Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
AzxGroove
Geb
Silver I
Level 109
God Stats
2W - 5L
1,546 SR
Queue Stats
240W - 251L
1,320 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
ILikeTrainZ672
Gilgamesh
Gold V
Level 148
God Stats
4W - 6L
1,494 SR
Queue Stats
649W - 689L
1,318 MMR
Solo
Sol
Sol
Silver I
LoaDark
Sol
Silver I
Level 68
God Stats
2W - 3L
1,531 SR
Queue Stats
53W - 60L
1,329 MMR
Solo
Mercury
Mercury
Bronze IV
cB Radiation
Mercury
Bronze IV
Level 64
God Stats
0W - 1L
1,262 SR
Queue Stats
18W - 34L
1,316 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,467 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,579 SR
1,359 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Algaffofthe
Medusa
Gold V
Level 101
God Stats
17W - 17L
1,486 SR
Queue Stats
154W - 148L
1,321 MMR
Solo
Athena
Athena
Gold V
Bigstink85
Athena
Gold V
Level 156
God Stats
139W - 127L
1,606 SR
Queue Stats
460W - 471L
1,323 MMR
Solo
Merlin
Merlin
Gold III
Wololoh95
Merlin
Gold III
Level 155
God Stats
21W - 14L
1,706 SR
Queue Stats
680W - 702L
1,319 MMR
Solo
Set
Set
Gold IV
Ze Wumbologist
Set
Gold IV
Level 154
God Stats
163W - 127L
1,595 SR
Queue Stats
344W - 354L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 2 / 0
5,252
477
3,539
7,429
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,873
443
1,854
5,882
2,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ILikeTrainZ672
Gilgamesh
10
1 / 1 / 0
5,853
532
5,077
10,689
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
10
1 / 2 / 0
6,266
570
5,478
8,206
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
cB Radiation
Mercury
10
0 / 2 / 1
5,372
488
864
9,229
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
IzanamiKaliArachneAo Kuang

VS

Bans
AresBakasuraLokiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 1 / 2
6,133
558
5,074
8,356
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
2 / 0 / 2
6,362
578
5,748
5,555
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Bigstink85
Athena
10
1 / 0 / 3
6,134
558
3,232
7,769
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Wololoh95
Merlin
11
0 / 0 / 3
6,374
579
4,391
4,730
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
7,049
641
6,104
8,968
5,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
Ne Zha
 
Ne Zha
3
1
2
4
W
Medusa
2
0
2
3
L
0
1
0
0
W
Athena
Bigstink85
Athena
1
0
3
2.5
L
Gilgamesh
ILikeTrainZ672
Gilgamesh
1
1
0
1
L
Sol
1
2
0
0.5
W
Merlin
Wololoh95
Merlin
0
0
3
1.5
W
2
1
0
2
L
Mercury
cB Radiation
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,812
Damage
24,549
41,435
Taken
35,378
20,247
Mitigated
17,521
9,025
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,539
1,054
0
876
7,429
2,450
0
875
6,554
0
38,940
W
Ne Zha
 
Ne Zha
5,074
1,565
0
1,457
8,356
3,547
501
2,624
5,696
0
36,394
W
Medusa
5,748
2,070
0
3,401
5,555
2,147
345
592
4,963
0
45,612
L
1,854
302
12
1,626
5,882
2,876
0
1,502
4,380
7,092
0
W
Athena
Bigstink85
Athena
3,232
1,107
0
1,976
7,769
5,240
226
1,247
6,398
21,577
0
L
Gilgamesh
ILikeTrainZ672
Gilgamesh
5,077
2,029
0
2,915
10,689
9,287
0
374
10,315
0
33,304
L
Sol
5,478
2,642
0
3,331
8,206
2,646
0
3,765
4,153
48,773
0
W
Merlin
Wololoh95
Merlin
4,391
372
0
750
4,730
1,520
0
2,594
2,136
50,309
0
W
6,104
3,220
0
3,942
8,968
5,067
741
275
8,157
0
44,381
L
Mercury
cB Radiation
Mercury
864
413
0
265
9,229
2,988
0
761
8,410
0
38,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
32,052
282
Minions Killed
334
0
Camps Cleared
0
987,878
Distance Traveled
1,102,086
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,252
477
72
7
0
197,787
0
W
Ne Zha
6,133
558
60
5
0
254,873
0
W
Medusa
6,362
578
76
7
0
190,814
2
L
Geb
4,873
443
8
1
0
136,410
0
W
Athena
6,134
558
27
2
0
242,228
1
L
Gilgamesh
5,853
532
44
4
0
217,723
0
L
Sol
6,266
570
91
8
0
185,608
2
W
Merlin
6,374
579
97
9
0
209,684
2
W
Set
7,049
641
74
7
0
204,487
1
L
Mercury
5,372
488
67
6
0
250,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role