Player Matchup

Cliodhna
Cliodhna
Adol Geis
Cliodhna
Level 159
God Stats
1W - 1L
1,809 SR
Queue Stats
44W - 41L
1,620 Elo+
Party 2
Ganesha
Ganesha
PR09H3T92808
Ganesha
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,579 Elo+
Party 2
Baba Yaga
Baba Yaga
TheJulioEffect
Baba Yaga
Level 187
God Stats
11W - 10L
1,516 SR
Queue Stats
971W - 989L
1,527 Elo+
Solo
Hun Batz
Hun Batz
TribalBub
Hun Batz
Level 147
God Stats
3W - 11L
1,406 SR
Queue Stats
572W - 551L
1,579 Elo+
Solo
Shiva
Shiva
XxWingman69xX
Shiva
Level 125
God Stats
1W - 2L
1,548 SR
Queue Stats
191W - 170L
1,559 Elo+
Party 2
Team Averages
Level 150
1,556 SR
1,573 Elo+

VS

Team Averages
Level 133
1,591 SR
1,575 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DetachedData322
Hachiman
Level 159
God Stats
1W - 1L
1,507 SR
Queue Stats
19W - 9L
1,584 Elo+
Solo
Discordia
Discordia
Ushala
Discordia
Level 149
God Stats
3W - 1L
1,474 SR
Queue Stats
64W - 38L
1,665 Elo+
Party 1
Ravana
Ravana
WastedBunny
Ravana
Level 104
God Stats
3W - 0L
1,721 SR
Queue Stats
161W - 177L
1,482 Elo+
Solo
Fenrir
Fenrir
omniiibear
Fenrir
Level 105
God Stats
2W - 0L
1,754 SR
Queue Stats
55W - 27L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adol Geis
Cliodhna
12
2 / 3 / 3
7,672
697
5,051
11,060
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
PR09H3T92808
Ganesha
11
0 / 1 / 4
7,269
661
1,964
6,218
5,712
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
TheJulioEffect
Baba Yaga
17
1 / 2 / 4
9,106
828
17,258
8,907
4,650
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
TribalBub
Hun Batz
12
3 / 1 / 3
7,608
692
10,068
8,264
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 3
7,792
708
2,396
15,571
8,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 2 / 7
8,738
794
6,913
13,424
11,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
1 / 2 / 3
9,324
848
16,132
11,910
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Ushala
Discordia
16
4 / 0 / 3
9,558
869
12,152
6,616
2,857
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
1 / 2 / 2
8,705
791
5,048
12,532
14,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
omniiibear
Fenrir
14
2 / 2 / 6
8,891
808
4,952
11,544
11,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
7
Kills
9
9
Deaths
8
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
7
2.25
L
Cliodhna
Adol Geis
Cliodhna
2
3
3
1.17
W
Hachiman
1
2
3
1.25
L
Ganesha
PR09H3T92808
Ganesha
0
1
4
2
L
Baba Yaga
TheJulioEffect
Baba Yaga
1
2
4
1.5
L
Hun Batz
TribalBub
Hun Batz
3
1
3
4.5
W
Discordia
Ushala
Discordia
4
0
3
5.5
W
Ravana
1
2
2
1
L
1
2
3
1.25
W
Fenrir
omniiibear
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,737
Damage
45,197
50,020
Taken
56,026
29,927
Mitigated
46,126
17,100
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,913
1,481
873
2,751
13,424
11,167
234
3,650
9,345
0
13,271
L
Cliodhna
Adol Geis
Cliodhna
5,051
509
0
308
11,060
6,619
0
2,733
8,236
0
11,316
W
Hachiman
16,132
9,420
861
4,185
11,910
5,741
5,294
4,611
6,871
0
40,332
L
Ganesha
PR09H3T92808
Ganesha
1,964
147
462
1,466
6,218
5,712
0
2,254
3,887
6,083
0
L
Baba Yaga
TheJulioEffect
Baba Yaga
17,258
615
1,451
2,308
8,907
4,650
0
2,977
5,878
40,484
0
L
Hun Batz
TribalBub
Hun Batz
10,068
1,223
1,600
1,177
8,264
4,182
0
1,496
6,634
0
14,972
W
Discordia
Ushala
Discordia
12,152
993
1,769
711
6,616
2,857
1,731
1,881
4,527
31,849
0
W
Ravana
5,048
907
962
2,135
12,532
14,584
333
3,737
8,300
0
17,347
L
2,396
399
1,959
6,369
15,571
8,764
0
2,692
12,691
0
7,016
W
Fenrir
omniiibear
Fenrir
4,952
1,292
1,755
2,365
11,544
11,777
677
3,419
7,761
0
7,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
45,216
101
Minions Killed
138
0
Camps Cleared
0
935,912
Distance Traveled
1,103,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,738
794
16
1
0
225,694
0
L
Cliodhna
7,672
697
19
2
0
154,459
0
W
Hachiman
9,324
848
59
5
0
192,872
0
L
Ganesha
7,269
661
0
0
0
184,804
0
L
Baba Yaga
9,106
828
51
5
0
206,891
0
L
Hun Batz
7,608
692
15
1
0
234,694
0
W
Discordia
9,558
869
38
3
0
233,493
0
W
Ravana
8,705
791
20
2
0
232,262
0
L
Shiva
7,792
708
16
1
0
155,064
0
W
Fenrir
8,891
808
5
0
0
219,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role