Player Matchup

Kumbhakarna
Kumbhakarna
Audio
Kumbhakarna
Level 88
God Stats
2W - 2L
1,564 SR
Queue Stats
9W - 13L
1,433 Elo+
Party 2
Chang'e
Chang'e
Cubbline
Chang'e
Level 8
God Stats
3W - 4L
1,524 SR
Queue Stats
7W - 14L
1,415 Elo+
Party 2
Tyr
Tyr
M4ValveCoverM4
Tyr
Level 103
God Stats
0W - 1L
1,680 SR
Queue Stats
15W - 23L
1,430 Elo+
Party 2
Pele
Pele
The_Sanchez_07
Pele
Level 47
God Stats
22W - 20L
1,535 SR
Queue Stats
105W - 110L
1,371 Elo+
Solo
Neith
Neith
antonichava
Neith
Level 86
God Stats
8W - 17L
1,450 SR
Queue Stats
329W - 350L
1,515 Elo+
Solo
Team Averages
Level 66
1,551 SR
1,433 Elo+

VS

Team Averages
Level 46
1,667 SR
1,490 Elo+
Raijin
Raijin
Almarkiz
Raijin
Level 26
God Stats
1W - 0L
1,824 SR
Queue Stats
5W - 7L
1,508 Elo+
Party 3
Rama
Rama
AlmightyHouseGod
Rama
Level 57
God Stats
2W - 0L
1,724 SR
Queue Stats
5W - 5L
1,550 Elo+
Party 3
Fenrir
Fenrir
OtHeMADness
Fenrir
Level 45
God Stats
8W - 4L
1,551 SR
Queue Stats
86W - 93L
1,473 Elo+
Solo
Bacchus
Bacchus
SinisterSmudge
Bacchus
Level 24
God Stats
13W - 9L
1,642 SR
Queue Stats
120W - 125L
1,450 Elo+
Party 1
Izanami
Izanami
squid3lade
Izanami
Level 78
God Stats
5W - 3L
1,595 SR
Queue Stats
239W - 216L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Audio
Kumbhakarna
10
0 / 2 / 1
5,571
1,114
1,332
7,061
4,244
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Cubbline
Chang'e
10
1 / 0 / 0
5,761
1,152
4,130
3,380
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
6,318
1,264
7,272
4,966
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 3
6,055
1,211
3,387
6,769
2,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 0
5,141
1,028
0
0
0
Team 1 Tickets

347

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Almarkiz
Raijin
10
1 / 1 / 1
5,985
1,197
4,244
2,869
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 4
5,770
1,154
4,939
3,911
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
2 / 1 / 3
6,376
1,275
4,323
5,571
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 3
6,488
1,298
3,228
3,938
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
squid3lade
Izanami
11
1 / 0 / 4
6,309
1,262
2,766
2,035
912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
5
5
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
Almarkiz
Raijin
1
1
1
1.5
W
0
0
4
2
L
Kumbhakarna
Audio
Kumbhakarna
0
2
1
0.25
L
Chang'e
Cubbline
Chang'e
1
0
0
1
L
2
1
0
2
W
Fenrir
2
1
3
3.5
W
1
1
3
2.5
L
0
2
3
0.75
L
0
0
0
0
W
Izanami
squid3lade
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
19,500
22,176
Taken
18,324
11,710
Mitigated
10,079
1,682
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Almarkiz
Raijin
4,244
189
0
0
2,869
1,022
0
838
2,031
16,247
0
W
4,939
4,017
0
360
3,911
1,356
0
724
2,887
0
11,808
L
Kumbhakarna
Audio
Kumbhakarna
1,332
222
0
328
7,061
4,244
0
2,609
4,082
3,099
0
L
Chang'e
Cubbline
Chang'e
4,130
356
189
713
3,380
1,183
0
1,679
1,406
9,677
0
L
7,272
581
0
205
4,966
3,881
0
796
3,913
0
10,889
W
Fenrir
4,323
1,251
0
449
5,571
2,793
0
1,909
3,362
0
8,159
W
3,228
293
0
1,017
3,938
3,996
0
1,730
2,073
4,117
0
L
3,387
588
0
247
6,769
2,402
0
1,768
4,837
0
12,598
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
squid3lade
Izanami
2,766
1,179
0
228
2,035
912
0
261
1,774
0
13,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
30,928
59
Minions Killed
105
3
Camps Cleared
6
382,042
Distance Traveled
484,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,985
1,197
42
8
1
90,121
0
W
Rama
5,770
1,154
21
4
1
90,569
0
L
Kumbhakarna
5,571
1,114
0
0
0
98,442
0
L
Chang'e
5,761
1,152
20
4
0
72,588
0
L
Tyr
6,318
1,264
21
4
0
124,382
0
W
Fenrir
6,376
1,275
12
2
2
99,976
0
W
Bacchus
6,488
1,298
3
1
0
106,083
0
L
Pele
6,055
1,211
18
4
3
86,630
0
L
Neith
5,141
1,028
0
0
0
0
0
W
Izanami
6,309
1,262
27
5
2
97,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role