Player Matchup

Hades
Hades
KingAverett
Hades
Level 99
God Stats
45W - 32L
1,532 SR
Queue Stats
88W - 75L
1,490 Elo+
Solo
Ganesha
Ganesha
Sherudan
Ganesha
Level 79
God Stats
9W - 8L
1,420 SR
Queue Stats
264W - 235L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
XionAjani
Heimdallr
Level 69
God Stats
6W - 9L
1,332 SR
Queue Stats
418W - 386L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
drumlord2112
Ah Puch
Level 86
God Stats
6W - 6L
1,499 SR
Queue Stats
219W - 212L
1,501 Elo+
Solo
Chernobog
Chernobog
lThisIsHirol
Chernobog
Level 66
God Stats
8W - 3L
1,609 SR
Queue Stats
169W - 153L
1,445 Elo+
Solo
Team Averages
Level 80
1,478 SR
1,472 Elo+

VS

Team Averages
Level 62
1,511 SR
1,453 Elo+
Lancelot
Lancelot
BigJuicyNoobs
Lancelot
Level 76
God Stats
16W - 19L
1,457 SR
Queue Stats
230W - 224L
1,458 Elo+
Party 1
The Morrigan
The Morrigan
GingaGungaKing
The Morrigan
Level 86
God Stats
7W - 15L
1,380 SR
Queue Stats
175W - 198L
1,358 Elo+
Solo
Shiva
Shiva
GucciHammer
Shiva
Level 21
God Stats
7W - 7L
1,508 SR
Queue Stats
53W - 54L
1,431 Elo+
Party 1
Neith
Neith
Sobaan
Neith
Level 26
God Stats
8W - 7L
1,614 SR
Queue Stats
24W - 25L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
cripkiller69
Xing Tian
Level 99
God Stats
40W - 34L
1,594 SR
Queue Stats
337W - 327L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
10,967
548
15,155
17,122
11,354
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Sherudan
Ganesha
14
0 / 0 / 14
9,913
496
8,179
14,993
18,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
XionAjani
Heimdallr
17
6 / 2 / 4
10,574
529
14,240
14,906
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
drumlord2112
Ah Puch
19
12 / 1 / 5
12,149
607
25,252
15,015
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
lThisIsHirol
Chernobog
16
4 / 4 / 6
10,604
530
9,465
13,319
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigJuicyNoobs
Lancelot
15
3 / 6 / 2
9,120
456
9,495
17,975
8,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
GingaGungaKing
The Morrigan
11
1 / 9 / 0
7,378
369
5,742
16,217
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 1
10,702
535
10,578
26,022
22,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Sobaan
Neith
14
1 / 3 / 1
8,756
438
12,829
16,512
6,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xing Tian
cripkiller69
Xing Tian
13
3 / 2 / 3
9,559
478
10,329
21,045
23,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
24
Kills
10
10
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BigJuicyNoobs
Lancelot
3
6
2
0.67
L
The Morrigan
GingaGungaKing
The Morrigan
1
9
0
0.11
L
2
4
1
0.63
W
2
3
7
1.83
W
Ganesha
Sherudan
Ganesha
0
0
14
7
L
Neith
Sobaan
Neith
1
3
1
0.5
W
Heimdallr
XionAjani
Heimdallr
6
2
4
4
L
Xing Tian
cripkiller69
Xing Tian
3
2
3
2.25
W
Ah Puch
drumlord2112
Ah Puch
12
1
5
14.5
W
Chernobog
lThisIsHirol
Chernobog
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,291
Damage
48,973
75,355
Taken
97,771
52,228
Mitigated
67,425
22,951
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BigJuicyNoobs
Lancelot
9,495
654
0
3,975
17,975
8,733
0
7,447
10,528
0
68,588
L
The Morrigan
GingaGungaKing
The Morrigan
5,742
743
7
2,126
16,217
6,748
0
11,091
5,076
45,648
0
L
10,578
1,316
254
4,079
26,022
22,139
42
14,198
11,824
416
87,768
W
15,155
1,187
175
9,818
17,122
11,354
268
1,200
15,922
84,309
0
W
Ganesha
Sherudan
Ganesha
8,179
1,030
0
2,407
14,993
18,735
148
4,363
10,630
19,272
93
L
Neith
Sobaan
Neith
12,829
5,155
0
4,975
16,512
6,601
1,539
6,899
9,613
0
68,083
W
Heimdallr
XionAjani
Heimdallr
14,240
7,416
0
2,283
14,906
8,242
387
3,694
11,212
0
85,795
L
Xing Tian
cripkiller69
Xing Tian
10,329
643
2,267
4,400
21,045
23,204
0
8,913
12,132
29,271
0
W
Ah Puch
drumlord2112
Ah Puch
25,252
875
0
3,875
15,015
8,138
680
5,269
9,746
117,812
0
W
Chernobog
lThisIsHirol
Chernobog
9,465
5,509
0
4,393
13,319
5,759
2,835
2,316
11,003
0
76,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,207
Gold Earned
45,515
555
Minions Killed
458
0
Camps Cleared
0
1,830,555
Distance Traveled
2,049,841
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,120
456
95
5
0
469,833
2
L
The Morrigan
7,378
369
80
4
0
374,838
1
L
Shiva
10,702
535
156
8
0
409,735
2
W
Hades
10,967
548
155
8
0
321,525
6
W
Ganesha
9,913
496
2
0
0
393,949
4
L
Neith
8,756
438
111
6
0
347,537
0
W
Heimdallr
10,574
529
94
5
0
387,802
2
L
Xing Tian
9,559
478
16
1
0
447,898
0
W
Ah Puch
12,149
607
179
9
0
378,951
3
W
Chernobog
10,604
530
125
6
0
348,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role