Player Matchup

Ares
Ares
Beezel_bub01
Ares
Level 17
God Stats
21W - 27L
1,389 SR
Queue Stats
26W - 40L
1,300 Elo+
Party 3
Hachiman
Hachiman
GluttonyFMAB
Hachiman
Level 68
God Stats
16W - 24L
1,376 SR
Queue Stats
127W - 118L
1,403 Elo+
Party 3
Sol
Sol
Sellvodor
Sol
Level 60
God Stats
1W - 1L
1,470 SR
Queue Stats
6W - 11L
1,217 Elo+
Party 1
Tyr
Tyr
Zik28elit
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,248 Elo+
Party 1
Kali
Kali
brutaly77
Kali
Level 33
God Stats
0W - 2L
1,727 SR
Queue Stats
2W - 13L
1,147 Elo+
Party 1
Team Averages
Level 41
1,492 SR
1,263 Elo+

VS

Team Averages
Level 68
1,510 SR
1,391 Elo+
Anubis
Anubis
IllDYLS WRLD
Anubis
Level 93
God Stats
13W - 8L
1,739 SR
Queue Stats
258W - 268L
1,336 Elo+
Party 2
Merlin
Merlin
ScottieVibe4595
Merlin
Level 64
God Stats
4W - 6L
1,562 SR
Queue Stats
249W - 270L
1,415 Elo+
Solo
Freya
Freya
TheFreshmanOf93
Freya
Level 69
God Stats
4W - 1L
1,250 SR
Queue Stats
255W - 254L
1,370 Elo+
Solo
Hun Batz
Hun Batz
Zoro Is Lost00
Hun Batz
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 166L
1,336 Elo+
Party 2
Nemesis
Nemesis
baddie__jay
Nemesis
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,857
405
2,300
10,293
5,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
GluttonyFMAB
Hachiman
10
1 / 2 / 0
5,413
451
5,217
7,510
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 5 / 0
6,414
535
7,841
9,847
3,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,936
495
1,301
12,961
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kali
9
0 / 4 / 0
5,271
439
3,173
10,469
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 0 / 4
7,479
623
9,594
6,779
3,087
12
0 / 0 / 1
7,208
601
9,746
2,296
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 1
7,562
630
8,099
10,032
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
10
3 / 0 / 3
7,288
607
3,859
10,675
8,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
baddie__jay
Nemesis
10
4 / 2 / 1
6,257
521
3,551
9,022
3,044
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
15
16
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Hachiman
GluttonyFMAB
Hachiman
1
2
0
0.5
W
Anubis
4
0
4
6
W
0
0
1
0.5
L
3
5
0
0.6
W
4
2
1
2.25
L
0
1
0
0
W
Hun Batz
3
0
3
4.5
W
Nemesis
baddie__jay
Nemesis
4
2
1
2.25
L
Kali
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
34,849
51,080
Taken
38,804
23,915
Mitigated
19,098
9,483
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,300
394
0
0
10,293
5,463
0
4,485
5,808
17,162
0
L
Hachiman
GluttonyFMAB
Hachiman
5,217
3,106
0
3,410
7,510
2,143
0
3,382
4,128
0
37,683
W
Anubis
9,594
1,182
0
4,760
6,779
3,087
329
1,825
4,954
61,094
0
W
9,746
751
0
310
2,296
842
0
0
2,296
48,747
0
L
7,841
3,370
0
1,747
9,847
3,836
0
7,156
2,691
37,869
0
W
8,099
2,503
0
4,637
10,032
3,851
839
4,764
5,268
41,546
0
L
1,301
315
74
3,101
12,961
8,660
0
7,830
4,483
0
30,972
W
Hun Batz
3,859
749
105
4,307
10,675
8,274
236
1,938
8,737
0
23,907
W
Nemesis
baddie__jay
Nemesis
3,551
1,570
0
996
9,022
3,044
776
1,614
7,408
0
19,077
L
Kali
3,173
1,696
84
1,067
10,469
3,813
0
3,814
6,531
0
33,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
35,794
240
Minions Killed
308
0
Camps Cleared
0
1,114,458
Distance Traveled
1,152,649
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,857
405
12
1
0
236,023
0
L
Hachiman
5,413
451
67
6
0
190,193
0
W
Anubis
7,479
623
93
8
0
208,655
0
W
Merlin
7,208
601
84
7
0
214,949
0
L
Sol
6,414
535
55
5
0
197,268
0
W
Freya
7,562
630
74
6
0
216,861
0
L
Tyr
5,936
495
57
5
0
236,402
0
W
Hun Batz
7,288
607
28
2
0
250,454
5
W
Nemesis
6,257
521
29
2
0
261,730
0
L
Kali
5,271
439
49
4
0
254,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role