
17
17
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Medusa
FlimsFilms
Medusa
1
3
0
0.33
L
Pele
1
4
0
0.25
L
Janus
Kalves25
Janus
0
3
0
0
W
Baron Samedi
MOBup
Baron Samedi
1
1
3
2.5
W
Cabrakan
Saul123400
Cabrakan
2
0
7
5.5
L
0
2
1
0.25
W
Anubis
4
0
2
5
L
Jormungandr
bdriscoll46
Jormungandr
0
5
0
0
W
Izanami
jjbthree
Izanami
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
27,821
42,891
Taken
27,996
18,024
Mitigated
13,255
6,802
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,605
2,838
0
1,100
7,345
2,762
0
194
7,125
0
39,489
L
Medusa
FlimsFilms
Medusa
3,516
1,670
0
1,569
7,444
2,413
0
1,407
6,037
0
28,462
L
Pele
4,181
1,269
0
1,441
10,325
3,444
0
1,751
8,506
0
36,314
L
Janus
Kalves25
Janus
3,298
252
0
0
5,574
1,814
0
1,984
3,370
38,834
0
W
Baron Samedi
MOBup
Baron Samedi
3,434
250
165
1,747
4,736
1,965
565
2,498
2,000
39,977
0
W
Cabrakan
Saul123400
Cabrakan
3,458
411
0
1,703
3,970
3,146
0
350
3,603
10,251
0
L
2,647
1,413
0
1,740
9,715
5,898
0
1,646
8,028
0
13,390
W
Anubis
7,982
233
0
3,879
5,487
2,619
344
1,857
3,630
52,625
0
L
Jormungandr
bdriscoll46
Jormungandr
1,882
561
0
2,052
9,833
4,455
0
7,757
2,076
37,545
0
W
Izanami
jjbthree
Izanami
7,342
5,236
0
3,339
6,458
2,763
569
0
6,458
0
48,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
32,294
258
Minions Killed
312
0
Camps Cleared
0
949,823
Distance Traveled
972,529
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,367
637
54
5
0
228,717
0
L
Medusa
4,975
498
46
5
0
179,814
0
L
Pele
5,252
525
61
6
0
217,170
2
L
Janus
5,432
543
76
8
0
176,778
0
W
Baron Samedi
6,226
623
69
7
0
179,596
0
W
Cabrakan
6,120
612
8
1
0
208,591
1
L
Horus
4,788
479
14
1
0
204,572
0
W
Anubis
7,243
724
92
9
0
175,906
0
L
Jormungandr
5,500
550
61
6
0
171,489
1
W
Izanami
6,338
634
89
9
0
179,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role