Player Matchup

Hachiman
Hachiman
EmptySoul12
Hachiman
Level 153
God Stats
58W - 55L
1,637 SR
Queue Stats
531W - 520L
1,606 Elo+
Solo
Ra
Ra
FarcMau
Ra
Level 162
God Stats
2W - 1L
1,938 SR
Queue Stats
27W - 20L
1,686 Elo+
Party 2
Hercules
Hercules
oilim3
Hercules
Level 181
God Stats
1W - 2L
1,828 SR
Queue Stats
30W - 19L
1,744 Elo+
Party 2
Team Averages
Level 165
1,801 SR
1,679 Elo+

VS

Team Averages
Level 102
1,664 SR
1,642 Elo+
Heimdallr
Heimdallr
CaspianV
Heimdallr
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 103L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Nahap
Ah Puch
Level 60
God Stats
4W - 0L
1,835 SR
Queue Stats
238W - 113L
1,695 Elo+
Party 1
Nike
Nike
VimyIII
Nike
Level 166
God Stats
6W - 2L
1,656 SR
Queue Stats
109W - 59L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EmptySoul12
Hachiman
12
3 / 5 / 4
9,352
935
8,579
10,543
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 3
7,782
778
5,538
9,721
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
oilim3
Hercules
11
4 / 8 / 3
8,678
868
10,353
13,942
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaspianV
Heimdallr
10
3 / 4 / 10
8,075
808
6,285
9,321
4,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Nahap
Ah Puch
14
11 / 3 / 7
10,357
1,036
12,852
9,691
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nike
VimyIII
Nike
13
6 / 1 / 12
9,332
933
8,250
10,644
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
20
20
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CaspianV
Heimdallr
3
4
10
2
L
Hachiman
EmptySoul12
Hachiman
3
5
4
1
L
1
7
3
0.36
W
Ah Puch
Nahap
Ah Puch
11
3
7
4.83
W
Nike
VimyIII
Nike
6
1
12
12
L
Hercules
oilim3
Hercules
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
27,387
34,206
Taken
29,656
19,967
Mitigated
18,384
6,477
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CaspianV
Heimdallr
6,285
2,194
0
480
9,321
4,027
144
1,984
6,965
0
25,327
L
Hachiman
EmptySoul12
Hachiman
8,579
4,742
0
2,524
10,543
3,654
738
3,730
6,472
0
27,755
L
5,538
470
483
1,342
9,721
3,572
147
3,232
6,346
31,336
0
W
Ah Puch
Nahap
Ah Puch
12,852
1,066
0
3,440
9,691
3,788
430
1,487
7,844
39,164
0
W
Nike
VimyIII
Nike
8,250
845
0
2,701
10,644
10,569
224
2,188
8,040
667
16,625
L
Hercules
oilim3
Hercules
10,353
3,255
0
2,128
13,942
12,741
0
6,718
6,841
0
24,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
27,764
122
Minions Killed
100
0
Camps Cleared
0
658,762
Distance Traveled
569,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,075
808
22
2
0
166,827
0
L
Hachiman
9,352
935
48
5
0
250,974
1
L
Ra
7,782
778
47
5
0
192,407
0
W
Ah Puch
10,357
1,036
58
6
0
195,038
0
W
Nike
9,332
933
20
2
0
207,345
0
L
Hercules
8,678
868
27
3
0
215,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role