Player Matchup

Agni
Agni
Burst-NightOwI
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,443 Elo+
Solo
Izanami
Izanami
ItsTheArchives
Izanami
Level 28
God Stats
1W - 8L
1,535 SR
Queue Stats
13W - 23L
1,508 Elo+
Party 1
Surtr
Surtr
Narwhals64s
Surtr
Level 109
God Stats
31W - 20L
1,622 SR
Queue Stats
119W - 132L
1,524 Elo+
Party 1
King Arthur
King Arthur
SNR_Chil
King Arthur
Level 87
God Stats
4W - 7L
1,316 SR
Queue Stats
86W - 72L
1,473 Elo+
Party 4
Ymir
Ymir
ZycyphyrYT
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,500 Elo+
Party 4
Team Averages
Level 55
1,494 SR
1,490 Elo+

VS

Team Averages
Level 99
1,412 SR
1,437 Elo+
Kukulkan
Kukulkan
DontEatChildren
Kukulkan
Level 143
God Stats
1W - 0L
1,625 SR
Queue Stats
18W - 19L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
azzder
Cabrakan
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 74L
1,378 Elo+
Party 2
Chernobog
Chernobog
ivan3456
Chernobog
Level 42
God Stats
3W - 2L
1,151 SR
Queue Stats
101W - 140L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
migrateddead
Cthulhu
Level 25
God Stats
3W - 5L
1,171 SR
Queue Stats
27W - 43L
1,366 Elo+
Party 2
Osiris
Osiris
sercho
Osiris
Level 142
God Stats
5W - 4L
1,614 SR
Queue Stats
535W - 534L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,895
393
3,459
7,812
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,664
444
4,329
11,188
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 0
8,841
589
10,723
15,640
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SNR_Chil
King Arthur
13
4 / 3 / 0
8,248
550
7,015
13,835
11,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 5 / 1
5,735
382
2,135
10,286
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 1 / 3
9,428
629
8,112
7,610
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
azzder
Cabrakan
14
2 / 4 / 1
8,588
573
8,385
12,254
10,859
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
ivan3456
Chernobog
13
4 / 2 / 3
7,895
526
6,669
8,722
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
migrateddead
Cthulhu
12
4 / 3 / 4
8,565
571
7,928
13,825
13,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
sercho
Osiris
17
4 / 0 / 3
9,686
646
8,558
12,809
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
9
Kills
18
18
Deaths
10
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Kukulkan
4
1
3
5.5
L
0
4
2
0.25
L
5
0
0
5
L
King Arthur
SNR_Chil
King Arthur
4
3
0
1.33
L
0
5
1
0.1
W
Cabrakan
azzder
Cabrakan
2
4
1
0.63
W
Chernobog
ivan3456
Chernobog
4
2
3
2.75
W
Cthulhu
migrateddead
Cthulhu
4
3
4
2
W
Osiris
sercho
Osiris
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
39,652
58,761
Taken
55,220
33,172
Mitigated
40,126
10,206
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,459
521
0
144
7,812
2,594
0
3,360
4,452
26,201
0
W
Kukulkan
8,112
426
0
1,422
7,610
3,426
136
2,682
4,928
81,299
0
L
4,329
3,215
0
761
11,188
3,548
0
3,936
7,252
0
39,749
L
10,723
5,442
0
7,352
15,640
8,549
184
5,536
10,057
1,608
72,497
L
King Arthur
SNR_Chil
King Arthur
7,015
720
0
1,397
13,835
11,879
126
7,503
6,182
1,602
51,866
L
2,135
877
0
552
10,286
6,602
0
3,288
6,998
8,033
0
W
Cabrakan
azzder
Cabrakan
8,385
1,223
0
3,272
12,254
10,859
0
969
11,285
61,382
143
W
Chernobog
ivan3456
Chernobog
6,669
3,753
0
3,874
8,722
3,653
884
299
8,423
0
65,649
W
Cthulhu
migrateddead
Cthulhu
7,928
871
0
1,386
13,825
13,305
344
2,049
11,776
29,793
462
W
Osiris
sercho
Osiris
8,558
4,157
0
3,217
12,809
8,883
0
1,332
11,477
0
103,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
44,162
310
Minions Killed
498
0
Camps Cleared
0
1,271,075
Distance Traveled
1,493,942
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,895
393
46
3
0
185,630
2
W
Kukulkan
9,428
629
137
9
0
315,086
0
L
Izanami
6,664
444
69
5
0
295,359
2
L
Surtr
8,841
589
109
7
0
385,012
2
L
King Arthur
8,248
550
75
5
0
238,987
0
L
Ymir
5,735
382
11
1
0
166,087
0
W
Cabrakan
8,588
573
93
6
0
253,973
0
W
Chernobog
7,895
526
92
6
0
258,325
1
W
Cthulhu
8,565
571
46
3
0
317,122
0
W
Osiris
9,686
646
130
9
0
349,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role