Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarioAgu59
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,578 Elo+
Party 3
Hades
Hades
MrRasta_Fari
Hades
Level 129
God Stats
2W - 1L
1,734 SR
Queue Stats
70W - 70L
1,524 Elo+
Party 2
Thoth
Thoth
MrSenZa_Fari
Thoth
Level 184
God Stats
2W - 6L
1,341 SR
Queue Stats
387W - 393L
1,473 Elo+
Party 2
Achilles
Achilles
xXHenry23Xx
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,537 Elo+
Party 3
Team Averages
Level 114
1,515 SR
1,522 Elo+

VS

Team Averages
Level 111
1,355 SR
1,526 Elo+
Discordia
Discordia
Calcifer5555
Discordia
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,540 Elo+
Party 1
Serqet
Serqet
Hugo__420
Serqet
Level 141
God Stats
2W - 1L
1,245 SR
Queue Stats
452W - 471L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Snook19
Cernunnos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 131L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TIGJC
Morgan Le Fay
Level 129
God Stats
3W - 6L
1,381 SR
Queue Stats
152W - 163L
1,443 Elo+
Solo
Ravana
Ravana
labomitraille
Ravana
Level 57
God Stats
5W - 5L
1,149 SR
Queue Stats
246W - 226L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 4 / 1
9,045
696
3,335
10,726
5,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MarioAgu59
Kumbhakarna
14
1 / 5 / 1
8,705
670
4,460
17,033
24,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 1
7,884
606
3,745
11,192
10,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 4 / 3
8,409
647
4,179
9,063
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xXHenry23Xx
Achilles
15
1 / 5 / 2
8,175
629
3,915
14,644
19,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Calcifer5555
Discordia
18
4 / 2 / 12
11,023
848
20,124
7,137
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Hugo__420
Serqet
2
0 / 0 / 0
4,074
313
0
0
0
Cernunnos
Snook19
Cernunnos
20
10 / 1 / 6
11,995
923
16,782
7,024
3,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TIGJC
Morgan Le Fay
20
5 / 1 / 11
11,273
867
16,857
7,276
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 10
9,476
729
4,482
9,487
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
4
Kills
21
21
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
1
0.63
W
Discordia
Calcifer5555
Discordia
4
2
12
5
W
Serqet
Hugo__420
Serqet
0
0
0
0
L
Kumbhakarna
MarioAgu59
Kumbhakarna
1
5
1
0.3
L
0
3
1
0.17
L
0
4
3
0.38
W
Cernunnos
Snook19
Cernunnos
10
1
6
13
W
Morgan Le Fay
TIGJC
Morgan Le Fay
5
1
11
10.5
W
2
4
10
1.75
L
Achilles
xXHenry23Xx
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
58,245
62,658
Taken
30,924
64,324
Mitigated
18,284
14,720
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,335
2,112
1,042
1,328
10,726
5,157
0
6,418
4,308
0
14,413
W
Discordia
Calcifer5555
Discordia
20,124
490
528
1,450
7,137
3,040
1,232
3,201
3,796
38,569
0
W
Serqet
Hugo__420
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
MarioAgu59
Kumbhakarna
4,460
129
1,482
2,854
17,033
24,469
0
10,167
6,866
10,077
0
L
3,745
86
946
3,130
11,192
10,369
0
5,697
5,495
12,177
0
L
4,179
0
0
1,313
9,063
4,609
0
6,469
2,594
22,304
0
W
Cernunnos
Snook19
Cernunnos
16,782
8,557
557
2,246
7,024
3,652
3,916
3,231
3,793
0
48,550
W
Morgan Le Fay
TIGJC
Morgan Le Fay
16,857
619
396
1,887
7,276
4,151
1,507
1,824
5,211
38,813
0
W
4,482
677
1,679
1,810
9,487
7,441
446
4,128
5,110
130
7,331
L
Achilles
xXHenry23Xx
Achilles
3,915
566
1,111
1,514
14,644
19,720
0
8,360
6,284
0
7,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,218
Gold Earned
47,841
108
Minions Killed
153
0
Camps Cleared
0
1,026,755
Distance Traveled
973,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,045
696
28
2
0
222,127
0
W
Discordia
11,023
848
52
4
0
246,788
0
W
Serqet
4,074
313
0
0
0
0
0
L
Kumbhakarna
8,705
670
11
1
0
232,828
0
L
Hades
7,884
606
22
2
0
141,162
0
L
Thoth
8,409
647
37
3
0
188,885
0
W
Cernunnos
11,995
923
62
5
0
236,874
0
W
Morgan Le Fay
11,273
867
34
3
0
249,610
0
W
Ravana
9,476
729
5
0
0
239,917
0
L
Achilles
8,175
629
10
1
0
241,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role