Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Devonthekid10
Set
Level 101
God Stats
12W - 24L
1,333 SR
Queue Stats
351W - 376L
1,409 Elo+
Party 2
Cerberus
Cerberus
Phantomwolf399
Cerberus
Level 67
God Stats
17W - 8L
1,797 SR
Queue Stats
178W - 184L
1,432 Elo+
Party 2
Olorun
Olorun
StarWizard3
Olorun
Level 86
God Stats
5W - 9L
1,101 SR
Queue Stats
404W - 410L
1,379 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
widowmain
Ah Muzen Cab
Level 88
God Stats
3W - 5L
1,300 SR
Queue Stats
511W - 498L
1,410 Elo+
Party 2
Team Averages
Level 89
1,406 SR
1,426 Elo+

VS

Team Averages
Level 110
1,645 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
CATfishTACOs_
Cu Chulainn
Level 88
God Stats
19W - 12L
1,603 SR
Queue Stats
79W - 81L
1,472 Elo+
Party 1
Arachne
Arachne
ItsyBitsyAce666
Arachne
Level 93
God Stats
3W - 4L
1,704 SR
Queue Stats
167W - 157L
1,486 Elo+
Solo
Cupid
Cupid
LOLokay_-
Cupid
Level 120
God Stats
2W - 1L
1,585 SR
Queue Stats
81W - 86L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
NoDealBrothaMan
Aphrodite
Level 128
God Stats
3W - 1L
1,494 SR
Queue Stats
70W - 67L
1,444 Elo+
Solo
Vulcan
Vulcan
ShartyGurgles
Vulcan
Level 122
God Stats
2W - 0L
1,838 SR
Queue Stats
239W - 220L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 1
5,137
467
2,779
6,479
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,731
521
5,501
10,411
9,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
6
0 / 3 / 0
4,615
420
1,023
9,864
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
9
0 / 6 / 0
5,275
480
3,805
9,552
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
widowmain
Ah Muzen Cab
12
1 / 2 / 0
6,076
552
3,195
7,110
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CATfishTACOs_
Cu Chulainn
13
3 / 0 / 1
7,656
696
7,682
9,900
7,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 2
6,993
636
5,264
7,942
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
LOLokay_-
Cupid
12
4 / 0 / 5
7,126
648
10,174
7,145
2,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
NoDealBrothaMan
Aphrodite
11
4 / 0 / 3
7,061
642
2,975
4,394
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 1 / 1
6,846
622
4,791
4,588
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
W
Cu Chulainn
CATfishTACOs_
Cu Chulainn
3
0
1
3.5
L
0
4
0
0
W
5
0
2
6
W
Cupid
LOLokay_-
Cupid
4
0
5
6.5
W
Aphrodite
NoDealBrothaMan
Aphrodite
4
0
3
5.5
L
Cerberus
0
3
0
0
W
0
1
1
0.5
L
Olorun
0
6
0
0
L
Ah Muzen Cab
widowmain
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,303
Damage
30,886
43,416
Taken
33,969
24,537
Mitigated
17,734
7,228
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,779
423
0
1,900
6,479
2,708
0
822
5,657
0
28,739
W
Cu Chulainn
CATfishTACOs_
Cu Chulainn
7,682
2,238
0
2,376
9,900
7,986
49
0
9,900
0
52,862
L
5,501
2,818
0
912
10,411
9,392
0
438
9,973
0
40,457
W
5,264
4,100
0
1,644
7,942
3,085
0
279
7,663
0
56,554
W
Cupid
LOLokay_-
Cupid
10,174
6,720
58
3,570
7,145
2,994
572
2,975
4,170
0
56,179
W
Aphrodite
NoDealBrothaMan
Aphrodite
2,975
669
1,997
3,173
4,394
1,985
202
1,250
3,144
18,697
0
L
Cerberus
1,023
202
0
2,272
9,864
5,593
0
1,193
8,671
9,424
0
W
4,791
2,511
0
500
4,588
1,684
614
0
4,588
50,593
0
L
Olorun
3,805
1,770
30
1,802
9,552
4,169
0
1,216
8,336
29,768
5,680
L
Ah Muzen Cab
widowmain
Ah Muzen Cab
3,195
448
0
312
7,110
2,675
0
4,097
3,013
0
54,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
35,682
311
Minions Killed
390
0
Camps Cleared
0
1,105,522
Distance Traveled
1,154,752
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,137
467
52
5
0
310,343
0
W
Cu Chulainn
7,656
696
88
8
0
223,188
0
L
Set
5,731
521
71
6
0
219,609
0
W
Arachne
6,993
636
93
8
0
289,435
0
W
Cupid
7,126
648
85
8
0
208,171
0
W
Aphrodite
7,061
642
31
3
0
201,640
1
L
Cerberus
4,615
420
29
3
0
155,540
0
W
Vulcan
6,846
622
93
8
0
232,318
0
L
Olorun
5,275
480
61
6
0
198,465
0
L
Ah Muzen Cab
6,076
552
98
9
0
221,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role