Player Matchup

Sun Wukong
Sun Wukong
Aha_ha_Biggums
Sun Wukong
Level 33
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 138L
1,352 Elo+
Party 1
Raijin
Raijin
Henzz_033
Raijin
Level 46
God Stats
5W - 4L
1,329 SR
Queue Stats
104W - 118L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Lemonking7996
Aphrodite
Level 65
God Stats
8W - 13L
1,437 SR
Queue Stats
159W - 164L
1,447 Elo+
Party 3
Nemesis
Nemesis
jadamo21
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,548 Elo+
Party 1
Izanami
Izanami
kayss212
Izanami
Level 7
God Stats
1W - 3L
1,737 SR
Queue Stats
2W - 3L
1,772 Elo+
Party 3
Team Averages
Level 34
1,501 SR
1,524 Elo+

VS

Team Averages
Level 48
1,516 SR
1,479 Elo+
Chang'e
Chang'e
BigDaddyMando69
Chang'e
Level 43
God Stats
9W - 3L
1,705 SR
Queue Stats
144W - 85L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
BigFatTony28
Zhong Kui
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 117L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ju5t1ce
Tsukuyomi
Level 47
God Stats
11W - 8L
1,586 SR
Queue Stats
52W - 52L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
ZeonGregg
Amaterasu
Level 62
God Stats
2W - 2L
1,178 SR
Queue Stats
83W - 77L
1,466 Elo+
Party 2
Anubis
Anubis
Zeron656
Anubis
Level 39
God Stats
10W - 7L
1,610 SR
Queue Stats
58W - 55L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aha_ha_Biggums
Sun Wukong
13
2 / 6 / 6
8,045
503
8,481
18,082
16,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
Henzz_033
Raijin
16
10 / 3 / 0
10,074
630
15,484
10,941
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Lemonking7996
Aphrodite
10
0 / 7 / 5
6,870
429
3,909
15,919
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
jadamo21
Nemesis
12
1 / 6 / 0
7,313
457
4,309
17,312
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
kayss212
Izanami
12
0 / 9 / 4
7,373
461
6,586
15,476
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,959
622
12,548
14,834
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
BigFatTony28
Zhong Kui
16
4 / 2 / 3
9,853
616
8,786
10,383
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Ju5t1ce
Tsukuyomi
15
6 / 3 / 10
9,309
582
10,343
15,355
7,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
ZeonGregg
Amaterasu
14
6 / 3 / 6
9,313
582
12,527
19,043
13,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Zeron656
Anubis
15
10 / 4 / 5
10,191
637
15,203
9,155
3,947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
13
Kills
31
31
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aha_ha_Biggums
Sun Wukong
2
6
6
0.83
W
5
2
6
4
W
Zhong Kui
BigFatTony28
Zhong Kui
4
2
3
2.75
L
Raijin
Henzz_033
Raijin
10
3
0
3.33
W
Tsukuyomi
Ju5t1ce
Tsukuyomi
6
3
10
3.67
L
Aphrodite
Lemonking7996
Aphrodite
0
7
5
0.36
W
Amaterasu
ZeonGregg
Amaterasu
6
3
6
3
W
Anubis
Zeron656
Anubis
10
4
5
3.13
L
Nemesis
jadamo21
Nemesis
1
6
0
0.17
L
Izanami
kayss212
Izanami
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,769
Damage
59,407
77,730
Taken
68,770
39,108
Mitigated
38,468
11,708
Healing
24,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aha_ha_Biggums
Sun Wukong
8,481
2,386
0
1,574
18,082
16,911
262
5,601
12,481
0
39,505
W
12,548
1,636
462
6,421
14,834
6,359
400
3,466
11,242
62,800
0
W
Zhong Kui
BigFatTony28
Zhong Kui
8,786
2,193
0
3,973
10,383
7,435
2,843
2,613
7,648
78,087
23,003
L
Raijin
Henzz_033
Raijin
15,484
840
0
755
10,941
4,025
0
5,077
5,864
69,015
0
W
Tsukuyomi
Ju5t1ce
Tsukuyomi
10,343
3,232
0
4,680
15,355
7,595
108
3,822
11,337
0
71,434
L
Aphrodite
Lemonking7996
Aphrodite
3,909
847
2,690
4,490
15,919
8,080
210
8,108
7,811
20,286
0
W
Amaterasu
ZeonGregg
Amaterasu
12,527
6,562
0
5,628
19,043
13,132
165
4,096
14,789
0
55,832
W
Anubis
Zeron656
Anubis
15,203
698
0
3,365
9,155
3,947
822
4,500
4,361
65,625
0
L
Nemesis
jadamo21
Nemesis
4,309
2,064
0
486
17,312
5,011
902
7,258
10,054
0
42,860
L
Izanami
kayss212
Izanami
6,586
4,284
0
1,713
15,476
5,081
495
10,029
5,447
0
44,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
48,625
318
Minions Killed
526
0
Camps Cleared
0
1,524,491
Distance Traveled
1,529,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,045
503
40
3
0
319,498
0
W
Chang'e
9,959
622
70
4
0
331,934
0
W
Zhong Kui
9,853
616
172
11
0
252,063
1
L
Raijin
10,074
630
110
7
0
298,688
0
W
Tsukuyomi
9,309
582
84
5
0
359,392
0
L
Aphrodite
6,870
429
25
2
0
271,822
0
W
Amaterasu
9,313
582
92
6
0
286,222
0
W
Anubis
10,191
637
108
7
0
299,435
0
L
Nemesis
7,313
457
67
4
0
347,852
0
L
Izanami
7,373
461
76
5
0
286,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role