Player Matchup

Zhong Kui
Zhong Kui
ADumbBaby
Zhong Kui
Level 134
God Stats
3W - 2L
1,405 SR
Queue Stats
100W - 107L
1,497 Elo+
Party 1
Anubis
Anubis
DarckMons
Anubis
Level 129
God Stats
14W - 11L
1,545 SR
Queue Stats
350W - 319L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Honor Eco
Kukulkan
Level 121
God Stats
11W - 8L
1,600 SR
Queue Stats
40W - 60L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
RunningFromJosh
Amaterasu
Level 106
God Stats
1W - 1L
1,708 SR
Queue Stats
98W - 85L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
SwaggaSensei
Danzaburou
Level 127
God Stats
17W - 10L
1,420 SR
Queue Stats
35W - 20L
1,598 Elo+
Party 3
Team Averages
Level 123
1,536 SR
1,514 Elo+

VS

Team Averages
Level 145
1,579 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
King_Clown_
Nike
Level 190
God Stats
30W - 21L
1,586 SR
Queue Stats
166W - 176L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Marthyeu
Danzaburou
Level 119
God Stats
12W - 5L
1,481 SR
Queue Stats
90W - 103L
1,437 Elo+
Party 2
Arachne
Arachne
PatternsS
Arachne
Level 156
God Stats
2W - 0L
1,624 SR
Queue Stats
96W - 57L
1,630 Elo+
Solo
Athena
Athena
camppos09
Athena
Level 104
God Stats
8W - 3L
1,703 SR
Queue Stats
116W - 105L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ADumbBaby
Zhong Kui
9
0 / 4 / 1
5,078
508
3,856
9,905
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
DarckMons
Anubis
10
0 / 1 / 0
5,615
562
1,972
3,816
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Honor Eco
Kukulkan
9
1 / 4 / 0
5,402
540
2,626
6,019
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RunningFromJosh
Amaterasu
8
0 / 1 / 0
5,009
501
3,495
7,014
5,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SwaggaSensei
Danzaburou
7
0 / 3 / 0
4,836
484
1,728
5,357
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 5
6,715
672
4,574
5,646
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
6,534
653
1,912
5,544
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Marthyeu
Danzaburou
10
4 / 0 / 0
6,537
654
4,748
5,660
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
PatternsS
Arachne
12
6 / 0 / 2
6,848
685
5,079
7,679
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
camppos09
Athena
10
0 / 0 / 4
6,550
655
3,877
6,787
4,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
Zhong Kui
ADumbBaby
Zhong Kui
0
4
1
0.13
L
Anubis
DarckMons
Anubis
0
1
0
0
L
Kukulkan
Honor Eco
Kukulkan
1
4
0
0.25
W
1
0
2
2
W
Danzaburou
Marthyeu
Danzaburou
4
0
0
4
W
Arachne
PatternsS
Arachne
6
0
2
7
L
Amaterasu
RunningFromJosh
Amaterasu
0
1
0
0
L
Danzaburou
SwaggaSensei
Danzaburou
0
3
0
0
W
Athena
camppos09
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
20,190
32,111
Taken
31,316
17,268
Mitigated
14,756
10,335
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,574
845
0
2,168
5,646
1,903
1,205
2,939
2,707
41,718
0
L
Zhong Kui
ADumbBaby
Zhong Kui
3,856
764
0
2,973
9,905
6,509
0
1,675
8,112
30,242
11,103
L
Anubis
DarckMons
Anubis
1,972
42
0
2,284
3,816
1,612
0
0
3,816
39,460
0
L
Kukulkan
Honor Eco
Kukulkan
2,626
265
0
510
6,019
2,181
0
3,122
2,675
33,820
0
W
1,912
45
0
822
5,544
3,244
0
2,019
3,525
0
42,231
W
Danzaburou
Marthyeu
Danzaburou
4,748
1,812
0
2,072
5,660
1,925
2,244
0
5,660
0
44,753
W
Arachne
PatternsS
Arachne
5,079
3,603
0
3,271
7,679
3,051
0
2,783
4,896
0
36,517
L
Amaterasu
RunningFromJosh
Amaterasu
3,495
1,286
17
3,309
7,014
5,012
0
2,284
4,730
0
15,522
L
Danzaburou
SwaggaSensei
Danzaburou
1,728
904
0
1,242
5,357
1,954
0
1,030
4,327
0
27,964
W
Athena
camppos09
Athena
3,877
1,110
51
2,195
6,787
4,633
299
489
6,298
22,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
33,184
279
Minions Killed
317
0
Camps Cleared
0
914,549
Distance Traveled
1,020,160
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,715
672
85
9
0
193,969
5
L
Zhong Kui
5,078
508
65
7
0
191,475
0
L
Anubis
5,615
562
72
7
0
141,606
1
L
Kukulkan
5,402
540
57
6
0
192,830
2
W
Nike
6,534
653
77
8
0
200,335
0
W
Danzaburou
6,537
654
62
6
0
174,087
1
W
Arachne
6,848
685
58
6
0
227,743
0
L
Amaterasu
5,009
501
28
3
0
220,434
3
L
Danzaburou
4,836
484
57
6
0
168,204
2
W
Athena
6,550
655
35
4
0
224,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role