Player Matchup

Ravana
Ravana
 
Ravana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
J2Gravy
Bacchus
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 77L
1,477 Elo+
Solo
Danzaburou
Danzaburou
LCB_99
Danzaburou
Level 60
God Stats
24W - 28L
1,405 SR
Queue Stats
214W - 262L
1,359 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Onyx_xM
Morgan Le Fay
Level 64
God Stats
51W - 43L
1,577 SR
Queue Stats
285W - 313L
1,398 Elo+
Party 2
Jormungandr
Jormungandr
speit91
Jormungandr
Level 158
God Stats
2W - 2L
1,303 SR
Queue Stats
196W - 192L
1,476 Elo+
Solo
Team Averages
Level 102
1,457 SR
1,442 Elo+

VS

Team Averages
Level 92
1,458 SR
1,443 Elo+
Discordia
Discordia
JohnRambo282103
Discordia
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 214L
1,392 Elo+
Party 1
Atlas
Atlas
LechiderKing
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 90L
1,463 Elo+
Party 1
Martichoras
Martichoras
TTh3-__-JOK3Rr
Martichoras
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,445 Elo+
Party 3
Ratatoskr
Ratatoskr
eSg_Riif
Ratatoskr
Level 66
God Stats
23W - 23L
1,486 SR
Queue Stats
306W - 308L
1,455 Elo+
Party 3
King Arthur
King Arthur
spyrojules
King Arthur
Level 124
God Stats
0W - 1L
1,303 SR
Queue Stats
304W - 320L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
11 / 2 / 4
10,128
675
12,909
8,053
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
J2Gravy
Bacchus
13
0 / 0 / 7
8,287
552
3,994
12,421
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
LCB_99
Danzaburou
15
5 / 0 / 1
9,461
631
8,246
10,657
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Onyx_xM
Morgan Le Fay
15
2 / 1 / 6
8,951
597
10,133
10,266
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
speit91
Jormungandr
14
0 / 4 / 2
8,703
580
9,852
13,898
12,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JohnRambo282103
Discordia
10
0 / 1 / 0
6,132
409
6,842
5,339
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
6,240
416
4,576
10,321
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
TTh3-__-JOK3Rr
Martichoras
11
0 / 7 / 0
6,516
434
4,989
13,874
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
eSg_Riif
Ratatoskr
14
4 / 6 / 1
8,270
551
9,096
17,042
6,700
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
spyrojules
King Arthur
12
3 / 3 / 1
7,920
528
11,097
18,598
17,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
7
7
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
2
4
6.5
W
Bacchus
J2Gravy
Bacchus
0
0
7
3.5
L
Discordia
JohnRambo282103
Discordia
0
1
0
0
W
Danzaburou
LCB_99
Danzaburou
5
0
1
5.5
L
0
1
0
0
W
Morgan Le Fay
Onyx_xM
Morgan Le Fay
2
1
6
5
L
Martichoras
TTh3-__-JOK3Rr
Martichoras
0
7
0
0
L
Ratatoskr
eSg_Riif
Ratatoskr
4
6
1
0.75
W
Jormungandr
speit91
Jormungandr
0
4
2
0.25
L
King Arthur
spyrojules
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,134
Damage
36,600
55,295
Taken
65,174
38,643
Mitigated
40,204
21,661
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,909
3,680
0
2,357
8,053
3,755
1,168
302
7,751
0
63,461
W
Bacchus
J2Gravy
Bacchus
3,994
838
92
4,745
12,421
13,415
358
3,709
8,712
28,571
0
L
Discordia
JohnRambo282103
Discordia
6,842
180
0
951
5,339
2,211
3
2,969
2,156
39,720
0
W
Danzaburou
LCB_99
Danzaburou
8,246
3,198
0
6,054
10,657
4,506
4,031
1,856
8,801
0
70,892
L
4,576
1,465
151
2,316
10,321
8,332
0
4,386
5,619
19,253
0
W
Morgan Le Fay
Onyx_xM
Morgan Le Fay
10,133
43
0
4,382
10,266
4,455
0
5,551
4,715
64,707
0
L
Martichoras
TTh3-__-JOK3Rr
Martichoras
4,989
2,175
0
1,127
13,874
5,306
0
2,015
11,815
0
41,375
L
Ratatoskr
eSg_Riif
Ratatoskr
9,096
3,421
0
2,306
17,042
6,700
0
3,168
13,768
0
77,984
W
Jormungandr
speit91
Jormungandr
9,852
3,464
0
4,031
13,898
12,512
448
0
13,898
67,421
272
L
King Arthur
spyrojules
King Arthur
11,097
1,799
0
665
18,598
17,655
0
10,393
8,109
0
57,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
35,078
456
Minions Killed
324
0
Camps Cleared
0
1,480,142
Distance Traveled
1,414,131
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,128
675
86
6
0
351,508
0
W
Bacchus
8,287
552
40
3
0
309,956
1
L
Discordia
6,132
409
46
3
0
265,707
2
W
Danzaburou
9,461
631
115
8
0
262,456
0
L
Atlas
6,240
416
20
1
0
235,552
4
W
Morgan Le Fay
8,951
597
120
8
0
300,413
2
L
Martichoras
6,516
434
83
6
0
261,837
0
L
Ratatoskr
8,270
551
100
7
0
345,289
0
W
Jormungandr
8,703
580
95
6
0
255,809
0
L
King Arthur
7,920
528
75
5
0
305,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role