Player Matchup

Pele
Pele
GubTiger
Pele
Level 144
God Stats
1W - 1L
1,777 SR
Queue Stats
126W - 132L
1,526 Elo+
Solo
Athena
Athena
ITS-_-PINGU
Athena
Level 62
God Stats
2W - 2L
1,760 SR
Queue Stats
211W - 227L
1,382 Elo+
Solo
Hel
Hel
JosephKillz04
Hel
Level 128
God Stats
38W - 45L
1,480 SR
Queue Stats
594W - 559L
1,497 Elo+
Solo
Apollo
Apollo
Jsandoval408
Apollo
Level 122
God Stats
4W - 9L
1,425 SR
Queue Stats
92W - 98L
1,405 Elo+
Solo
Ares
Ares
Ribbet01
Ares
Level 82
God Stats
4W - 7L
1,256 SR
Queue Stats
121W - 107L
1,574 Elo+
Solo
Team Averages
Level 108
1,539 SR
1,477 Elo+

VS

Team Averages
Level 110
1,519 SR
1,471 Elo+
Anubis
Anubis
DamnDurtyApe
Anubis
Level 66
God Stats
17W - 12L
1,595 SR
Queue Stats
46W - 37L
1,492 Elo+
Solo
Sobek
Sobek
Steadfastcoma07
Sobek
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 123L
1,405 Elo+
Solo
Ne Zha
Ne Zha
TheMachine4045
Ne Zha
Level 103
God Stats
3W - 2L
1,509 SR
Queue Stats
47W - 49L
1,451 Elo+
Solo
Hera
Hera
globalpapi6
Hera
Level 112
God Stats
1W - 3L
1,381 SR
Queue Stats
387W - 351L
1,499 Elo+
Solo
Neith
Neith
xLannister
Neith
Level 210
God Stats
119W - 109L
1,608 SR
Queue Stats
468W - 464L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 2 / 3
4,431
633
2,661
6,938
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
5
1 / 2 / 1
3,553
508
2,593
5,171
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,232
605
1,944
6,530
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
7
1 / 2 / 0
3,924
561
3,503
5,564
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
7
1 / 1 / 1
4,234
605
1,077
4,973
2,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
4 / 0 / 1
5,495
785
5,431
4,444
1,979
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 2
4,681
669
2,366
5,016
2,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 2 / 1
4,784
683
1,808
5,849
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,150
736
2,112
3,036
1,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
8
4 / 1 / 1
4,958
708
4,975
6,086
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
11
11
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
1
4.5
L
Pele
1
2
3
1.25
L
Athena
1
2
1
0.75
L
0
4
0
0
L
Apollo
1
2
0
0.5
L
Ares
1
1
1
1.5
W
1
0
2
2
W
2
2
1
1.25
W
0
1
1
0.5
W
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
16,692
29,176
Taken
24,431
10,986
Mitigated
9,747
9,384
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,431
264
0
3,185
4,444
1,979
0
1,756
2,688
35,559
0
L
Pele
2,661
744
0
2,892
6,938
2,025
0
1,395
5,543
0
25,943
L
Athena
2,593
741
0
935
5,171
3,012
0
1,131
4,040
7,339
0
L
1,944
132
201
1,994
6,530
1,772
0
4,737
1,793
24,908
0
L
Apollo
3,503
2,324
0
1,785
5,564
1,528
0
534
5,030
0
21,901
L
Ares
1,077
284
0
1,577
4,973
2,649
0
1,855
2,861
12,825
0
W
2,366
311
752
2,455
5,016
2,854
0
883
3,835
11,660
0
W
1,808
116
0
967
5,849
2,059
18
739
5,064
0
20,124
W
2,112
619
0
1,105
3,036
1,164
100
800
2,236
35,844
0
W
Neith
4,975
1,486
0
2,224
6,086
1,691
0
966
4,994
0
30,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,374
Gold Earned
25,068
168
Minions Killed
209
0
Camps Cleared
0
708,284
Distance Traveled
736,790
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,495
785
48
7
0
133,916
0
L
Pele
4,431
633
44
6
0
161,953
0
L
Athena
3,553
508
13
2
0
121,513
0
L
Hel
4,232
605
46
7
0
157,556
0
L
Apollo
3,924
561
38
5
0
140,313
0
L
Ares
4,234
605
27
4
0
126,949
2
W
Sobek
4,681
669
13
2
0
151,070
0
W
Ne Zha
4,784
683
34
5
0
183,614
3
W
Hera
5,150
736
70
10
0
126,191
0
W
Neith
4,958
708
44
6
0
141,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role