Player Matchup

Ares
Ares
SeraphicHero
Ares
Level 81
God Stats
6W - 3L
1,739 SR
Queue Stats
26W - 35L
1,708 Elo+
Party 1
Hel
Hel
SillyPlayer7801
Hel
Level 44
God Stats
14W - 16L
1,465 SR
Queue Stats
171W - 170L
1,454 Elo+
Party 1
Anubis
Anubis
TheMaddHero9009
Anubis
Level 27
God Stats
9W - 9L
1,375 SR
Queue Stats
39W - 48L
1,394 Elo+
Party 1
Thanatos
Thanatos
its Crudify
Thanatos
Level 102
God Stats
1W - 1L
1,217 SR
Queue Stats
6W - 23L
1,273 Elo+
Party 3
Artemis
Artemis
its Inka
Artemis
Level 45
God Stats
2W - 1L
1,883 SR
Queue Stats
7W - 21L
1,460 Elo+
Party 3
Team Averages
Level 60
1,536 SR
1,458 Elo+

VS

Team Averages
Level 71
1,386 SR
1,417 Elo+
Geb
Geb
ActuallyNotSpade
Geb
Level 28
God Stats
81W - 45L
1,590 SR
Queue Stats
137W - 129L
1,472 Elo+
Party 2
Set
Set
QNut
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,370 Elo+
Party 4
Scylla
Scylla
SILLYGUY66
Scylla
Level 12
God Stats
0W - 3L
1,373 SR
Queue Stats
6W - 8L
1,267 Elo+
Party 4
Rama
Rama
darthwebhead
Rama
Level 107
God Stats
0W - 2L
1,189 SR
Queue Stats
159W - 149L
1,471 Elo+
Party 2
He Bo
He Bo
horchatalatte
He Bo
Level 104
God Stats
0W - 2L
1,275 SR
Queue Stats
113W - 104L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,707
1,213
4,079
4,172
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 0 / 10
9,010
1,126
4,198
3,855
1,600
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 7
9,756
1,220
10,051
5,751
2,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
its Crudify
Thanatos
15
3 / 2 / 6
9,340
1,168
5,253
3,704
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
its Inka
Artemis
14
1 / 1 / 10
8,770
1,096
4,766
5,247
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

313

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
9,353
1,169
3,515
9,263
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
QNut
Set
14
2 / 4 / 2
8,735
1,092
8,608
10,375
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
SILLYGUY66
Scylla
13
2 / 3 / 0
8,253
1,032
2,242
3,492
965
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 1
8,322
1,040
1,021
5,653
1,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 2
8,344
1,043
2,808
3,966
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
11
Kills
5
5
Deaths
11
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Set
QNut
Set
2
4
2
0.75
L
Scylla
SILLYGUY66
Scylla
2
3
0
0.67
W
2
0
7
5.5
W
1
0
10
6
W
4
2
7
3.75
L
0
1
1
0.5
L
1
1
2
2
W
Thanatos
its Crudify
Thanatos
3
2
6
3
W
Artemis
its Inka
Artemis
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
18,194
22,729
Taken
32,749
12,137
Mitigated
15,492
10,782
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,515
28
0
738
9,263
7,062
0
5,701
3,262
9,108
0
L
Set
QNut
Set
8,608
3,401
0
1,147
10,375
4,625
0
5,413
4,662
0
24,096
L
Scylla
SILLYGUY66
Scylla
2,242
75
0
0
3,492
965
0
2,161
1,181
6,893
0
W
4,079
120
0
1,002
4,172
3,695
0
2,913
1,259
12,185
0
W
4,198
284
2,731
2,993
3,855
1,600
0
2,117
1,738
26,716
0
W
10,051
155
0
1,061
5,751
2,776
0
1,972
3,629
16,360
0
L
1,021
803
0
1,606
5,653
1,750
0
2,399
2,654
0
31,206
L
2,808
249
0
0
3,966
1,090
0
2,212
1,454
15,913
0
W
Thanatos
its Crudify
Thanatos
5,253
625
0
2,274
3,704
1,881
0
1,513
2,191
0
17,159
W
Artemis
its Inka
Artemis
4,766
2,019
0
721
5,247
2,185
0
2,124
3,123
0
19,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
43,007
196
Minions Killed
153
5
Camps Cleared
7
786,910
Distance Traveled
675,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,353
1,169
9
1
0
150,214
0
L
Set
8,735
1,092
31
4
2
155,175
0
L
Scylla
8,253
1,032
16
2
2
85,663
0
W
Ares
9,707
1,213
29
4
1
156,701
0
W
Hel
9,010
1,126
44
6
1
160,762
0
W
Anubis
9,756
1,220
36
5
1
149,608
0
L
Rama
8,322
1,040
77
10
3
140,448
0
L
He Bo
8,344
1,043
20
3
0
143,808
0
W
Thanatos
9,340
1,168
54
7
2
171,812
0
W
Artemis
8,770
1,096
33
4
0
148,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role