Player Matchup

Fenrir
Fenrir
ChrisPR-0-1
Fenrir
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,555 Elo+
Party 1
Hel
Hel
GamingSenpai-_-
Hel
Level 105
God Stats
14W - 11L
1,641 SR
Queue Stats
105W - 105L
1,424 Elo+
Party 1
Artemis
Artemis
Potterrules
Artemis
Level 87
God Stats
1W - 1L
1,507 SR
Queue Stats
41W - 24L
1,599 Elo+
Party 2
Ymir
Ymir
Wistfullyod
Ymir
Level 71
God Stats
1W - 3L
1,584 SR
Queue Stats
8W - 10L
1,392 Elo+
Party 2
Surtr
Surtr
YourMaker_TTV
Surtr
Level 115
God Stats
32W - 22L
1,670 SR
Queue Stats
91W - 90L
1,449 Elo+
Party 1
Team Averages
Level 86
1,581 SR
1,484 Elo+

VS

Team Averages
Level 124
1,670 SR
1,505 Elo+
Osiris
Osiris
Ruby216
Osiris
Level 138
God Stats
1W - 2L
1,796 SR
Queue Stats
117W - 113L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
TwinkyKiller42
Nu Wa
Level 136
God Stats
2W - 4L
1,396 SR
Queue Stats
189W - 195L
1,452 Elo+
Party 3
Ymir
Ymir
Xxonemanwolfpax
Ymir
Level 153
God Stats
2W - 0L
1,790 SR
Queue Stats
211W - 195L
1,504 Elo+
Party 4
Medusa
Medusa
temp-216287
Medusa
Level 124
God Stats
3W - 2L
1,815 SR
Queue Stats
90W - 77L
1,539 Elo+
Party 4
Sobek
Sobek
yzRoss
Sobek
Level 69
God Stats
5W - 5L
1,552 SR
Queue Stats
80W - 68L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 2 / 1
5,124
466
1,370
8,793
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,995
545
2,376
4,656
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Potterrules
Artemis
8
0 / 3 / 1
5,046
459
4,194
7,652
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
5,511
501
2,091
8,955
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 0
6,415
583
5,652
10,237
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ruby216
Osiris
11
3 / 1 / 3
6,912
628
7,528
11,184
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 2
6,458
587
2,098
4,169
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 0 / 1
7,333
667
6,058
7,363
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
10
1 / 0 / 6
5,649
514
6,984
3,244
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
yzRoss
Sobek
10
1 / 1 / 6
6,065
551
3,482
9,440
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
15
15
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
1
0.25
L
0
2
0
0
L
Artemis
Potterrules
Artemis
0
3
1
0.17
W
Osiris
Ruby216
Osiris
3
1
3
4.5
W
0
0
2
1
L
1
4
0
0.25
W
10
0
1
10.5
L
1
4
0
0.25
W
Medusa
1
0
6
4
W
Sobek
yzRoss
Sobek
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,683
Damage
26,150
40,293
Taken
35,400
20,271
Mitigated
26,512
11,893
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,370
410
157
2,674
8,793
3,160
0
1,080
7,594
0
30,741
L
2,376
0
109
1,620
4,656
1,710
371
2,411
2,201
43,423
0
L
Artemis
Potterrules
Artemis
4,194
1,696
0
2,509
7,652
2,687
0
3,157
4,495
0
30,831
W
Osiris
Ruby216
Osiris
7,528
2,934
0
4,214
11,184
11,471
0
434
10,712
0
49,344
W
2,098
296
0
1,155
4,169
1,357
829
1,306
2,703
59,879
0
L
2,091
109
212
864
8,955
7,308
0
3,925
5,030
14,756
0
W
6,058
2,109
0
1,700
7,363
3,831
0
962
6,343
45,801
625
L
5,652
3,176
0
3,748
10,237
5,406
0
933
8,520
1,373
48,043
W
Medusa
6,984
2,195
0
1,045
3,244
1,167
0
329
2,915
0
42,495
W
Sobek
yzRoss
Sobek
3,482
121
0
2,605
9,440
8,686
78
1,442
7,998
17,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,091
Gold Earned
32,417
295
Minions Killed
350
0
Camps Cleared
0
1,067,559
Distance Traveled
1,089,710
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,124
466
43
4
0
228,648
0
L
Hel
5,995
545
90
8
0
219,651
0
L
Artemis
5,046
459
47
4
0
197,406
0
W
Osiris
6,912
628
85
8
0
232,499
3
W
Nu Wa
6,458
587
103
9
0
204,018
0
L
Ymir
5,511
501
35
3
0
204,963
2
W
Ymir
7,333
667
65
6
0
221,558
0
L
Surtr
6,415
583
80
7
0
216,891
2
W
Medusa
5,649
514
71
6
0
200,341
4
W
Sobek
6,065
551
26
2
0
231,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role