Player Matchup

Vulcan
Vulcan
OGG Rolling Pin
Vulcan
Level 137
God Stats
7W - 9L
1,621 SR
Queue Stats
117W - 108L
1,505 Elo+
Party 2
Artemis
Artemis
Soulwalker98
Artemis
Level 29
God Stats
7W - 3L
1,726 SR
Queue Stats
16W - 17L
1,464 Elo+
Party 1
Mercury
Mercury
TheDonutLad
Mercury
Level 123
God Stats
2W - 2L
1,522 SR
Queue Stats
56W - 56L
1,488 Elo+
Party 2
King Arthur
King Arthur
TrialToaster565
King Arthur
Level 121
God Stats
0W - 1L
1,753 SR
Queue Stats
69W - 82L
1,469 Elo+
Party 2
Discordia
Discordia
lolz907
Discordia
Level 149
God Stats
1W - 3L
1,430 SR
Queue Stats
132W - 123L
1,523 Elo+
Party 1
Team Averages
Level 112
1,610 SR
1,490 Elo+

VS

Team Averages
Level 108
1,427 SR
1,505 Elo+
Chaac
Chaac
PercNowitzki500
Chaac
Level 109
God Stats
16W - 18L
1,503 SR
Queue Stats
236W - 301L
1,457 Elo+
Party 3
Athena
Athena
Sakyz
Athena
Level 108
God Stats
8W - 5L
1,512 SR
Queue Stats
93W - 95L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TATTEDtortoise
Morgan Le Fay
Level 114
God Stats
3W - 2L
1,304 SR
Queue Stats
557W - 591L
1,447 Elo+
Party 3
Apollo
Apollo
scottsterling202
Apollo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,691 Elo+
Solo
Cliodhna
Cliodhna
z_Youngblood
Cliodhna
Level 153
God Stats
1W - 0L
1,319 SR
Queue Stats
287W - 269L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,592
505
15,001
10,757
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Soulwalker98
Artemis
13
0 / 6 / 4
8,252
485
12,206
14,940
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
TheDonutLad
Mercury
13
0 / 4 / 1
8,018
472
6,998
14,255
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TrialToaster565
King Arthur
14
0 / 3 / 1
8,663
510
11,468
18,248
20,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
lolz907
Discordia
12
3 / 6 / 0
8,121
478
13,838
12,317
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
10,065
592
14,235
17,070
15,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Sakyz
Athena
13
2 / 3 / 10
8,659
509
5,478
20,995
19,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
TATTEDtortoise
Morgan Le Fay
16
6 / 1 / 5
9,640
567
8,838
11,735
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 1
9,476
557
11,321
18,511
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
z_Youngblood
Cliodhna
18
5 / 0 / 5
10,538
620
9,561
14,537
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
24
24
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
5
0
3
6.5
W
Athena
Sakyz
Athena
2
3
10
2.33
L
Artemis
Soulwalker98
Artemis
0
6
4
0.33
W
Morgan Le Fay
TATTEDtortoise
Morgan Le Fay
6
1
5
8.5
L
Mercury
TheDonutLad
Mercury
0
4
1
0.13
L
King Arthur
TrialToaster565
King Arthur
0
3
1
0.17
L
Discordia
lolz907
Discordia
3
6
0
0.5
W
6
3
1
2.17
W
Cliodhna
z_Youngblood
Cliodhna
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,511
Damage
49,433
70,517
Taken
82,848
40,892
Mitigated
54,187
10,122
Healing
23,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,001
5,499
0
1,375
10,757
4,393
47
3,155
7,602
62,559
0
W
14,235
2,304
0
7,380
17,070
15,107
552
1,816
15,254
0
75,971
W
Athena
Sakyz
Athena
5,478
1,190
0
1,782
20,995
19,044
129
9,782
11,213
17,836
0
L
Artemis
Soulwalker98
Artemis
12,206
6,502
0
3,523
14,940
5,678
0
3,078
11,862
0
54,731
W
Morgan Le Fay
TATTEDtortoise
Morgan Le Fay
8,838
645
0
3,531
11,735
5,432
511
7,840
3,895
62,837
0
L
Mercury
TheDonutLad
Mercury
6,998
2,464
0
1,187
14,255
5,398
416
3,719
10,536
0
63,238
L
King Arthur
TrialToaster565
King Arthur
11,468
986
0
2,350
18,248
20,733
0
710
17,538
630
69,503
L
Discordia
lolz907
Discordia
13,838
1,716
208
1,479
12,317
4,690
605
3,654
8,663
53,351
4,471
W
11,321
7,995
0
6,511
18,511
8,213
1,164
5,936
12,575
0
72,298
W
Cliodhna
z_Youngblood
Cliodhna
9,561
655
0
4,287
14,537
6,391
0
3,635
10,902
0
124,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
48,378
441
Minions Killed
518
0
Camps Cleared
0
1,657,566
Distance Traveled
1,833,592
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,592
505
88
5
0
328,531
3
W
Chaac
10,065
592
101
6
0
353,192
1
W
Athena
8,659
509
26
2
0
372,177
4
L
Artemis
8,252
485
82
5
0
297,913
1
W
Morgan Le Fay
9,640
567
122
7
0
357,795
3
L
Mercury
8,018
472
103
6
0
404,341
0
L
King Arthur
8,663
510
97
6
0
310,327
2
L
Discordia
8,121
478
71
4
0
316,454
0
W
Apollo
9,476
557
124
7
0
334,686
0
W
Cliodhna
10,538
620
145
9
0
415,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role