Player Matchup

Anubis
Anubis
Gnoomeo
Anubis
Level 69
God Stats
8W - 5L
1,674 SR
Queue Stats
135W - 128L
1,540 Elo+
Party 1
Sobek
Sobek
Psiprus
Sobek
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
StillSmote
Sun Wukong
Level 85
God Stats
4W - 1L
1,667 SR
Queue Stats
152W - 138L
1,552 Elo+
Party 1
Team Averages
Level 65
1,614 SR
1,540 Elo+

VS

Team Averages
Level 65
1,507 SR
1,568 Elo+
Hou Yi
Hou Yi
DahGoat
Hou Yi
Level 63
God Stats
2W - 2L
1,521 SR
Queue Stats
20W - 12L
1,686 Elo+
Solo
Chaac
Chaac
HipxShifty
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,509 Elo+
Party 2
Ix Chel
Ix Chel
ViperzXIZ
Ix Chel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gnoomeo
Anubis
16
9 / 5 / 10
13,086
872
17,389
14,453
8,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Psiprus
Sobek
14
2 / 4 / 14
11,476
765
6,749
16,020
19,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
StillSmote
Sun Wukong
15
8 / 2 / 9
12,909
861
15,186
17,905
15,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DahGoat
Hou Yi
17
7 / 3 / 4
13,154
877
17,115
15,685
6,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
12
1 / 9 / 5
10,211
681
7,005
19,737
12,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
ViperzXIZ
Ix Chel
12
3 / 7 / 1
10,312
687
9,933
12,124
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
11
11
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DahGoat
Hou Yi
7
3
4
3
W
Anubis
Gnoomeo
Anubis
9
5
10
2.8
L
Chaac
1
9
5
0.39
W
Sobek
Psiprus
Sobek
2
4
14
2.25
W
Sun Wukong
StillSmote
Sun Wukong
8
2
9
6.25
L
Ix Chel
ViperzXIZ
Ix Chel
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,324
Damage
34,053
48,378
Taken
47,546
42,973
Mitigated
21,896
12,534
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DahGoat
Hou Yi
17,115
8,370
0
530
15,685
6,010
0
6,168
9,517
0
52,960
W
Anubis
Gnoomeo
Anubis
17,389
1,276
0
6,991
14,453
8,004
1,217
3,546
10,907
77,170
0
L
Chaac
7,005
664
0
1,854
19,737
12,435
0
12,413
7,324
0
25,501
W
Sobek
Psiprus
Sobek
6,749
274
0
1,729
16,020
19,060
365
3,308
12,202
20,942
934
W
Sun Wukong
StillSmote
Sun Wukong
15,186
3,026
0
3,814
17,905
15,909
796
3,752
14,153
43
59,240
L
Ix Chel
ViperzXIZ
Ix Chel
9,933
1,604
602
763
12,124
3,451
477
5,115
7,009
29,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
33,677
193
Minions Killed
128
0
Camps Cleared
0
809,267
Distance Traveled
662,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,154
877
66
4
0
257,975
0
W
Anubis
13,086
872
90
6
0
241,662
0
L
Chaac
10,211
681
34
2
0
220,496
0
W
Sobek
11,476
765
27
2
0
276,892
0
W
Sun Wukong
12,909
861
76
5
0
290,713
0
L
Ix Chel
10,312
687
28
2
0
184,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role