Player Matchup

Baba Yaga
Baba Yaga
DONTTFFEEDD
Baba Yaga
Level 157
God Stats
5W - 4L
1,676 SR
Queue Stats
98W - 105L
1,503 Elo+
Party 1
Freya
Freya
Fariko xJaggedx
Freya
Level 65
God Stats
0W - 1L
1,386 SR
Queue Stats
8W - 12L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
Suvts
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 1
Raijin
Raijin
josses2
Raijin
Level 148
God Stats
2W - 8L
1,243 SR
Queue Stats
489W - 487L
1,396 Elo+
Solo
Nu Wa
Nu Wa
sargentmangler
Nu Wa
Level 187
God Stats
6W - 2L
1,490 SR
Queue Stats
235W - 257L
1,432 Elo+
Solo
Team Averages
Level 129
1,459 SR
1,394 Elo+

VS

Team Averages
Level 141
1,530 SR
1,486 Elo+
Cthulhu
Cthulhu
MistahGantik
Cthulhu
Level 142
God Stats
6W - 3L
1,502 SR
Queue Stats
297W - 326L
1,458 Elo+
Solo
Chronos
Chronos
Starsailervex
Chronos
Level 114
God Stats
4W - 2L
1,498 SR
Queue Stats
305W - 313L
1,476 Elo+
Solo
Chernobog
Chernobog
StonedandSalty
Chernobog
Level 157
God Stats
7W - 12L
1,433 SR
Queue Stats
820W - 866L
1,437 Elo+
Solo
Hercules
Hercules
UnVmE1984
Hercules
Level 155
God Stats
10W - 6L
1,610 SR
Queue Stats
415W - 418L
1,439 Elo+
Solo
Hera
Hera
blood888
Hera
Level 138
God Stats
10W - 7L
1,607 SR
Queue Stats
508W - 422L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DONTTFFEEDD
Baba Yaga
15
2 / 4 / 8
8,341
758
15,024
10,931
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 8 / 5
6,684
608
2,986
10,997
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Suvts
Jing Wei
15
2 / 4 / 4
8,064
733
5,770
8,612
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
josses2
Raijin
17
8 / 7 / 0
9,881
898
8,342
13,086
6,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 3 / 7
8,817
802
10,553
7,151
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MistahGantik
Cthulhu
15
2 / 4 / 17
9,466
861
10,464
13,565
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
15
2 / 2 / 14
9,326
848
4,587
12,820
5,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
StonedandSalty
Chernobog
16
5 / 4 / 14
10,094
918
10,339
11,169
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
UnVmE1984
Hercules
16
5 / 3 / 11
9,585
871
4,712
20,318
16,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
18
12 / 2 / 8
11,278
1,025
16,434
7,679
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
13
Kills
26
26
Deaths
15
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DONTTFFEEDD
Baba Yaga
2
4
8
1.5
L
0
8
5
0.31
W
Cthulhu
MistahGantik
Cthulhu
2
4
17
2.63
W
Chronos
2
2
14
4.5
W
Chernobog
StonedandSalty
Chernobog
5
4
14
3
L
Jing Wei
Suvts
Jing Wei
2
4
4
1
W
Hercules
UnVmE1984
Hercules
5
3
11
3.5
W
Hera
12
2
8
8
L
Raijin
josses2
Raijin
8
7
0
1.14
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,675
Damage
46,536
50,777
Taken
65,551
25,632
Mitigated
48,677
9,491
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DONTTFFEEDD
Baba Yaga
15,024
129
657
3,749
10,931
5,776
0
5,349
5,437
29,164
0
L
2,986
855
28
1,516
10,997
5,771
0
6,900
3,864
5,258
0
W
Cthulhu
MistahGantik
Cthulhu
10,464
40
2,054
1,790
13,565
16,797
250
7,955
5,429
17,585
527
W
Chronos
4,587
483
1,573
2,127
12,820
5,543
4,450
8,921
3,899
19,258
0
W
Chernobog
StonedandSalty
Chernobog
10,339
3,698
1,148
1,584
11,169
6,337
1,950
6,868
4,301
0
32,968
L
Jing Wei
Suvts
Jing Wei
5,770
3,689
0
33
8,612
3,907
378
5,395
3,041
0
9,672
W
Hercules
UnVmE1984
Hercules
4,712
868
592
8,170
20,318
16,065
325
8,035
12,195
0
12,316
W
Hera
16,434
2,923
833
1,931
7,679
3,935
1,229
4,819
2,822
48,479
0
L
Raijin
josses2
Raijin
8,342
945
848
625
13,086
6,620
419
8,460
4,377
22,005
0
L
10,553
4,309
622
1,413
7,151
3,558
432
3,905
3,100
28,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,787
Gold Earned
49,749
114
Minions Killed
168
0
Camps Cleared
0
878,387
Distance Traveled
1,053,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,341
758
35
3
0
206,611
0
L
Freya
6,684
608
3
0
0
130,927
0
W
Cthulhu
9,466
861
22
2
0
208,223
0
W
Chronos
9,326
848
31
3
0
227,954
0
W
Chernobog
10,094
918
37
3
0
219,767
0
L
Jing Wei
8,064
733
12
1
0
201,261
0
W
Hercules
9,585
871
16
1
0
178,421
0
W
Hera
11,278
1,025
62
6
0
219,407
0
L
Raijin
9,881
898
30
3
0
170,729
0
L
Nu Wa
8,817
802
34
3
0
168,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role