Player Matchup

Hercules
Hercules
MVP2R3AL
Hercules
Level 68
God Stats
29W - 25L
1,566 SR
Queue Stats
80W - 83L
1,472 Elo+
Party 1
Fenrir
Fenrir
ObliviousAli
Fenrir
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 45L
1,387 Elo+
Solo
Anubis
Anubis
SomeBoadeeee
Anubis
Level 65
God Stats
15W - 15L
1,516 SR
Queue Stats
45W - 43L
1,450 Elo+
Party 1
Charybdis
Charybdis
ToastButta
Charybdis
Level 68
God Stats
6W - 3L
1,611 SR
Queue Stats
101W - 101L
1,469 Elo+
Party 1
Achilles
Achilles
WraithhCooper
Achilles
Level 84
God Stats
67W - 56L
1,528 SR
Queue Stats
108W - 105L
1,420 Elo+
Party 1
Team Averages
Level 77
1,544 SR
1,439 Elo+

VS

Team Averages
Level 92
1,599 SR
1,470 Elo+
Kukulkan
Kukulkan
Brownie4009
Kukulkan
Level 67
God Stats
8W - 6L
1,524 SR
Queue Stats
79W - 72L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
IIIXIMCMXCVIII
Gilgamesh
Level 126
God Stats
7W - 1L
1,658 SR
Queue Stats
355W - 316L
1,515 Elo+
Solo
Charybdis
Charybdis
Overuler10
Charybdis
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,409 Elo+
Solo
Xing Tian
Xing Tian
chazmazz22
Xing Tian
Level 108
God Stats
12W - 0L
1,813 SR
Queue Stats
132W - 120L
1,505 Elo+
Solo
Thanatos
Thanatos
lucas11os
Thanatos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MVP2R3AL
Hercules
11
3 / 2 / 1
6,868
687
7,072
11,210
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
3
2 / 0 / 0
4,185
419
800
1,818
377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
10
0 / 0 / 0
5,819
582
3,130
3,563
1,181
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ToastButta
Charybdis
8
2 / 2 / 1
5,215
522
4,938
5,938
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
WraithhCooper
Achilles
9
2 / 0 / 2
5,431
543
3,671
6,437
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brownie4009
Kukulkan
11
0 / 0 / 0
5,916
592
851
3,405
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IIIXIMCMXCVIII
Gilgamesh
12
2 / 4 / 0
6,661
666
8,359
11,111
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Overuler10
Charybdis
9
0 / 2 / 1
5,243
524
5,822
8,026
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
chazmazz22
Xing Tian
8
0 / 2 / 0
4,984
498
2,344
9,477
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
lucas11os
Thanatos
9
2 / 1 / 0
5,321
532
2,935
8,516
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
4
4
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brownie4009
Kukulkan
0
0
0
0
W
Gilgamesh
IIIXIMCMXCVIII
Gilgamesh
2
4
0
0.5
L
Hercules
MVP2R3AL
Hercules
3
2
1
1.75
L
Fenrir
2
0
0
2
W
Charybdis
Overuler10
Charybdis
0
2
1
0.25
L
Anubis
0
0
0
0
L
Charybdis
ToastButta
Charybdis
2
2
1
1.25
L
Achilles
WraithhCooper
Achilles
2
0
2
3
W
Xing Tian
chazmazz22
Xing Tian
0
2
0
0
W
Thanatos
lucas11os
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
20,311
28,966
Taken
40,535
12,904
Mitigated
19,399
11,948
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brownie4009
Kukulkan
851
97
0
1,616
3,405
1,008
0
2,285
1,120
45,834
0
W
Gilgamesh
IIIXIMCMXCVIII
Gilgamesh
8,359
3,393
0
1,834
11,111
6,409
0
0
11,111
0
46,051
L
Hercules
MVP2R3AL
Hercules
7,072
4,968
0
5,176
11,210
5,803
48
0
10,497
0
45,124
L
Fenrir
800
530
0
481
1,818
377
0
0
1,818
0
3,591
W
Charybdis
Overuler10
Charybdis
5,822
2,305
0
4,040
8,026
2,545
854
0
8,026
0
41,967
L
Anubis
3,130
418
0
1,995
3,563
1,181
46
851
2,712
42,322
0
L
Charybdis
ToastButta
Charybdis
4,938
2,469
0
1,351
5,938
1,841
0
882
5,056
0
27,908
L
Achilles
WraithhCooper
Achilles
3,671
577
118
2,827
6,437
3,702
0
1,462
4,975
0
17,229
W
Xing Tian
chazmazz22
Xing Tian
2,344
117
0
2,871
9,477
6,456
74
0
9,477
12,835
0
W
Thanatos
lucas11os
Thanatos
2,935
921
188
5,491
8,516
2,981
134
845
7,671
0
31,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
28,125
250
Minions Killed
307
0
Camps Cleared
0
857,148
Distance Traveled
1,011,461
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,916
592
92
9
0
187,324
0
W
Gilgamesh
6,661
666
84
8
0
193,541
0
L
Hercules
6,868
687
86
9
0
194,011
1
L
Fenrir
4,185
419
7
1
0
43,120
0
W
Charybdis
5,243
524
74
7
0
183,393
1
L
Anubis
5,819
582
79
8
0
206,687
4
L
Charybdis
5,215
522
51
5
0
178,233
0
L
Achilles
5,431
543
27
3
0
235,097
4
W
Xing Tian
4,984
498
10
1
0
211,854
0
W
Thanatos
5,321
532
47
5
0
235,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role