Player Matchup

Neith
Neith
ABlack-Samurai
Neith
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 74L
1,577 Elo+
Solo
Ullr
Ullr
FOOTDIVEW9
Ullr
Level 206
God Stats
9W - 13L
1,340 SR
Queue Stats
197W - 186L
1,465 Elo+
Solo
He Bo
He Bo
Gynkgo
He Bo
Level 251
God Stats
5W - 2L
1,514 SR
Queue Stats
243W - 246L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
Zeus993
Kuzenbo
Level 103
God Stats
17W - 6L
1,731 SR
Queue Stats
132W - 114L
1,575 Elo+
Party 1
Artio
Artio
sale187
Artio
Level 127
God Stats
3W - 1L
1,962 SR
Queue Stats
232W - 185L
1,490 Elo+
Solo
Team Averages
Level 171
1,609 SR
1,535 Elo+

VS

Team Averages
Level 131
1,573 SR
1,519 Elo+
Raijin
Raijin
Chrispekt
Raijin
Level 158
God Stats
17W - 10L
1,415 SR
Queue Stats
156W - 110L
1,638 Elo+
Party 3
Ares
Ares
FleuryQ
Ares
Level 198
God Stats
4W - 3L
1,621 SR
Queue Stats
345W - 281L
1,588 Elo+
Party 3
Thor
Thor
TS_PANDA_YT
Thor
Level 99
God Stats
18W - 18L
1,532 SR
Queue Stats
265W - 243L
1,512 Elo+
Party 2
Artemis
Artemis
TomBabel20
Artemis
Level 133
God Stats
2W - 1L
1,796 SR
Queue Stats
127W - 143L
1,466 Elo+
Solo
Chaac
Chaac
bruno_r_2005
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,147
615
4,679
7,834
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 1
6,067
607
2,632
6,673
2,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Gynkgo
He Bo
12
5 / 1 / 1
6,659
666
6,904
5,750
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Zeus993
Kuzenbo
8
1 / 1 / 4
5,225
523
3,865
8,549
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
sale187
Artio
11
4 / 0 / 2
6,982
698
6,164
9,019
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chrispekt
Raijin
11
0 / 2 / 3
6,135
614
6,008
5,910
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
FleuryQ
Ares
9
4 / 1 / 2
6,056
606
6,411
7,488
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
2 / 1 / 1
5,543
554
1,906
8,698
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TomBabel20
Artemis
9
1 / 4 / 2
5,297
530
4,505
7,176
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,746
475
3,680
10,361
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
7
7
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Raijin
Chrispekt
Raijin
0
2
3
0.75
W
2
3
1
0.83
L
Ares
FleuryQ
Ares
4
1
2
5
W
He Bo
Gynkgo
He Bo
5
1
1
5.5
L
2
1
1
2.5
L
Artemis
TomBabel20
Artemis
1
4
2
0.5
W
Kuzenbo
Zeus993
Kuzenbo
1
1
4
3
L
0
6
0
0
W
Artio
sale187
Artio
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
22,510
37,825
Taken
39,633
20,162
Mitigated
18,403
12,673
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,679
1,362
0
2,652
7,834
2,630
0
3,587
4,247
0
44,915
L
Raijin
Chrispekt
Raijin
6,008
757
0
399
5,910
2,189
0
1,808
4,025
57,848
0
W
2,632
1,279
0
1,000
6,673
2,438
0
1,748
4,925
0
33,579
L
Ares
FleuryQ
Ares
6,411
1,088
0
1,963
7,488
6,179
0
2,654
4,506
19,923
0
W
He Bo
Gynkgo
He Bo
6,904
444
0
3,436
5,750
1,610
0
1,131
4,619
52,263
0
L
1,906
543
0
1,540
8,698
3,019
0
2,424
6,196
0
31,113
L
Artemis
TomBabel20
Artemis
4,505
2,710
0
1,313
7,176
2,676
0
2,581
4,480
0
30,813
W
Kuzenbo
Zeus993
Kuzenbo
3,865
1,755
0
1,552
8,549
8,077
37
4,480
4,069
15,028
0
L
3,680
1,133
0
1,158
10,361
4,340
0
6,376
3,493
0
19,776
W
Artio
sale187
Artio
6,164
1,170
118
3,915
9,019
5,407
586
1,473
7,546
39,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
27,777
314
Minions Killed
269
0
Camps Cleared
0
1,044,277
Distance Traveled
1,031,934
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,147
615
78
8
0
188,665
1
L
Raijin
6,135
614
102
10
0
208,147
3
W
Ullr
6,067
607
60
6
0
186,888
2
L
Ares
6,056
606
25
3
0
213,399
0
W
He Bo
6,659
666
87
9
0
253,745
0
L
Thor
5,543
554
57
6
0
220,051
0
L
Artemis
5,297
530
47
5
0
187,408
1
W
Kuzenbo
5,225
523
19
2
0
215,070
3
L
Chaac
4,746
475
38
4
0
202,929
0
W
Artio
6,982
698
70
7
0
199,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role