Player Matchup

Guan Yu
Guan Yu
EverythingsAOkay
Guan Yu
Level 88
God Stats
4W - 1L
1,649 SR
Queue Stats
201W - 206L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
ExKitty
Erlang Shen
Level 131
God Stats
12W - 9L
1,524 SR
Queue Stats
903W - 826L
1,571 Elo+
Solo
Scylla
Scylla
HybridGaming545
Scylla
Level 56
God Stats
3W - 0L
1,799 SR
Queue Stats
61W - 58L
1,523 Elo+
Party 2
Ishtar
Ishtar
ooArbok
Ishtar
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 90L
1,529 Elo+
Solo
Cerberus
Cerberus
slickbebo_
Cerberus
Level 100
God Stats
2W - 0L
1,732 SR
Queue Stats
43W - 35L
1,507 Elo+
Party 2
Team Averages
Level 97
1,641 SR
1,534 Elo+

VS

Team Averages
Level 118
1,440 SR
1,554 Elo+
Nox
Nox
JChase711
Nox
Level 117
God Stats
9W - 12L
1,466 SR
Queue Stats
437W - 438L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
NyxFlame
Kumbhakarna
Level 156
God Stats
4W - 5L
1,352 SR
Queue Stats
254W - 247L
1,537 Elo+
Solo
Thor
Thor
OTAABA
Thor
Level 66
God Stats
3W - 16L
1,225 SR
Queue Stats
422W - 409L
1,513 Elo+
Party 1
Horus
Horus
Th3MuffinMan815
Horus
Level 128
God Stats
3W - 2L
1,657 SR
Queue Stats
499W - 477L
1,519 Elo+
Party 1
Mulan
Mulan
jacobcorncob29
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 66L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 11
9,861
896
4,904
18,851
19,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Erlang Shen
ExKitty
Erlang Shen
15
2 / 1 / 14
9,132
830
11,656
11,746
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 2 / 14
10,075
916
14,319
11,486
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
ooArbok
Ishtar
14
3 / 4 / 13
9,016
820
15,007
9,448
4,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
slickbebo_
Cerberus
16
6 / 1 / 11
9,852
896
11,248
16,401
17,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
8,525
775
13,717
7,424
3,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
NyxFlame
Kumbhakarna
12
0 / 5 / 10
7,342
667
5,949
12,721
11,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
OTAABA
Thor
11
1 / 8 / 2
7,215
656
7,447
14,649
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 8
8,120
738
7,452
15,696
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 6
8,240
749
10,480
13,854
15,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
21
Kills
11
12
Deaths
21
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
Erlang Shen
ExKitty
Erlang Shen
2
1
14
9
W
5
2
14
6
L
4
2
5
3.25
L
Kumbhakarna
NyxFlame
Kumbhakarna
0
5
10
1
L
Thor
OTAABA
Thor
1
8
2
0.25
L
1
4
8
1.25
L
5
2
6
4
W
Ishtar
ooArbok
Ishtar
3
4
13
2.38
W
Cerberus
slickbebo_
Cerberus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,134
Damage
45,045
67,932
Taken
64,344
59,568
Mitigated
50,559
33,529
Healing
19,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,904
402
9,842
6,594
18,851
19,536
158
5,720
13,131
0
11,660
W
Erlang Shen
ExKitty
Erlang Shen
11,656
4,121
284
2,587
11,746
13,345
1,001
4,603
7,143
0
17,861
W
14,319
1,563
1,618
2,202
11,486
4,887
1,035
3,947
7,539
29,675
0
L
13,717
1,552
0
351
7,424
3,520
0
2,431
4,656
34,221
0
L
Kumbhakarna
NyxFlame
Kumbhakarna
5,949
333
0
0
12,721
11,323
0
2,171
10,335
9,765
0
L
Thor
OTAABA
Thor
7,447
580
550
1,580
14,649
5,650
0
6,233
8,164
0
13,906
L
7,452
2,414
5,815
6,856
15,696
14,443
0
7,737
7,594
3,252
12,355
L
10,480
1,023
1,783
2,908
13,854
15,623
0
6,995
6,659
0
13,323
W
Ishtar
ooArbok
Ishtar
15,007
9,076
480
481
9,448
4,051
4,707
3,786
5,662
0
36,088
W
Cerberus
slickbebo_
Cerberus
11,248
326
3,665
5,776
16,401
17,749
352
3,582
12,819
20,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,936
Gold Earned
39,442
121
Minions Killed
90
0
Camps Cleared
0
1,045,922
Distance Traveled
962,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,861
896
9
1
0
241,404
0
W
Erlang Shen
9,132
830
12
1
0
220,498
0
W
Scylla
10,075
916
41
4
0
197,531
0
L
Nox
8,525
775
51
5
0
198,189
0
L
Kumbhakarna
7,342
667
5
0
0
190,558
0
L
Thor
7,215
656
12
1
0
174,677
0
L
Horus
8,120
738
16
1
0
208,273
0
L
Mulan
8,240
749
6
1
0
190,712
0
W
Ishtar
9,016
820
35
3
0
169,528
0
W
Cerberus
9,852
896
24
2
0
216,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role