Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CurtCrown11
Surtr
Level 129
God Stats
5W - 3L
1,650 SR
Queue Stats
108W - 114L
1,482 Elo+
Solo
Ymir
Ymir
Hudon
Ymir
Level 67
God Stats
17W - 19L
1,548 SR
Queue Stats
82W - 120L
1,494 Elo+
Party 1
Olorun
Olorun
sStormin
Olorun
Level 81
God Stats
5W - 5L
1,613 SR
Queue Stats
143W - 134L
1,562 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,507 Elo+

VS

Team Averages
Level 122
1,594 SR
1,466 Elo+
Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FadeddRoyalty
Tiamat
Level 216
God Stats
8W - 13L
1,594 SR
Queue Stats
461W - 433L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
I-Hyoga-I
Ao Kuang
Level 116
God Stats
0W - 3L
1,875 SR
Queue Stats
47W - 51L
1,386 Elo+
Party 2
Geb
Geb
temp-222028
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 0 / 0
3,772
754
906
3,308
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
 
Kukulkan
6
0 / 0 / 0
3,731
746
796
1,751
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 1
3,908
782
1,814
3,295
1,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Hudon
Ymir
4
0 / 0 / 0
3,255
651
768
2,359
1,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
sStormin
Olorun
6
0 / 2 / 0
3,695
739
1,914
3,249
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
1 / 0 / 1
3,289
658
1,125
3,419
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 0 / 0
987
197
0
0
0
7
0 / 0 / 1
3,706
741
1,124
1,339
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
I-Hyoga-I
Ao Kuang
7
1 / 2 / 0
4,182
836
1,545
4,272
1,941
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 1
3,511
702
533
3,517
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Mercury
 
Mercury
1
0
1
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
1
1
1
1.5
L
0
0
1
0.5
W
Ymir
Hudon
Ymir
0
0
0
0
L
Ao Kuang
I-Hyoga-I
Ao Kuang
1
2
0
0.5
W
Olorun
sStormin
Olorun
0
2
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,198
Damage
4,327
13,962
Taken
12,547
4,946
Mitigated
5,379
4,700
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
906
719
0
1,676
3,308
1,191
0
438
2,870
0
14,961
W
Kukulkan
 
Kukulkan
796
74
0
469
1,751
508
0
56
1,695
22,498
0
L
Mercury
 
Mercury
1,125
540
149
697
3,419
903
0
1,048
2,336
0
8,314
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
1,814
812
0
347
3,295
1,163
0
1,460
1,835
191
14,404
L
1,124
84
0
959
1,339
584
0
533
771
18,498
0
W
Ymir
Hudon
Ymir
768
205
0
1,298
2,359
1,123
84
589
1,770
9,859
0
L
Ao Kuang
I-Hyoga-I
Ao Kuang
1,545
419
0
1,673
4,272
1,941
0
51
4,221
21,355
0
W
Olorun
sStormin
Olorun
1,914
1,103
0
910
3,249
961
805
659
2,590
23,948
0
L
533
0
0
1,513
3,517
1,951
0
1,726
1,690
9,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,361
Gold Earned
15,675
155
Minions Killed
119
0
Camps Cleared
0
511,788
Distance Traveled
441,605
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,772
754
27
5
0
111,146
1
W
Kukulkan
3,731
746
33
7
0
100,566
0
L
Mercury
3,289
658
18
4
0
130,997
0
L
Ah Muzen Cab
987
197
0
0
0
0
0
W
Surtr
3,908
782
32
6
0
97,328
2
L
Tiamat
3,706
741
45
9
0
103,049
0
W
Ymir
3,255
651
15
3
0
99,703
0
L
Ao Kuang
4,182
836
42
8
0
99,694
2
W
Olorun
3,695
739
48
10
0
103,045
0
L
Geb
3,511
702
14
3
0
107,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role