Player Matchup

Zhong Kui
Zhong Kui
MACUMBA_CR
Zhong Kui
Level 138
God Stats
14W - 7L
1,553 SR
Queue Stats
462W - 466L
1,490 Elo+
Solo
Rama
Rama
StratOhG
Rama
Level 140
God Stats
23W - 12L
1,711 SR
Queue Stats
168W - 158L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
eerikki3506
Kuzenbo
Level 104
God Stats
2W - 0L
1,731 SR
Queue Stats
23W - 27L
1,511 Elo+
Party 1
Team Averages
Level 127
1,665 SR
1,511 Elo+

VS

Team Averages
Level 179
1,596 SR
1,502 Elo+
Maui
Maui
 
Maui
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
RhodieHunt
Discordia
Level 163
God Stats
4W - 4L
1,782 SR
Queue Stats
469W - 479L
1,522 Elo+
Solo
Horus
Horus
barebackcontessa
Horus
Level 169
God Stats
1W - 5L
1,507 SR
Queue Stats
32W - 36L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MACUMBA_CR
Zhong Kui
10
1 / 1 / 0
6,999
700
6,528
11,293
10,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
10
0 / 1 / 2
6,927
693
7,264
6,824
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
eerikki3506
Kuzenbo
10
1 / 2 / 1
6,832
683
3,852
10,423
11,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 0 / 2
7,196
720
4,445
8,777
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
RhodieHunt
Discordia
10
1 / 1 / 3
7,367
737
8,659
4,448
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
7,174
717
9,749
11,804
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
0
2
3
W
Zhong Kui
MACUMBA_CR
Zhong Kui
1
1
0
1
L
Discordia
RhodieHunt
Discordia
1
1
3
2.5
W
Rama
0
1
2
1
L
1
1
3
2.5
W
Kuzenbo
eerikki3506
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,644
Damage
22,853
28,540
Taken
25,029
24,294
Mitigated
19,294
5,888
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,445
1,064
0
919
8,777
8,304
0
3,768
5,009
12,493
0
W
Zhong Kui
MACUMBA_CR
Zhong Kui
6,528
289
0
2,532
11,293
10,884
0
5,211
5,444
29,954
0
L
Discordia
RhodieHunt
Discordia
8,659
587
0
498
4,448
1,813
0
1,945
2,503
38,982
0
W
Rama
7,264
5,034
0
2,270
6,824
2,394
0
3,335
3,229
0
34,275
L
9,749
4,067
1,711
3,161
11,804
9,177
0
5,008
6,796
143
22,255
W
Kuzenbo
eerikki3506
Kuzenbo
3,852
1,222
409
677
10,423
11,016
7
4,336
5,430
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,758
Gold Earned
21,737
106
Minions Killed
99
0
Camps Cleared
0
514,357
Distance Traveled
521,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,196
720
10
1
0
145,702
1
W
Zhong Kui
6,999
700
49
5
0
176,828
0
L
Discordia
7,367
737
59
6
0
177,204
0
W
Rama
6,927
693
49
5
0
145,715
0
L
Horus
7,174
717
30
3
0
198,378
0
W
Kuzenbo
6,832
683
8
1
0
191,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role