Player Matchup

Agni
Agni
HUMMIEs
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,478 Elo+
Party 1
Ymir
Ymir
kiddiekisser
Ymir
Level 14
God Stats
7W - 4L
1,547 SR
Queue Stats
8W - 10L
1,372 Elo+
Party 1
Neith
Neith
weroasthummie
Neith
Level 56
God Stats
3W - 1L
1,790 SR
Queue Stats
42W - 31L
1,477 Elo+
Party 1
Team Averages
Level 46
1,612 SR
1,442 Elo+

VS

Team Averages
Level 52
1,353 SR
1,388 Elo+
Pele
Pele
Theyhatetrit
Pele
Level 68
God Stats
10W - 11L
1,488 SR
Queue Stats
90W - 91L
1,379 Elo+
Party 2
Jormungandr
Jormungandr
WietThins21
Jormungandr
Level 46
God Stats
1W - 1L
1,249 SR
Queue Stats
112W - 124L
1,449 Elo+
Solo
Charybdis
Charybdis
Xodum
Charybdis
Level 41
God Stats
2W - 6L
1,324 SR
Queue Stats
128W - 135L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
HUMMIEs
Agni
13
4 / 7 / 3
10,739
826
12,541
11,698
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 8 / 6
9,644
742
5,532
17,584
16,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 6 / 5
9,846
757
10,265
13,752
3,800
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 8
12,280
945
16,287
15,354
5,906
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
WietThins21
Jormungandr
12
3 / 2 / 14
10,363
797
7,418
13,362
10,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Xodum
Charybdis
13
6 / 4 / 13
10,954
843
12,097
11,602
4,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
7
Kills
21
21
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Agni
HUMMIEs
Agni
4
7
3
0.79
W
12
2
8
8
W
Jormungandr
WietThins21
Jormungandr
3
2
14
5
W
Charybdis
Xodum
Charybdis
6
4
13
3.13
L
1
8
6
0.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
35,802
43,034
Taken
40,318
24,014
Mitigated
20,974
506
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
HUMMIEs
Agni
12,541
1,214
0
0
11,698
3,906
0
2,140
9,558
43,011
0
W
16,287
6,051
382
5,649
15,354
5,906
206
6,637
8,717
0
59,383
W
Jormungandr
WietThins21
Jormungandr
7,418
1,728
0
2,608
13,362
10,672
201
5,483
7,879
27,158
354
W
Charybdis
Xodum
Charybdis
12,097
6,551
0
201
11,602
4,396
2,674
6,273
5,329
0
33,681
L
5,532
862
0
250
17,584
16,308
234
3,703
13,881
10,175
0
L
10,265
5,020
0
256
13,752
3,800
980
1,314
12,438
0
26,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
33,597
83
Minions Killed
132
0
Camps Cleared
0
556,533
Distance Traveled
686,199
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,739
826
39
3
0
195,966
0
W
Pele
12,280
945
58
4
0
254,061
0
W
Jormungandr
10,363
797
34
3
0
234,789
1
W
Charybdis
10,954
843
40
3
0
197,349
0
L
Ymir
9,644
742
1
0
0
192,865
0
L
Neith
9,846
757
43
3
0
167,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role