Player Matchup

Hel
Hel
AweStuck
Hel
Level 183
God Stats
5W - 6L
1,641 SR
Queue Stats
174W - 174L
1,569 Elo+
Solo
Set
Set
LastWishes
Set
Level 60
God Stats
4W - 3L
1,662 SR
Queue Stats
49W - 40L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Vega7337
Xbalanque
Level 117
God Stats
7W - 2L
1,504 SR
Queue Stats
359W - 340L
1,504 Elo+
Solo
Anubis
Anubis
bbybuns
Anubis
Level 105
God Stats
99W - 55L
1,722 SR
Queue Stats
237W - 214L
1,528 Elo+
Solo
King Arthur
King Arthur
imonawest
King Arthur
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 40L
1,672 Elo+
Solo
Team Averages
Level 105
1,606 SR
1,560 Elo+

VS

Team Averages
Level 140
1,587 SR
1,560 Elo+
Gilgamesh
Gilgamesh
Coganon
Gilgamesh
Level 183
God Stats
2W - 1L
1,776 SR
Queue Stats
92W - 84L
1,562 Elo+
Solo
Susano
Susano
JimmytheDog21
Susano
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 213L
1,539 Elo+
Solo
Sol
Sol
KingNuke1K
Sol
Level 152
God Stats
10W - 15L
1,430 SR
Queue Stats
654W - 613L
1,584 Elo+
Party 1
Maui
Maui
Wolfie CPW
Maui
Level 157
God Stats
37W - 46L
1,492 SR
Queue Stats
553W - 541L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
xZailious
Sun Wukong
Level 105
God Stats
12W - 10L
1,738 SR
Queue Stats
206W - 234L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,235
624
5,079
4,587
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 3
6,858
686
5,103
8,048
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Vega7337
Xbalanque
10
0 / 0 / 0
5,683
568
2,916
5,576
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
bbybuns
Anubis
12
2 / 1 / 1
7,051
705
7,081
8,455
4,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
imonawest
King Arthur
12
3 / 0 / 0
7,148
715
6,994
8,589
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coganon
Gilgamesh
10
0 / 3 / 0
5,549
555
4,167
11,522
7,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,266
527
1,962
9,327
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 0
5,717
572
4,294
5,254
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
5,297
530
1,072
7,199
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
xZailious
Sun Wukong
11
1 / 3 / 0
6,003
600
4,595
10,348
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Gilgamesh
Coganon
Gilgamesh
0
3
0
0
L
0
3
0
0
L
0
0
0
0
W
3
0
3
4.5
W
Xbalanque
Vega7337
Xbalanque
0
0
0
0
L
0
0
0
0
W
Anubis
bbybuns
Anubis
2
1
1
2.5
W
King Arthur
imonawest
King Arthur
3
0
0
3
L
Sun Wukong
xZailious
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,173
Damage
16,090
35,255
Taken
43,650
20,448
Mitigated
21,514
16,619
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,079
169
2,960
3,224
4,587
2,956
257
1,363
3,224
18,707
0
L
Gilgamesh
Coganon
Gilgamesh
4,167
1,423
0
2,187
11,522
7,539
0
0
11,522
0
37,012
L
1,962
348
0
3,780
9,327
3,212
0
736
8,591
0
37,634
L
4,294
2,977
0
2,493
5,254
1,555
932
1,762
3,492
46,986
1,187
W
5,103
2,723
0
1,331
8,048
3,916
0
549
7,499
0
61,940
W
Xbalanque
Vega7337
Xbalanque
2,916
1,492
0
2,271
5,576
2,217
0
2,872
2,704
0
44,294
L
1,072
286
250
2,434
7,199
4,717
0
3,063
4,136
13,346
0
W
Anubis
bbybuns
Anubis
7,081
233
0
5,403
8,455
4,319
497
582
7,873
72,209
0
W
King Arthur
imonawest
King Arthur
6,994
1,519
0
1,430
8,589
7,040
0
0
8,589
0
48,408
L
Sun Wukong
xZailious
Sun Wukong
4,595
554
0
1,763
10,348
4,491
0
6,599
3,749
0
47,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
27,832
401
Minions Killed
328
0
Camps Cleared
0
1,097,608
Distance Traveled
1,090,801
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,235
624
7
1
0
230,422
6
L
Gilgamesh
5,549
555
69
7
0
214,766
0
L
Susano
5,266
527
67
7
0
241,963
0
L
Sol
5,717
572
81
8
0
195,056
3
W
Set
6,858
686
92
9
0
255,542
0
W
Xbalanque
5,683
568
86
9
0
177,757
0
L
Maui
5,297
530
21
2
0
214,261
0
W
Anubis
7,051
705
131
13
0
199,712
0
W
King Arthur
7,148
715
85
9
0
234,175
0
L
Sun Wukong
6,003
600
90
9
0
224,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role