Player Matchup

Ganesha
Ganesha
CounterManx716
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,363 Elo+
Party 1
Skadi
Skadi
Darkninja623
Skadi
Level 43
God Stats
1W - 1L
1,815 SR
Queue Stats
46W - 59L
1,397 Elo+
Party 1
Geb
Geb
Hematuria
Geb
Level 149
God Stats
19W - 11L
1,647 SR
Queue Stats
433W - 436L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
Ismashbuttons12
Amaterasu
Level 117
God Stats
1W - 3L
1,514 SR
Queue Stats
161W - 153L
1,491 Elo+
Party 1
Shiva
Shiva
XlightningmageX
Shiva
Level 125
God Stats
6W - 3L
1,637 SR
Queue Stats
295W - 280L
1,504 Elo+
Party 1
Team Averages
Level 90
1,623 SR
1,443 Elo+

VS

Team Averages
Level 19
1,542 SR
1,434 Elo+
Da Ji
Da Ji
AuricCalamity
Da Ji
Level 18
God Stats
2W - 2L
1,710 SR
Queue Stats
295W - 277L
1,429 Elo+
Solo
Ishtar
Ishtar
Dogeking1843
Ishtar
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,503 Elo+
Solo
Thoth
Thoth
GsusMX
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,646 Elo+
Solo
Susano
Susano
SgtLonDicc
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,348 Elo+
Solo
Erlang Shen
Erlang Shen
oOcryOo
Erlang Shen
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 35L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 31
10,630
886
3,698
14,018
12,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
13 / 5 / 15
11,133
928
19,372
13,460
6,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 1 / 21
11,181
932
16,360
14,325
18,843
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Ismashbuttons12
Amaterasu
16
6 / 3 / 23
10,046
837
12,518
20,715
29,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 3 / 19
11,000
917
18,090
15,489
19,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 4
10,142
845
10,126
15,400
10,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
14
0 / 11 / 7
8,207
684
7,095
17,710
8,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
GsusMX
Thoth
16
2 / 10 / 2
9,195
766
9,215
15,074
6,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
SgtLonDicc
Susano
12
0 / 8 / 8
7,917
660
6,575
13,924
7,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
oOcryOo
Erlang Shen
14
1 / 1 / 7
8,346
696
4,753
12,227
14,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
41
38
Kills
13
15
Deaths
38
109
Assists
28
Player
Kills
Deaths
Assists
KDA
L
10
8
4
1.5
W
0
3
31
5.17
W
13
5
15
4.1
L
Ishtar
0
11
7
0.32
L
Thoth
GsusMX
Thoth
2
10
2
0.3
W
10
1
21
20.5
W
Amaterasu
Ismashbuttons12
Amaterasu
6
3
23
5.83
L
Susano
SgtLonDicc
Susano
0
8
8
0.5
W
9
3
19
6.17
L
Erlang Shen
oOcryOo
Erlang Shen
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,038
Damage
37,764
78,007
Taken
74,335
86,512
Mitigated
47,230
24,335
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,126
1,409
337
897
15,400
10,076
0
5,508
9,281
0
13,995
W
3,698
518
200
890
14,018
12,815
1,744
1,535
9,888
8,586
0
W
19,372
12,898
546
885
13,460
6,649
2,426
1,882
11,278
0
35,870
L
Ishtar
7,095
4,218
278
1,169
17,710
8,661
0
2,944
14,162
0
14,347
L
Thoth
GsusMX
Thoth
9,215
338
103
491
15,074
6,834
0
3,117
11,423
29,291
0
W
16,360
305
1,969
3,464
14,325
18,843
136
1,460
12,812
26,283
2,289
W
Amaterasu
Ismashbuttons12
Amaterasu
12,518
5,041
1,758
6,642
20,715
29,089
1,620
2,564
18,108
0
19,280
L
Susano
SgtLonDicc
Susano
6,575
1,075
45
202
13,924
7,513
0
2,485
10,964
0
11,600
W
18,090
1,439
4,489
3,492
15,489
19,116
1,416
1,617
12,651
542
32,753
L
Erlang Shen
oOcryOo
Erlang Shen
4,753
1,911
0
4,840
12,227
14,146
0
2,163
9,488
0
8,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
43,807
96
Minions Killed
90
0
Camps Cleared
0
1,252,482
Distance Traveled
873,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,142
845
10
1
0
180,045
0
W
Ganesha
10,630
886
3
0
0
229,339
0
W
Skadi
11,133
928
29
2
0
207,764
0
L
Ishtar
8,207
684
18
2
0
160,853
0
L
Thoth
9,195
766
38
3
0
165,095
0
W
Geb
11,181
932
14
1
0
286,128
0
W
Amaterasu
10,046
837
19
2
0
259,058
0
L
Susano
7,917
660
17
1
0
157,340
0
W
Shiva
11,000
917
31
3
0
270,193
0
L
Erlang Shen
8,346
696
7
1
0
209,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role