Player Matchup

Olorun
Olorun
AnthonyCal
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
JOTTABJ
Loki
Level 114
God Stats
0W - 3L
1,351 SR
Queue Stats
243W - 238L
1,394 Elo+
Solo
Osiris
Osiris
Murasiro
Osiris
Level 155
God Stats
0W - 1L
1,744 SR
Queue Stats
10W - 10L
1,419 Elo+
Party 2
Sol
Sol
eduardo_g0896
Sol
Level 109
God Stats
4W - 7L
1,472 SR
Queue Stats
49W - 62L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
painki11er30
Kuzenbo
Level 85
God Stats
7W - 20L
1,414 SR
Queue Stats
677W - 640L
1,475 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,444 Elo+

VS

Team Averages
Level 115
1,570 SR
1,459 Elo+
Xing Tian
Xing Tian
EFGgoat
Xing Tian
Level 108
God Stats
4W - 1L
1,622 SR
Queue Stats
6W - 4L
1,504 Elo+
Solo
Pele
Pele
Trixthan
Pele
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 57L
1,493 Elo+
Solo
Medusa
Medusa
fng muchi
Medusa
Level 126
God Stats
7W - 12L
1,449 SR
Queue Stats
165W - 186L
1,395 Elo+
Party 1
Poseidon
Poseidon
jiggi_jigga
Poseidon
Level 108
God Stats
4W - 2L
1,542 SR
Queue Stats
88W - 98L
1,415 Elo+
Solo
Chaac
Chaac
killem302
Chaac
Level 172
God Stats
1W - 1L
1,738 SR
Queue Stats
311W - 353L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AnthonyCal
Olorun
12
0 / 6 / 1
7,278
364
2,475
12,727
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
JOTTABJ
Loki
16
2 / 7 / 1
9,252
463
8,348
20,482
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Murasiro
Osiris
17
4 / 1 / 0
11,002
550
18,374
20,927
23,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
7,266
363
6,207
7,704
1,931
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
painki11er30
Kuzenbo
14
0 / 3 / 1
7,730
387
7,330
13,264
11,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EFGgoat
Xing Tian
14
0 / 1 / 9
9,976
499
4,597
19,208
16,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
19
12 / 0 / 4
12,126
606
17,417
17,591
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
fng muchi
Medusa
18
2 / 2 / 5
11,243
562
9,480
14,761
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
jiggi_jigga
Poseidon
18
6 / 1 / 2
11,624
581
12,724
14,652
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
killem302
Chaac
16
0 / 3 / 5
10,046
502
9,396
18,537
24,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
20
20
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
AnthonyCal
Olorun
0
6
1
0.08
W
Xing Tian
EFGgoat
Xing Tian
0
1
9
4.5
L
Loki
JOTTABJ
Loki
2
7
1
0.36
L
Osiris
Murasiro
Osiris
4
1
0
4
W
Pele
12
0
4
14
L
1
3
0
0.33
W
Medusa
fng muchi
Medusa
2
2
5
2.25
W
Poseidon
jiggi_jigga
Poseidon
6
1
2
7
W
Chaac
killem302
Chaac
0
3
5
0.83
L
Kuzenbo
painki11er30
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,734
Damage
53,614
75,104
Taken
84,749
49,186
Mitigated
63,176
18,776
Healing
26,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AnthonyCal
Olorun
2,475
1,563
0
724
12,727
4,699
0
5,570
7,157
30,803
0
W
Xing Tian
EFGgoat
Xing Tian
4,597
536
2,857
3,600
19,208
16,756
273
5,110
13,820
19,129
0
L
Loki
JOTTABJ
Loki
8,348
2,141
0
7,165
20,482
8,112
0
2,779
17,703
0
78,754
L
Osiris
Murasiro
Osiris
18,374
5,538
0
5,899
20,927
23,376
0
4,261
16,666
0
89,491
W
Pele
17,417
4,619
0
4,845
17,591
8,800
895
1,645
15,836
0
129,671
L
6,207
2,151
0
3,862
7,704
1,931
456
1,238
6,466
40,538
0
W
Medusa
fng muchi
Medusa
9,480
3,687
0
4,483
14,761
6,667
3,463
5,140
9,417
0
106,360
W
Poseidon
jiggi_jigga
Poseidon
12,724
2,284
0
6,683
14,652
6,422
1,791
3,176
11,302
108,544
0
W
Chaac
killem302
Chaac
9,396
887
0
3,882
18,537
24,531
867
1,008
17,479
0
70,145
L
Kuzenbo
painki11er30
Kuzenbo
7,330
2,132
53
1,073
13,264
11,068
4
3,500
9,764
35,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
55,015
417
Minions Killed
622
0
Camps Cleared
0
1,702,374
Distance Traveled
2,024,854
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,278
364
53
3
0
292,288
0
W
Xing Tian
9,976
499
20
1
0
418,837
3
L
Loki
9,252
463
105
5
0
377,261
1
L
Osiris
11,002
550
141
7
0
422,534
5
W
Pele
12,126
606
160
8
0
477,650
0
L
Sol
7,266
363
69
3
0
203,916
2
W
Medusa
11,243
562
168
8
0
357,399
0
W
Poseidon
11,624
581
169
8
0
381,287
0
W
Chaac
10,046
502
105
5
0
389,681
0
L
Kuzenbo
7,730
387
49
2
0
406,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role