Player Matchup

Charon
Charon
Chaotic123
Charon
Level 97
God Stats
1W - 0L
1,696 SR
Queue Stats
254W - 238L
1,541 Elo+
Party 3
Scylla
Scylla
GeebWarden
Scylla
Level 40
God Stats
29W - 30L
1,397 SR
Queue Stats
40W - 51L
1,177 Elo+
Party 1
Tyr
Tyr
IchthyosisE
Tyr
Level 112
God Stats
1W - 0L
1,822 SR
Queue Stats
14W - 16L
1,505 Elo+
Solo
Bakasura
Bakasura
Luxxnn
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 223L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
graecus7
Danzaburou
Level 27
God Stats
12W - 13L
1,149 SR
Queue Stats
29W - 30L
1,206 Elo+
Party 1
Team Averages
Level 73
1,513 SR
1,389 Elo+

VS

Team Averages
Level 64
1,575 SR
1,444 Elo+
Chaac
Chaac
BulkSpring5
Chaac
Level 107
God Stats
6W - 1L
1,668 SR
Queue Stats
362W - 329L
1,482 Elo+
Solo
Fenrir
Fenrir
OneNole_
Fenrir
Level 48
God Stats
0W - 3L
1,442 SR
Queue Stats
96W - 105L
1,386 Elo+
Party 2
Anhur
Anhur
antsnell_
Anhur
Level 33
God Stats
2W - 3L
1,502 SR
Queue Stats
83W - 105L
1,402 Elo+
Party 2
Ix Chel
Ix Chel
docmaan
Ix Chel
Level 59
God Stats
13W - 11L
1,625 SR
Queue Stats
271W - 233L
1,406 Elo+
Solo
Bacchus
Bacchus
xB3ASTxK1NGZx
Bacchus
Level 73
God Stats
1W - 3L
1,639 SR
Queue Stats
34W - 30L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Chaotic123
Charon
13
2 / 0 / 11
8,887
555
8,767
13,413
11,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
GeebWarden
Scylla
10
0 / 5 / 3
6,959
435
2,024
9,806
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 3
8,844
553
8,362
12,128
10,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Luxxnn
Bakasura
17
10 / 0 / 3
10,224
639
14,786
12,311
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
graecus7
Danzaburou
11
2 / 4 / 5
7,368
461
5,152
9,654
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,671
542
9,344
14,129
17,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
OneNole_
Fenrir
14
5 / 6 / 2
8,090
506
8,534
17,055
8,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
antsnell_
Anhur
11
0 / 2 / 0
7,007
438
1,369
10,097
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
docmaan
Ix Chel
13
2 / 2 / 2
7,896
494
10,608
8,244
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
12
2 / 4 / 4
7,484
468
6,996
14,221
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
11
11
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Charon
Chaotic123
Charon
2
0
11
7.5
W
Scylla
GeebWarden
Scylla
0
5
3
0.3
W
2
2
3
1.75
W
Bakasura
Luxxnn
Bakasura
10
0
3
11.5
L
Fenrir
OneNole_
Fenrir
5
6
2
1
L
Anhur
antsnell_
Anhur
0
2
0
0
L
Ix Chel
docmaan
Ix Chel
2
2
2
1.5
W
Danzaburou
graecus7
Danzaburou
2
4
5
1.13
L
Bacchus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
36,851
57,312
Taken
63,746
34,864
Mitigated
46,637
11,867
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,344
633
0
3,812
14,129
17,828
0
1,233
12,531
829
69,905
W
Charon
Chaotic123
Charon
8,767
1,789
0
1,804
13,413
11,634
0
3,725
9,590
39,526
0
W
Scylla
GeebWarden
Scylla
2,024
241
0
448
9,806
3,194
528
6,080
3,675
32,972
0
W
8,362
1,575
0
2,491
12,128
10,343
0
673
10,513
298
61,967
W
Bakasura
Luxxnn
Bakasura
14,786
10,394
0
4,875
12,311
6,177
0
4,019
8,251
0
87,719
L
Fenrir
OneNole_
Fenrir
8,534
2,781
0
2,835
17,055
8,583
0
3,007
13,401
0
62,999
L
Anhur
antsnell_
Anhur
1,369
770
0
2,198
10,097
3,470
1,368
1,654
8,283
0
45,563
L
Ix Chel
docmaan
Ix Chel
10,608
1,044
379
1,486
8,244
3,465
0
2,227
6,017
77,245
0
W
Danzaburou
graecus7
Danzaburou
5,152
2,902
0
2,249
9,654
3,516
602
3,642
6,012
0
32,099
L
Bacchus
6,996
1,065
0
3,463
14,221
13,291
0
2,755
10,281
24,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,282
Gold Earned
39,148
410
Minions Killed
410
0
Camps Cleared
0
1,579,954
Distance Traveled
1,549,768
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,671
542
109
7
0
290,162
0
W
Charon
8,887
555
45
3
0
325,266
2
W
Scylla
6,959
435
65
4
0
291,715
0
W
Tyr
8,844
553
111
7
0
302,593
0
W
Bakasura
10,224
639
138
9
0
405,544
0
L
Fenrir
8,090
506
90
6
0
323,513
0
L
Anhur
7,007
438
70
4
0
277,049
3
L
Ix Chel
7,896
494
112
7
0
321,461
8
W
Danzaburou
7,368
461
51
3
0
254,836
0
L
Bacchus
7,484
468
29
2
0
337,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role