Player Matchup

Athena
Athena
HopefulAuthor73
Athena
Level 60
God Stats
17W - 7L
1,768 SR
Queue Stats
240W - 243L
1,543 Elo+
Party 2
Lancelot
Lancelot
Liahkem
Lancelot
Level 125
God Stats
0W - 1L
1,482 SR
Queue Stats
159W - 155L
1,557 Elo+
Solo
Merlin
Merlin
Spacehomer135
Merlin
Level 129
God Stats
3W - 6L
1,572 SR
Queue Stats
219W - 195L
1,587 Elo+
Party 2
Team Averages
Level 105
1,607 SR
1,562 Elo+

VS

Team Averages
Level 109
1,662 SR
1,615 Elo+
Guan Yu
Guan Yu
Jwelry
Guan Yu
Level 109
God Stats
1W - 2L
1,633 SR
Queue Stats
55W - 39L
1,664 Elo+
Party 1
Nemesis
Nemesis
VirNox
Nemesis
Level 97
God Stats
4W - 5L
1,854 SR
Queue Stats
11W - 12L
1,580 Elo+
Party 1
Baba Yaga
Baba Yaga
josegzr
Baba Yaga
Level 120
God Stats
3W - 2L
1,497 SR
Queue Stats
405W - 377L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,791
733
5,816
17,803
14,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Liahkem
Lancelot
11
1 / 4 / 2
8,560
713
9,946
14,149
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 2
8,255
688
8,131
8,326
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jwelry
Guan Yu
12
3 / 2 / 6
9,545
795
9,147
16,460
15,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
VirNox
Nemesis
12
3 / 1 / 6
9,467
789
10,695
10,599
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
josegzr
Baba Yaga
14
6 / 0 / 6
10,585
882
15,990
9,694
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Guan Yu
Jwelry
Guan Yu
3
2
6
3
L
Lancelot
Liahkem
Lancelot
1
4
2
0.5
L
0
4
2
0.25
W
Nemesis
VirNox
Nemesis
3
1
6
6
W
Baba Yaga
josegzr
Baba Yaga
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
35,832
40,278
Taken
36,753
21,307
Mitigated
26,648
1,170
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,816
995
0
0
17,803
14,250
0
5,737
12,066
14,733
0
W
Guan Yu
Jwelry
Guan Yu
9,147
1,188
1,379
5,437
16,460
15,706
326
6,413
10,047
0
25,325
L
Lancelot
Liahkem
Lancelot
9,946
1,532
0
1,028
14,149
4,281
0
5,344
8,805
0
34,219
L
8,131
467
0
142
8,326
2,776
0
5,268
3,058
43,645
0
W
Nemesis
VirNox
Nemesis
10,695
3,850
0
2,934
10,599
4,887
0
3,985
6,614
0
32,015
W
Baba Yaga
josegzr
Baba Yaga
15,990
1,094
0
3,716
9,694
6,055
892
3,769
5,925
60,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
29,597
128
Minions Killed
151
0
Camps Cleared
0
738,904
Distance Traveled
794,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,791
733
22
2
0
248,499
0
W
Guan Yu
9,545
795
28
2
0
266,213
0
L
Lancelot
8,560
713
41
3
0
256,560
0
L
Merlin
8,255
688
65
5
0
233,845
0
W
Nemesis
9,467
789
47
4
0
272,945
0
W
Baba Yaga
10,585
882
76
6
0
255,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role