Player Matchup

Charybdis
Charybdis
CocoRamsay
Charybdis
Level 21
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 21L
1,113 Elo+
Party 2
Bakasura
Bakasura
I Fawn l
Bakasura
Level 24
God Stats
17W - 23L
1,456 SR
Queue Stats
21W - 31L
1,393 Elo+
Party 2
Neith
Neith
II T0NI II
Neith
Level 20
God Stats
21W - 50L
1,340 SR
Queue Stats
21W - 50L
1,315 Elo+
Party 2
Achilles
Achilles
THUND3R J
Achilles
Level 29
God Stats
0W - 3L
1,199 SR
Queue Stats
41W - 74L
1,395 Elo+
Party 2
Thor
Thor
Yiyi2738
Thor
Level 25
God Stats
2W - 1L
1,824 SR
Queue Stats
5W - 26L
1,181 Elo+
Party 2
Team Averages
Level 24
1,421 SR
1,279 Elo+

VS

Team Averages
Level 17
1,601 SR
1,585 Elo+
Nemesis
Nemesis
DmitryUtkin
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 12L
1,642 Elo+
Party 1
Poseidon
Poseidon
FakYourMama
Poseidon
Level 20
God Stats
7W - 6L
1,698 SR
Queue Stats
36W - 30L
1,522 Elo+
Solo
Awilix
Awilix
Jad9835
Awilix
Level 28
God Stats
2W - 0L
1,776 SR
Queue Stats
3W - 1L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
WineBottleBomb
Kuzenbo
Level 13
God Stats
3W - 1L
1,530 SR
Queue Stats
43W - 12L
1,628 Elo+
Party 1
Artemis
Artemis
YevgenyPrigozhin
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CocoRamsay
Charybdis
12
0 / 8 / 0
7,392
569
4,264
12,645
4,278
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
I Fawn l
Bakasura
16
1 / 8 / 3
9,036
695
8,882
18,833
9,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
15
2 / 5 / 2
8,623
663
9,209
17,575
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
THUND3R J
Achilles
14
1 / 8 / 0
8,078
621
7,643
19,842
22,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thor
15
3 / 11 / 3
8,881
683
6,352
22,385
7,967
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DmitryUtkin
Nemesis
18
7 / 0 / 20
10,997
846
9,575
11,977
15,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
FakYourMama
Poseidon
16
1 / 3 / 16
10,010
770
15,442
8,704
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Jad9835
Awilix
18
10 / 2 / 7
11,136
857
16,873
14,175
6,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 3 / 21
10,321
794
13,638
19,471
28,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
18 / 0 / 11
12,804
985
25,412
10,787
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
115
7
Kills
40
40
Deaths
8
8
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CocoRamsay
Charybdis
0
8
0
0
W
Nemesis
DmitryUtkin
Nemesis
7
0
20
17
W
Poseidon
FakYourMama
Poseidon
1
3
16
3
L
Bakasura
I Fawn l
Bakasura
1
8
3
0.31
L
Neith
2
5
2
0.6
W
Awilix
Jad9835
Awilix
10
2
7
6.75
L
Achilles
THUND3R J
Achilles
1
8
0
0.13
W
4
3
21
4.83
W
18
0
11
23.5
L
Thor
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
80,940
91,280
Taken
65,114
50,882
Mitigated
59,037
7,546
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CocoRamsay
Charybdis
4,264
2,054
0
686
12,645
4,278
0
5,038
7,516
0
11,509
W
Nemesis
DmitryUtkin
Nemesis
9,575
3,263
0
3,181
11,977
15,123
2,186
0
10,973
982
25,378
W
Poseidon
FakYourMama
Poseidon
15,442
1,617
0
1,170
8,704
3,211
1,453
0
8,509
50,150
0
L
Bakasura
I Fawn l
Bakasura
8,882
4,700
0
1,559
18,833
9,767
0
7,147
11,408
0
23,344
L
Neith
9,209
3,227
0
4,235
17,575
6,509
0
4,947
12,495
0
32,051
W
Awilix
Jad9835
Awilix
16,873
7,079
0
1,243
14,175
6,823
933
0
14,010
0
43,446
L
Achilles
THUND3R J
Achilles
7,643
1,784
0
566
19,842
22,361
0
5,840
13,605
0
20,972
W
13,638
3,614
0
1,078
19,471
28,361
248
0
17,286
24,649
364
W
25,412
8,020
0
452
10,787
5,519
5,093
0
10,647
0
64,973
L
Thor
6,352
1,831
0
500
22,385
7,967
0
5,164
16,993
0
9,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,010
Gold Earned
55,268
141
Minions Killed
290
0
Camps Cleared
0
1,059,805
Distance Traveled
1,430,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,392
569
18
1
0
142,063
0
W
Nemesis
10,997
846
36
3
0
268,844
0
W
Poseidon
10,010
770
75
6
0
271,914
0
L
Bakasura
9,036
695
51
4
0
274,627
0
L
Neith
8,623
663
47
4
0
220,785
0
W
Awilix
11,136
857
65
5
0
328,371
0
L
Achilles
8,078
621
21
2
0
227,781
0
W
Kuzenbo
10,321
794
19
1
0
299,426
0
W
Artemis
12,804
985
95
7
0
261,880
0
L
Thor
8,881
683
4
0
0
194,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role