Player Matchup

Freya
Freya
Cintaar
Freya
Level 124
God Stats
3W - 1L
1,610 SR
Queue Stats
47W - 38L
1,542 Elo+
Party 1
Horus
Horus
MrCuteBunny
Horus
Level 87
God Stats
8W - 6L
1,579 SR
Queue Stats
90W - 84L
1,525 Elo+
Solo
Ra
Ra
Quick981
Ra
Level 155
God Stats
6W - 2L
1,529 SR
Queue Stats
19W - 28L
1,186 Elo+
Party 1
Cabrakan
Cabrakan
dad0fwar-
Cabrakan
Level 173
God Stats
1W - 2L
1,163 SR
Queue Stats
380W - 400L
1,520 Elo+
Solo
Fenrir
Fenrir
kyleblackout19
Fenrir
Level 124
God Stats
1W - 0L
1,471 SR
Queue Stats
11W - 27L
1,232 Elo+
Party 1
Team Averages
Level 133
1,471 SR
1,401 Elo+

VS

Team Averages
Level 97
1,619 SR
1,492 Elo+
Ix Chel
Ix Chel
LuvReene
Ix Chel
Level 119
God Stats
0W - 1L
2,032 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 2
Chaac
Chaac
WolflybXd5
Chaac
Level 123
God Stats
1W - 3L
1,524 SR
Queue Stats
22W - 25L
1,462 Elo+
Party 2
Arachne
Arachne
b6rbiie
Arachne
Level 28
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
olmpian202
Baron Samedi
Level 67
God Stats
13W - 15L
1,537 SR
Queue Stats
154W - 178L
1,512 Elo+
Solo
Vulcan
Vulcan
striker651
Vulcan
Level 149
God Stats
61W - 67L
1,521 SR
Queue Stats
370W - 387L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cintaar
Freya
14
3 / 0 / 7
7,771
777
5,224
8,123
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 2 / 9
7,155
716
6,836
11,700
9,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 8
8,581
858
12,013
7,896
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
dad0fwar-
Cabrakan
12
0 / 4 / 11
7,328
733
3,930
14,094
13,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 2 / 5
9,016
902
5,381
10,192
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LuvReene
Ix Chel
13
2 / 4 / 6
7,187
719
8,248
8,982
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
1 / 1 / 2
6,451
645
2,103
5,469
5,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
b6rbiie
Arachne
11
1 / 5 / 3
6,497
650
3,140
11,167
5,163
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
olmpian202
Baron Samedi
13
0 / 4 / 8
6,914
691
9,842
7,532
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
striker651
Vulcan
14
5 / 2 / 3
8,133
813
16,663
4,049
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
16
Kills
9
9
Deaths
16
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Freya
Cintaar
Freya
3
0
7
6.5
L
Ix Chel
LuvReene
Ix Chel
2
4
6
1.25
W
2
2
9
3.25
W
6
1
8
10
L
Chaac
1
1
2
2
L
Arachne
b6rbiie
Arachne
1
5
3
0.5
W
Cabrakan
dad0fwar-
Cabrakan
0
4
11
1.38
W
5
2
5
3.75
L
Baron Samedi
olmpian202
Baron Samedi
0
4
8
1
L
Vulcan
striker651
Vulcan
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
39,996
52,005
Taken
37,199
36,249
Mitigated
19,164
19,096
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cintaar
Freya
5,224
1,540
0
4,259
8,123
3,760
1,225
4,385
3,608
25,360
0
L
Ix Chel
LuvReene
Ix Chel
8,248
715
426
2,055
8,982
3,439
150
5,099
3,710
22,149
0
W
6,836
2,133
1,110
2,600
11,700
9,698
468
8,430
3,058
0
11,854
W
12,013
634
3,361
3,309
7,896
4,059
457
5,966
1,704
42,531
0
L
Chaac
2,103
164
0
1,099
5,469
5,606
0
3,486
1,823
0
4,566
L
Arachne
b6rbiie
Arachne
3,140
1,882
0
766
11,167
5,163
0
6,344
4,549
0
6,214
W
Cabrakan
dad0fwar-
Cabrakan
3,930
622
1,083
1,373
14,094
13,163
239
10,795
2,817
9,280
0
W
5,381
1,150
0
2,001
10,192
5,569
0
4,097
6,065
0
36,193
L
Baron Samedi
olmpian202
Baron Samedi
9,842
916
1,050
1,402
7,532
3,447
0
4,805
2,417
18,279
0
L
Vulcan
striker651
Vulcan
16,663
5,554
0
906
4,049
1,509
0
1,141
2,783
37,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
35,182
215
Minions Killed
130
0
Camps Cleared
0
1,119,986
Distance Traveled
846,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,771
777
44
4
0
226,893
0
L
Ix Chel
7,187
719
34
3
0
193,970
0
W
Horus
7,155
716
13
1
0
216,851
0
W
Ra
8,581
858
83
8
0
233,181
1
L
Chaac
6,451
645
3
0
0
58,855
0
L
Arachne
6,497
650
8
1
0
204,242
0
W
Cabrakan
7,328
733
9
1
0
196,921
0
W
Fenrir
9,016
902
66
7
0
246,140
0
L
Baron Samedi
6,914
691
26
3
0
164,139
0
L
Vulcan
8,133
813
59
6
0
225,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role