Player Matchup

Poseidon
Poseidon
FOB Stur D
Poseidon
Level 13
God Stats
3W - 2L
1,703 SR
Queue Stats
13W - 11L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
KiIIerB
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,542 Elo+
Party 1
Anhur
Anhur
SandSnail10
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,412 Elo+
Party 1
Team Averages
Level 40
1,568 SR
1,504 Elo+

VS

Team Averages
Level 68
1,609 SR
1,432 Elo+
Sun Wukong
Sun Wukong
Jay IS THE MAN6
Sun Wukong
Level 49
God Stats
13W - 8L
1,594 SR
Queue Stats
41W - 44L
1,414 Elo+
Solo
Serqet
Serqet
miloyer
Serqet
Level 94
God Stats
30W - 20L
1,684 SR
Queue Stats
247W - 227L
1,520 Elo+
Solo
Chang'e
Chang'e
n0iraD
Chang'e
Level 60
God Stats
117W - 111L
1,549 SR
Queue Stats
631W - 650L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FOB Stur D
Poseidon
11
0 / 9 / 0
9,560
637
12,678
12,477
2,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
KiIIerB
Erlang Shen
13
2 / 2 / 0
10,053
670
12,679
18,234
20,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
9,309
621
5,029
13,118
3,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jay IS THE MAN6
Sun Wukong
14
3 / 1 / 12
11,541
769
7,778
17,173
18,232
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
miloyer
Serqet
15
10 / 0 / 5
12,955
864
22,414
15,108
9,788
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
n0iraD
Chang'e
15
3 / 1 / 7
11,373
758
8,289
11,348
3,964
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
16
16
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FOB Stur D
Poseidon
0
9
0
0
W
Sun Wukong
Jay IS THE MAN6
Sun Wukong
3
1
12
9
L
Erlang Shen
KiIIerB
Erlang Shen
2
2
0
1
L
0
5
1
0.1
W
Serqet
miloyer
Serqet
10
0
5
12.5
W
Chang'e
n0iraD
Chang'e
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
38,481
43,829
Taken
43,629
26,048
Mitigated
31,984
3,880
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FOB Stur D
Poseidon
12,678
2,050
0
0
12,477
2,733
0
2,282
9,141
49,630
0
W
Sun Wukong
Jay IS THE MAN6
Sun Wukong
7,778
976
0
3,905
17,173
18,232
371
7,043
10,130
0
30,696
L
Erlang Shen
KiIIerB
Erlang Shen
12,679
6,076
0
3,124
18,234
20,007
0
4,076
13,465
537
31,819
L
5,029
2,713
0
756
13,118
3,308
0
2,284
10,011
0
21,750
W
Serqet
miloyer
Serqet
22,414
7,582
0
2,451
15,108
9,788
178
3,991
11,117
0
56,048
W
Chang'e
n0iraD
Chang'e
8,289
816
3,160
6,668
11,348
3,964
1,006
2,936
8,412
48,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,922
Gold Earned
35,869
130
Minions Killed
153
0
Camps Cleared
0
682,721
Distance Traveled
863,290
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,560
637
71
5
0
208,874
0
W
Sun Wukong
11,541
769
36
2
0
284,865
2
L
Erlang Shen
10,053
670
36
2
0
255,045
0
L
Anhur
9,309
621
23
2
0
218,802
0
W
Serqet
12,955
864
58
4
0
316,347
0
W
Chang'e
11,373
758
59
4
0
262,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role