Player Matchup

Skadi
Skadi
 
Skadi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Econn2001
Ix Chel
Level 29
God Stats
2W - 1L
1,454 SR
Queue Stats
18W - 21L
1,365 Elo+
Solo
Atlas
Atlas
FATJE5US
Atlas
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,675 Elo+
Party 3
Arachne
Arachne
Pottergreatname
Arachne
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 36L
1,480 Elo+
Party 3
Surtr
Surtr
macsucksatsmitex
Surtr
Level 9
God Stats
7W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3
Team Averages
Level 63
1,534 SR
1,504 Elo+

VS

Team Averages
Level 23
1,507 SR
1,450 Elo+
Khepri
Khepri
BigBalls6969
Khepri
Level 21
God Stats
4W - 6L
1,539 SR
Queue Stats
17W - 21L
1,369 Elo+
Party 1
Arachne
Arachne
IEnterExits
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,549 Elo+
Party 2
Artemis
Artemis
IExitEnters
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,503 Elo+
Party 2
Vamana
Vamana
Nate02
Vamana
Level 23
God Stats
11W - 10L
1,553 SR
Queue Stats
83W - 93L
1,412 Elo+
Party 1
He Bo
He Bo
TortelliniMan
He Bo
Level 28
God Stats
3W - 6L
1,442 SR
Queue Stats
85W - 84L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 0 / 15
9,041
904
14,523
6,097
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Econn2001
Ix Chel
16
6 / 0 / 13
8,623
862
14,163
5,426
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
FATJE5US
Atlas
14
6 / 2 / 12
8,005
801
8,819
10,459
10,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 4 / 14
9,214
921
13,012
14,297
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 18
7,422
742
6,350
9,724
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 8 / 4
6,760
676
1,950
15,265
10,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
IEnterExits
Arachne
13
2 / 5 / 3
7,252
725
7,669
11,972
6,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
IExitEnters
Artemis
12
0 / 5 / 4
6,675
668
10,684
11,432
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Nate02
Vamana
14
2 / 6 / 5
7,427
743
5,753
16,060
15,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 3
7,958
796
7,878
9,762
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
29
Kills
7
8
Deaths
29
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
15
14.5
L
Khepri
0
8
4
0.25
W
Ix Chel
Econn2001
Ix Chel
6
0
13
12.5
W
Atlas
FATJE5US
Atlas
6
2
12
6
L
Arachne
IEnterExits
Arachne
2
5
3
0.7
L
Artemis
IExitEnters
Artemis
0
5
4
0.4
L
Vamana
Nate02
Vamana
2
6
5
0.75
W
8
4
14
3.75
L
3
5
3
0.9
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,867
Damage
33,934
46,003
Taken
64,491
30,890
Mitigated
40,982
11,358
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,523
6,746
0
500
6,097
2,748
1,839
1,373
4,634
0
43,715
L
Khepri
1,950
316
914
410
15,265
10,454
0
3,991
11,033
5,679
0
W
Ix Chel
Econn2001
Ix Chel
14,163
1,401
1,347
982
5,426
2,577
432
207
5,174
34,428
0
W
Atlas
FATJE5US
Atlas
8,819
3,381
0
1,991
10,459
10,281
0
2,666
7,671
18,102
0
L
Arachne
IEnterExits
Arachne
7,669
4,730
0
1,225
11,972
6,301
0
4,219
7,580
0
17,106
L
Artemis
IExitEnters
Artemis
10,684
2,787
308
508
11,432
4,510
0
4,550
6,675
0
26,123
L
Vamana
Nate02
Vamana
5,753
2,352
0
663
16,060
15,978
0
7,293
8,453
0
18,215
W
13,012
9,291
0
5,129
14,297
7,575
1,570
2,396
11,717
0
33,985
L
7,878
506
0
1,557
9,762
3,739
0
2,160
7,518
26,223
0
W
6,350
2,957
0
1,409
9,724
7,709
33
3,186
6,445
386
12,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,305
Gold Earned
36,072
224
Minions Killed
167
0
Camps Cleared
0
1,037,339
Distance Traveled
964,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,041
904
79
8
0
200,460
0
L
Khepri
6,760
676
10
1
0
189,996
0
W
Ix Chel
8,623
862
54
5
0
224,561
0
W
Atlas
8,005
801
21
2
0
210,093
0
L
Arachne
7,252
725
28
3
0
210,379
0
L
Artemis
6,675
668
44
4
0
176,076
0
L
Vamana
7,427
743
32
3
0
190,476
0
W
Arachne
9,214
921
58
6
0
212,926
0
L
He Bo
7,958
796
53
5
0
197,443
0
W
Surtr
7,422
742
12
1
0
189,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role