Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mikhaelus
Chaac
Level 149
God Stats
0W - 3L
1,541 SR
Queue Stats
222W - 347L
1,377 Elo+
Solo
Surtr
Surtr
Rhaamm
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
nicolasmarginado
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,274 Elo+
Solo
Rama
Rama
totti
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,386 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,408 Elo+

VS

Team Averages
Level 119
1,561 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DemalocoX
Merlin
Level 59
God Stats
2W - 2L
1,597 SR
Queue Stats
86W - 90L
1,479 Elo+
Solo
Amaterasu
Amaterasu
GuaraCamp
Amaterasu
Level 159
God Stats
3W - 0L
1,692 SR
Queue Stats
93W - 117L
1,409 Elo+
Solo
Bastet
Bastet
zHyoga
Bastet
Level 159
God Stats
12W - 10L
1,517 SR
Queue Stats
443W - 403L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 0
4,828
966
1,208
2,388
1,855
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Mikhaelus
Chaac
10
1 / 2 / 0
5,284
1,057
2,103
5,547
4,476
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Rhaamm
Surtr
9
0 / 3 / 1
4,854
971
2,440
5,762
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,070
1,014
956
5,418
2,911
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
totti
Rama
9
0 / 4 / 1
4,881
976
2,834
5,478
1,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 0 / 6
6,232
1,246
6,953
1,768
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
 
Charon
10
2 / 1 / 9
5,813
1,163
3,737
5,695
5,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
DemalocoX
Merlin
12
4 / 0 / 5
6,014
1,203
4,098
2,187
952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
GuaraCamp
Amaterasu
6
0 / 0 / 4
4,535
907
526
1,822
2,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
zHyoga
Bastet
10
2 / 1 / 8
6,003
1,201
5,860
3,919
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
12
12
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
W
Janus
 
Janus
4
0
6
7
W
Charon
 
Charon
2
1
9
6.5
W
Merlin
DemalocoX
Merlin
4
0
5
6.5
W
Amaterasu
GuaraCamp
Amaterasu
0
0
4
2
L
Chaac
Mikhaelus
Chaac
1
2
0
0.5
L
Surtr
Rhaamm
Surtr
0
3
1
0.17
L
0
2
1
0.25
L
Rama
totti
Rama
0
4
1
0.13
W
Bastet
zHyoga
Bastet
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,541
Damage
21,174
24,593
Taken
15,391
16,033
Mitigated
11,304
3,827
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,208
30
0
70
2,388
1,855
0
1,170
1,218
1,666
0
W
Janus
 
Janus
6,953
316
177
127
1,768
883
179
283
1,485
15,485
0
W
Charon
 
Charon
3,737
595
298
985
5,695
5,586
132
1,326
4,369
7,670
0
W
Merlin
DemalocoX
Merlin
4,098
263
671
624
2,187
952
558
100
2,087
12,231
0
W
Amaterasu
GuaraCamp
Amaterasu
526
251
0
336
1,822
2,138
0
52
1,770
0
922
L
Chaac
Mikhaelus
Chaac
2,103
164
566
1,873
5,547
4,476
17
2,785
2,723
0
7,700
L
Surtr
Rhaamm
Surtr
2,440
768
0
468
5,762
4,825
0
3,104
2,658
94
3,507
L
956
215
0
600
5,418
2,911
0
4,769
649
7,069
0
L
Rama
totti
Rama
2,834
1,696
0
250
5,478
1,966
0
2,960
2,441
0
7,352
W
Bastet
zHyoga
Bastet
5,860
1,559
66
421
3,919
1,745
0
497
3,422
0
8,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,917
Gold Earned
28,597
47
Minions Killed
65
0
Camps Cleared
0
383,325
Distance Traveled
433,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,828
966
0
0
0
49,603
0
W
Janus
6,232
1,246
22
4
0
111,429
0
W
Charon
5,813
1,163
10
2
0
85,690
0
W
Merlin
6,014
1,203
22
4
0
99,036
0
W
Amaterasu
4,535
907
1
0
0
31,209
0
L
Chaac
5,284
1,057
13
3
0
79,865
0
L
Surtr
4,854
971
7
1
0
81,353
0
L
Ymir
5,070
1,014
10
2
0
84,978
0
L
Rama
4,881
976
17
3
0
87,526
0
W
Bastet
6,003
1,201
10
2
0
106,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role