Player Matchup

Nemesis
Nemesis
DorianThor
Nemesis
Level 109
God Stats
7W - 10L
1,500 SR
Queue Stats
118W - 207L
1,356 Elo+
Party 1
Sol
Sol
Enssx9
Sol
Level 136
God Stats
47W - 55L
1,575 SR
Queue Stats
230W - 326L
1,346 Elo+
Party 1
Anubis
Anubis
NiborRb
Anubis
Level 18
God Stats
58W - 87L
1,356 SR
Queue Stats
124W - 229L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
Thormes
Nu Wa
Level 114
God Stats
2W - 2L
1,210 SR
Queue Stats
86W - 164L
1,330 Elo+
Party 1
Neith
Neith
chloex9
Neith
Level 138
God Stats
55W - 83L
1,482 SR
Queue Stats
265W - 380L
1,365 Elo+
Party 1
Team Averages
Level 103
1,425 SR
1,335 Elo+

VS

Team Averages
Level 107
1,486 SR
1,466 Elo+
Serqet
Serqet
Lowlifeswine
Serqet
Level 153
God Stats
8W - 9L
1,523 SR
Queue Stats
700W - 641L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
Scarletkingvon
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
TX_pandawarrior
Danzaburou
Level 87
God Stats
2W - 3L
1,413 SR
Queue Stats
70W - 74L
1,489 Elo+
Party 2
Osiris
Osiris
blacknova21b
Osiris
Level 155
God Stats
5W - 8L
1,550 SR
Queue Stats
173W - 181L
1,508 Elo+
Solo
Janus
Janus
iTheBlinded
Janus
Level 113
God Stats
8W - 12L
1,443 SR
Queue Stats
226W - 258L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DorianThor
Nemesis
13
5 / 3 / 1
8,127
625
9,750
10,966
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
Enssx9
Sol
13
3 / 0 / 7
7,886
607
7,736
7,126
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
NiborRb
Anubis
11
1 / 8 / 0
6,860
528
6,521
10,323
3,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Thormes
Nu Wa
13
2 / 4 / 4
7,573
583
5,557
9,387
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
chloex9
Neith
12
6 / 0 / 5
7,527
579
11,603
7,984
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
6 / 3 / 2
8,647
665
10,626
13,582
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
5,660
435
2,848
14,035
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TX_pandawarrior
Danzaburou
10
0 / 6 / 0
6,227
479
3,589
11,484
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
14
9 / 2 / 0
8,960
689
9,325
15,526
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 2
6,442
496
4,570
5,196
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
15
15
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DorianThor
Nemesis
5
3
1
1.83
W
Sol
Enssx9
Sol
3
0
7
6.5
L
Serqet
6
3
2
2.33
W
Anubis
NiborRb
Anubis
1
8
0
0.13
L
0
4
0
0
L
Danzaburou
TX_pandawarrior
Danzaburou
0
6
0
0
W
Nu Wa
Thormes
Nu Wa
2
4
4
1
L
Osiris
9
2
0
4.5
W
Neith
chloex9
Neith
6
0
5
8.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,167
Damage
30,958
45,786
Taken
59,823
15,332
Mitigated
33,938
12,871
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DorianThor
Nemesis
9,750
4,281
0
1,148
10,966
3,791
1,411
1,002
9,719
0
55,575
W
Sol
Enssx9
Sol
7,736
1,992
0
5,704
7,126
2,288
0
635
6,491
60,457
0
L
Serqet
10,626
3,773
0
846
13,582
6,113
0
4,107
9,475
0
68,421
W
Anubis
NiborRb
Anubis
6,521
965
0
1,905
10,323
3,651
294
0
10,323
43,145
0
L
2,848
958
0
2,445
14,035
12,893
40
2,803
11,232
11,775
0
L
Danzaburou
TX_pandawarrior
Danzaburou
3,589
1,161
0
1,825
11,484
4,372
0
4,806
6,678
0
44,073
W
Nu Wa
Thormes
Nu Wa
5,557
1,473
0
500
9,387
2,627
1,515
3,404
5,388
38,789
0
L
Osiris
9,325
3,576
0
7,054
15,526
8,772
238
6,842
8,684
0
58,187
W
Neith
chloex9
Neith
11,603
5,318
0
3,614
7,984
2,975
652
2,003
5,981
0
40,957
L
4,570
0
0
434
5,196
1,788
0
1,256
3,940
44,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
35,936
344
Minions Killed
347
0
Camps Cleared
0
1,166,298
Distance Traveled
1,212,436
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,127
625
81
6
0
292,053
0
W
Sol
7,886
607
83
6
0
189,626
3
L
Serqet
8,647
665
99
8
0
304,083
1
W
Anubis
6,860
528
63
5
0
197,615
0
L
Kuzenbo
5,660
435
13
1
0
242,352
3
L
Danzaburou
6,227
479
79
6
0
240,286
0
W
Nu Wa
7,573
583
53
4
0
251,924
0
L
Osiris
8,960
689
79
6
0
230,815
0
W
Neith
7,527
579
64
5
0
235,080
4
L
Janus
6,442
496
77
6
0
194,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role