Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Jake_OR95
Scylla
Gold III
Level 157
God Stats
86W - 69L
1,568 SR
Queue Stats
473W - 484L
1,432 MMR
Solo
Xbalanque
Xbalanque
Gold V
Rafasik97_
Xbalanque
Gold V
Level 144
God Stats
4W - 1L
1,599 SR
Queue Stats
95W - 101L
1,424 MMR
Solo
Awilix
Awilix
Gold IV
dincurry
Awilix
Gold IV
Level 146
God Stats
12W - 10L
1,514 SR
Queue Stats
184W - 180L
1,403 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
leglover
Zhong Kui
Gold IV
Level 129
God Stats
3W - 2L
1,581 SR
Queue Stats
64W - 66L
1,408 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,552 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,560 SR
1,417 MMR
Apollo
Apollo
Bronze III
DoYouDareWin
Apollo
Bronze III
Level 84
God Stats
1W - 4L
1,444 SR
Queue Stats
23W - 45L
1,434 MMR
Solo
Ganesha
Ganesha
Gold V
Drdestortion
Ganesha
Gold V
Level 123
God Stats
2W - 2L
1,669 SR
Queue Stats
169W - 181L
1,316 MMR
Party 1
Sol
Sol
Gold III
From1tuh3
Sol
Gold III
Level 149
God Stats
2W - 3L
1,412 SR
Queue Stats
144W - 149L
1,516 MMR
Party 1
Mulan
Mulan
Platinum V
MyNameIsJeffier
Mulan
Platinum V
Level 134
God Stats
2W - 5L
1,731 SR
Queue Stats
85W - 81L
1,428 MMR
Solo
Mercury
Mercury
Gold IV
ZiyaYiza
Mercury
Gold IV
Level 144
God Stats
4W - 3L
1,543 SR
Queue Stats
302W - 300L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 0 / 0
4,080
680
1,653
3,515
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Jake_OR95
Scylla
9
0 / 0 / 0
4,853
809
1,145
2,343
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Rafasik97_
Xbalanque
7
0 / 1 / 1
4,151
692
2,518
3,703
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
dincurry
Awilix
8
1 / 0 / 0
4,448
741
1,892
3,988
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
leglover
Zhong Kui
9
2 / 0 / 0
5,549
925
1,518
2,876
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
MartichorasBakasuraIzanamiArachne

VS

Bans
FreyaKaliRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 1 / 1
3,346
558
946
2,813
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Drdestortion
Ganesha
6
0 / 0 / 1
3,928
655
1,208
3,793
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,190
698
1,623
3,773
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 2 / 0
3,569
595
939
3,488
1,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
ZiyaYiza
Mercury
8
1 / 1 / 0
4,310
718
1,732
5,337
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
1
1
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
0
1
L
Apollo
0
1
1
0.5
L
Ganesha
Drdestortion
Ganesha
0
0
1
0.5
L
0
0
0
0
W
Scylla
Jake_OR95
Scylla
0
0
0
0
L
0
2
0
0
W
Xbalanque
Rafasik97_
Xbalanque
0
1
1
0.5
L
Mercury
ZiyaYiza
Mercury
1
1
0
1
W
Awilix
dincurry
Awilix
1
0
0
1
W
Zhong Kui
leglover
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,726
Damage
6,448
16,425
Taken
19,204
7,991
Mitigated
6,632
8,625
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,653
724
0
1,575
3,515
2,707
18
479
3,036
8,902
0
L
Apollo
946
607
0
981
2,813
697
0
638
2,175
0
13,152
L
Ganesha
Drdestortion
Ganesha
1,208
58
0
1,720
3,793
1,814
0
224
3,569
13,091
0
L
1,623
367
0
1,798
3,773
977
0
1,108
2,573
28,000
0
W
Scylla
Jake_OR95
Scylla
1,145
257
0
861
2,343
742
0
959
1,384
33,850
0
L
939
0
0
647
3,488
1,483
0
1,302
1,970
0
10,493
W
Xbalanque
Rafasik97_
Xbalanque
2,518
1,341
0
1,294
3,703
1,128
0
703
3,000
0
25,019
L
Mercury
ZiyaYiza
Mercury
1,732
863
0
588
5,337
1,661
0
714
4,601
0
28,637
W
Awilix
dincurry
Awilix
1,892
618
0
2,948
3,988
1,323
0
690
3,298
0
25,502
W
Zhong Kui
leglover
Zhong Kui
1,518
170
0
1,947
2,876
2,091
567
0
2,737
28,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
19,343
242
Minions Killed
163
0
Camps Cleared
0
703,347
Distance Traveled
638,543
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,080
680
13
2
0
141,851
0
L
Apollo
3,346
558
32
5
0
137,763
2
L
Ganesha
3,928
655
1
0
0
127,529
0
L
Sol
4,190
698
47
8
0
130,260
0
W
Scylla
4,853
809
78
13
0
134,735
0
L
Mulan
3,569
595
27
5
0
90,775
0
W
Xbalanque
4,151
692
47
8
0
121,921
0
L
Mercury
4,310
718
56
9
0
152,216
0
W
Awilix
4,448
741
45
8
0
173,582
0
W
Zhong Kui
5,549
925
59
10
0
131,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role