Player Matchup

Fenrir
Fenrir
Attamey
Fenrir
Level 137
God Stats
1W - 1L
1,299 SR
Queue Stats
229W - 228L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Cg x Genkii
Jing Wei
Level 137
God Stats
1W - 1L
1,319 SR
Queue Stats
315W - 343L
1,464 Elo+
Party 1
Persephone
Persephone
Cg x Ondrey
Persephone
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,494 Elo+
Party 1
Fafnir
Fafnir
Maidkhadidja
Fafnir
Level 63
God Stats
4W - 1L
1,240 SR
Queue Stats
310W - 301L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
MrRekoJ86
Baron Samedi
Level 120
God Stats
8W - 6L
1,674 SR
Queue Stats
391W - 428L
1,481 Elo+
Solo
Team Averages
Level 104
1,406 SR
1,503 Elo+

VS

Team Averages
Level 82
1,542 SR
1,435 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Flappy_Spookster
Lancelot
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 116L
1,311 Elo+
Solo
Olorun
Olorun
PlamenaCZek
Olorun
Level 65
God Stats
2W - 3L
1,471 SR
Queue Stats
95W - 110L
1,442 Elo+
Solo
Geb
Geb
XxMAJKLCZxX
Geb
Level 121
God Stats
2W - 1L
1,737 SR
Queue Stats
43W - 50L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Attamey
Fenrir
11
2 / 2 / 3
6,022
1,004
2,600
3,894
2,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Cg x Genkii
Jing Wei
9
1 / 2 / 1
5,746
958
2,460
3,792
1,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Cg x Ondrey
Persephone
11
0 / 1 / 3
6,151
1,025
2,925
2,624
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
1 / 0 / 3
6,382
1,064
3,458
6,246
7,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
MrRekoJ86
Baron Samedi
12
1 / 1 / 3
6,068
1,011
4,093
4,430
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 3
6,586
1,098
6,924
4,651
2,234
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
 
Apollo
11
2 / 2 / 3
5,994
999
7,151
5,479
2,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 1
5,548
925
1,084
5,066
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
7
0 / 1 / 3
5,040
840
1,730
1,975
913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 4
6,486
1,081
2,661
2,722
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
5
Kills
6
6
Deaths
5
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
3
3.5
L
Apollo
 
Apollo
2
2
3
1.75
W
Fenrir
Attamey
Fenrir
2
2
3
1.75
W
Jing Wei
Cg x Genkii
Jing Wei
1
2
1
0.75
W
Persephone
Cg x Ondrey
Persephone
0
1
3
1.5
L
2
2
1
1.25
W
Fafnir
1
0
3
2.5
W
Baron Samedi
MrRekoJ86
Baron Samedi
1
1
3
2.5
L
Olorun
0
1
3
1.5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
19,550
20,986
Taken
19,893
14,549
Mitigated
10,589
8,138
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,924
1,450
424
2,658
4,651
2,234
0
3,487
1,164
16,563
0
L
Apollo
 
Apollo
7,151
3,394
758
1,307
5,479
2,695
0
2,418
3,061
0
13,756
W
Fenrir
Attamey
Fenrir
2,600
390
147
271
3,894
2,192
0
2,095
1,799
0
5,293
W
Jing Wei
Cg x Genkii
Jing Wei
2,460
1,770
0
155
3,792
1,591
0
1,562
2,230
0
7,323
W
Persephone
Cg x Ondrey
Persephone
2,925
43
130
238
2,624
1,295
0
2,006
605
13,694
0
L
1,084
53
242
665
5,066
2,346
0
1,728
3,338
0
2,996
W
Fafnir
3,458
701
1,197
2,645
6,246
7,002
0
2,884
3,362
5,223
0
W
Baron Samedi
MrRekoJ86
Baron Samedi
4,093
225
1,787
1,568
4,430
2,469
0
2,768
1,662
10,577
0
L
Olorun
1,730
617
317
284
1,975
913
0
1,368
607
1,968
0
L
2,661
91
915
1,266
2,722
2,401
0
1,475
1,247
10,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
29,654
65
Minions Killed
62
0
Camps Cleared
0
630,901
Distance Traveled
569,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,586
1,098
33
6
0
132,193
0
L
Apollo
5,994
999
21
4
0
123,562
0
W
Fenrir
6,022
1,004
4
1
0
142,241
0
W
Jing Wei
5,746
958
16
3
0
101,279
0
W
Persephone
6,151
1,025
24
4
0
129,786
0
L
Lancelot
5,548
925
6
1
0
116,385
0
W
Fafnir
6,382
1,064
6
1
0
132,843
0
W
Baron Samedi
6,068
1,011
15
3
0
124,752
0
L
Olorun
5,040
840
0
0
0
64,692
0
L
Geb
6,486
1,081
2
0
0
132,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role