Player Matchup

Fenrir
Fenrir
Bronze III
I dont miss3238
Fenrir
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,400 MMR
Solo
Geb
Geb
Bronze IV
Wolfwrought
Geb
Bronze IV
Level 126
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 9L
1,326 MMR
Solo
Artemis
Artemis
Gold IV
gloomynite
Artemis
Gold IV
Level 84
God Stats
3W - 8L
1,334 SR
Queue Stats
288W - 334L
1,420 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,389 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,634 SR
1,410 MMR
Scylla
Scylla
Silver II
AboutRogue88
Scylla
Silver II
Level 140
God Stats
18W - 11L
1,684 SR
Queue Stats
72W - 82L
1,480 MMR
Party 1
Ganesha
Ganesha
Silver I
TDog419
Ganesha
Silver I
Level 84
God Stats
2W - 2L
1,476 SR
Queue Stats
98W - 125L
1,320 MMR
Party 1
Bastet
Bastet
Gold III
Wiseninjawolf
Bastet
Gold III
Level 149
God Stats
61W - 32L
1,743 SR
Queue Stats
363W - 324L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
8,152
679
4,548
7,762
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 1
7,318
610
3,299
10,335
5,636
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
gloomynite
Artemis
11
0 / 2 / 1
7,850
654
8,650
5,785
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MartichorasBacchusCharonAchillesBaba Yaga

VS

Bans
Ne ZhaKumbhakarnaPoseidonKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 0 / 6
9,609
801
8,231
6,683
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
TDog419
Ganesha
13
0 / 0 / 8
9,040
753
2,467
11,879
10,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
6 / 1 / 1
10,239
853
7,732
7,595
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
6
5
L
1
0
0
1
W
Ganesha
TDog419
Ganesha
0
0
8
4
W
6
1
1
6.5
L
0
6
1
0.08
L
Artemis
gloomynite
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
18,430
23,882
Taken
26,157
10,421
Mitigated
15,415
2,871
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,231
946
0
3,477
6,683
2,346
1,157
1,117
5,566
54,472
0
L
4,548
1,154
0
2,184
7,762
2,999
0
2,980
4,610
0
19,598
W
Ganesha
TDog419
Ganesha
2,467
25
0
4,549
11,879
10,303
218
1,671
10,208
16,859
174
W
7,732
1,897
0
1,244
7,595
2,766
1,249
619
6,976
0
41,440
L
3,299
66
119
456
10,335
5,636
0
4,403
5,600
10,534
0
L
Artemis
gloomynite
Artemis
8,650
1,509
0
112
5,785
1,786
0
2,835
2,851
0
36,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
28,888
95
Minions Killed
156
0
Camps Cleared
0
591,664
Distance Traveled
668,915
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,609
801
96
8
0
201,614
3
L
Fenrir
8,152
679
29
2
0
242,227
0
W
Ganesha
9,040
753
1
0
0
209,516
2
W
Bastet
10,239
853
59
5
0
257,785
5
L
Geb
7,318
610
12
1
0
145,879
0
L
Artemis
7,850
654
54
5
0
203,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role