Player Matchup

Arachne
Arachne
Ciquel
Arachne
Level 128
God Stats
22W - 24L
1,490 SR
Queue Stats
284W - 272L
1,516 Elo+
Party 2
Olorun
Olorun
LufkinTexas
Olorun
Level 142
God Stats
36W - 32L
1,510 SR
Queue Stats
291W - 276L
1,531 Elo+
Party 2
Mulan
Mulan
Mondri Duck
Mulan
Level 149
God Stats
3W - 0L
1,836 SR
Queue Stats
89W - 70L
1,537 Elo+
Party 1
Tiamat
Tiamat
MonsterSuu
Tiamat
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
htowngamer
Sun Wukong
Level 123
God Stats
17W - 6L
1,775 SR
Queue Stats
348W - 334L
1,477 Elo+
Party 2
Team Averages
Level 140
1,622 SR
1,520 Elo+

VS

Team Averages
Level 100
1,463 SR
1,492 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CanISayThe-Word
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,576 Elo+
Solo
Skadi
Skadi
Holygaurdian
Skadi
Level 86
God Stats
16W - 18L
1,551 SR
Queue Stats
191W - 177L
1,519 Elo+
Solo
Thor
Thor
LLTKQ
Thor
Level 80
God Stats
0W - 1L
1,324 SR
Queue Stats
171W - 151L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Manigoldo99
Sun Wukong
Level 87
God Stats
16W - 8L
1,442 SR
Queue Stats
237W - 202L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ciquel
Arachne
10
3 / 1 / 5
5,928
539
4,128
7,654
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
12
2 / 0 / 2
6,705
610
4,069
4,349
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 5
5,792
527
3,667
7,826
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
MonsterSuu
Tiamat
12
3 / 0 / 1
6,732
612
5,441
4,125
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
htowngamer
Sun Wukong
12
1 / 0 / 2
6,811
619
6,701
7,348
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 2 / 1
5,631
512
4,842
5,885
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
5,346
486
1,062
7,385
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 1
5,568
506
3,339
4,392
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
LLTKQ
Thor
8
0 / 3 / 1
4,851
441
3,295
7,704
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Manigoldo99
Sun Wukong
10
0 / 2 / 0
5,914
538
3,731
11,045
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
1
1
0
1
W
Arachne
Ciquel
Arachne
3
1
5
5.5
L
1
1
1
1.5
L
Thor
LLTKQ
Thor
0
3
1
0.17
W
Olorun
2
0
2
3
L
Sun Wukong
Manigoldo99
Sun Wukong
0
2
0
0
W
0
1
5
2.5
W
Tiamat
MonsterSuu
Tiamat
3
0
1
3.5
W
Sun Wukong
htowngamer
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
16,269
31,302
Taken
36,411
17,277
Mitigated
18,284
10,814
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,842
546
341
839
5,885
2,120
0
3,624
2,147
38,211
0
L
1,062
325
0
2,037
7,385
5,991
0
2,630
4,664
19,777
0
W
Arachne
Ciquel
Arachne
4,128
3,570
0
2,268
7,654
2,818
445
1,133
6,521
0
33,130
L
3,339
1,130
0
750
4,392
1,456
0
2,330
2,062
0
37,396
L
Thor
LLTKQ
Thor
3,295
556
0
588
7,704
2,640
0
721
6,983
0
25,944
W
Olorun
4,069
1,111
50
1,919
4,349
1,843
0
446
3,903
53,818
0
L
Sun Wukong
Manigoldo99
Sun Wukong
3,731
364
0
3,817
11,045
6,077
0
0
11,045
0
46,213
W
3,667
331
116
2,030
7,826
5,866
183
1,980
5,846
0
18,179
W
Tiamat
MonsterSuu
Tiamat
5,441
508
0
1,557
4,125
2,543
220
2,345
1,780
49,596
0
W
Sun Wukong
htowngamer
Sun Wukong
6,701
1,303
0
2,874
7,348
4,207
0
0
7,348
0
55,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
27,310
351
Minions Killed
304
0
Camps Cleared
0
1,137,695
Distance Traveled
1,070,970
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,631
512
70
6
0
195,650
0
L
Maui
5,346
486
34
3
0
211,609
0
W
Arachne
5,928
539
48
4
0
244,694
0
L
Skadi
5,568
506
69
6
0
226,971
0
L
Thor
4,851
441
49
4
0
244,619
1
W
Olorun
6,705
610
105
10
0
226,693
0
L
Sun Wukong
5,914
538
82
7
0
192,121
0
W
Mulan
5,792
527
20
2
0
209,953
3
W
Tiamat
6,732
612
102
9
0
226,037
0
W
Sun Wukong
6,811
619
76
7
0
230,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role